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Apply multi-resolution mechanic on iOS, especially for iphone5
Apply multi-resolution mechanic on iOS, especially for iphone5
Refactor #1486 [Closed]
- Subject changed from deprecate enableRetinaDisplay(bool), use setContentScaleFactor instead to Apply multi-resolution mechanic on iOS, especially for iphone5
- Description updated (diff)
- Tracker changed from Bug to Refactor
Status: | Closed | |
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Start date: | 2012-09-27 | |
Priority: | Normal | |
Due date: | ||
Assignee: | ||
% Done: | 100% |
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Category: | ios | |
Target version: | cocos2d-2.0-x-2.0.4 |
Using setDesignResolutionSize, setResourcePath, getVisableSize etc instead of the old mechanic of cocos2d-iphone, setting suffix
hd,ipadhd. And deprecate enableRetinaDisplay(bool), use setContentScaleFactor instead.