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Bind websocket to javascript

Feature #1647 [Closed]
zhangxm 2013-01-09 08:21 . Updated about 10 years ago

There is an cpp version or websocket: https://github.com/zaphoyd/websocketpp.
Should bind it to js.

Websocket interfaces:
* onopen
* onmessage
* onclose
* onerror
* send
* new
close

walzer@cocos2d-x.org 2013-01-09 08:23
  • Tracker changed from Refactor to Feature
  • Subject changed from Bind websocket to Bind websocket to javascript
walzer@cocos2d-x.org 2013-01-09 08:23
  • Description updated (diff)
zhangxm 2013-03-18 02:45
  • Target version changed from cocos2d-2.1rc0-x-2.1.2 to cocos2d-2.1rc0-x-2.1.3
zhangxm 2013-04-19 02:10
  • Target version changed from cocos2d-2.1rc0-x-2.1.3 to Candidate
walzer@cocos2d-x.org 2013-05-17 07:13
  • Target version changed from Candidate to 2.1.4
dumganhar 2013-06-03 03:00
  • Status changed from New to Closed
  • % Done changed from 0 to 100

Applied in changeset commit:898e096f029df9b18d8487e58beef3d58a68ca40.

ionliga 2014-11-28 14:43

The optimization introduces a bug where the priority and Touch Mode will not get changed if the list is locked.
The most straight forward fix is to merge the pHandlersToAdd and pHandlersToRemove into a queue and process through all of them in the order they are received

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Status:Closed
Start date:2013-01-09
Priority:Normal
Due date:
Assignee:dumganhar
% Done:

100%

Category:js
Target version:2.1.4