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Refactor ETC support

Refactor #2328 [Closed]
zhangxm 2013-06-25 07:20 . Updated over 9 years ago
  • should parse file in c++ codes
  • should support ETC1 on all platforms, uncompress it when GPU doen’t supported ETC
  • should find out how to support alpha channel

Here is the document about how to support alpha channel with ETC1 texture.
https://github.com/cocos2d/cocos2d-x/issues/2992

zhangxm 2013-07-02 08:38
  • Status changed from New to Resolved
  • % Done changed from 0 to 100
zhangxm 2013-07-10 08:31
  • Description updated (diff)
zhangxm 2013-07-29 02:00
  • Status changed from Resolved to Closed
LeDevelopeur 2013-09-15 11:36

Minggo, could you please update this with working link to document about how to support alpha channel with ETC1 texture?

https://github.com/cocos2d/cocos2d-x/issues/2992 is broken

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Status:Closed
Start date:2013-06-25
Priority:Normal
Due date:
Assignee:dabingnn
% Done:

100%

Category:all
Target version:3.0-alpha0-pre