Projects > cpp > Issues > Bug #1511

We are migrating issue tracker of Cocos2d-x Project to Github, please create new issue there. Thanks.

Create Issue on Github

OpenGL framebuffer access violation fix

Bug #1511 [Closed]
dumganhar 2012-10-17 06:53 . Updated about 11 years ago

Refers to https://github.com/cocos2d/cocos2d-x/pull/1312.
Even if the good opengl version are available, framebuffer support is done as an extension, not in the native opengl. This fix should bind dynamically all the framebuffers methods from the correct ARB/EXT. (Inside VirtualBox, OpenGL is 4.0, but we was getting a crash with glGenFramebuffers(), cause the function pointer was NULL).

dumganhar 2012-10-18 02:25
  • Status changed from New to Closed
  • % Done changed from 0 to 100

Applied in changeset commit:939855435a5fd70bc2b43b7dd28fc79335911c7e.

Atom PDF

Status:Closed
Start date:2012-10-17
Priority:Normal
Due date:
Assignee:dumganhar
% Done:

100%

Category:windows
Target version:cocos2d-2.0-x-2.0.4