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Implement EffectsAdvancedTest (Effect4).

Bug #1368 [Closed]
dumganhar 2012-06-27 12:50 . Updated almost 12 years ago
void Effect4::onEnter()

    CCLens3D* lens = CCLens3D::create(ccp(100,180), 150, ccg(32,24), 10);
    CCActionInterval* move = CCJumpBy::create(5, ccp(380,0), 100, 4);
    CCActionInterval* move_back = move->reverse();
    CCActionInterval* seq = (CCActionInterval *)(CCSequence::create( move, move_back, NULL));

    /* In cocos2d-iphone, the type of action's target is 'id', so it supports using the instance of 'CCLens3D' as its target.
        While in cocos2d-x, the target of action only supports CCNode or its subclass,
        so we make an encapsulation for CCLens3D to achieve that.

    CCDirector* director = CCDirector::sharedDirector();
    CCNode* pTarget = Lens3DTarget::create(lens);
    // Please make sure the target been added to its parent.

    director->getActionManager()->addAction(seq, pTarget, false);
    this->runAction( lens );
dumganhar 2012-06-27 13:51
  • Status changed from New to Resolved
  • % Done changed from 0 to 100

Applied in changeset commit:03afa55c5e989768b8ff5ad967965bbf3c166363.

dumganhar 2012-06-27 13:51

Applied in changeset commit:f57b14001600e4ddae6c2675f3d4ba7aedd20890.

zhangxm 2012-06-29 02:49
  • Status changed from Resolved to Closed

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Start date:2012-06-27
Due date:
% Done:


Target version:cocos2d-2.0-rc2-x-2.0.1