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Full Screen adaption for Mobile Browsers. Chrome, Safari, 360, QQ, UC.

Feature #1696 [Closed]
linshun 2013-02-04 02:28 . Updated almost 10 years ago
linshun 2013-05-09 03:58
  • Target version changed from 43 to v2.1.5
linshun 2013-07-11 09:27
  • Target version changed from v2.1.5 to v2.2
linshun 2013-09-23 02:21
  • Target version changed from v2.2 to v2.2.1
ludingping 2013-11-17 08:47
  • Target version changed from v2.2.1 to Unplanned
linshun 2013-11-22 02:49
  • Target version changed from Unplanned to v2.2.2
pandamicro 2013-12-19 11:27
  • Status changed from New to In Progress
  • Assignee set to pandamicro

The FullScreen API’s implementation has been found in this commit contributed by Chen Shengxiang: https://github.com/cocos2d/cocos2d-html5/commit/74c91665be4bc852e55fb8378c6d4a2d799b5450
Based on this commit I will invoke this API on some ResolutionPolicy mode automatically for the mobile devices.

pandamicro 2013-12-19 13:10
  • Status changed from In Progress to Closed
  • % Done changed from 0 to 100

This feature has been added with this pull request : https://github.com/cocos2d/cocos2d-html5/pull/1325
I added an autoFullScreen function to CCScreen class and fixed some bug on CCScreen class.

For more details:
The automatic full screen feature isn’t wanted on desktop but only on mobile version, and yet not with all resolution policies. So I analyzed the need and concluded that only EqualToWindow and ProportionalToWindow container strategy is suited with this feature.

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Status:Closed
Start date:2013-02-04
Priority:Normal
Due date:
Assignee:pandamicro
% Done:

100%

Category:-
Target version:v2.2.2