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CCLabelBMFont crashes in glDrawElements of CCTextureAtlas::drawNumberOfQuads sometimes

Bug #2401 [Closed]
dumganhar 2013-07-17 09:35
  • Status changed from New to Resolved
zhangxm 2013-07-24 06:01
  • Status changed from Resolved to Closed
  • % Done changed from 0 to 100
ionliga 2014-11-28 14:52

The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received

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Status:Closed
Start date:2013-07-15
Priority:Normal
Due date:
Assignee:dumganhar
% Done:

100%

Category:all
Target version:3.0-alpha0-pre