We are migrating issue tracker of Cocos2d-x Project to Github, please create new issue there. Thanks.
iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly
iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work correctly
Bug #1266 [Closed]
Status: | Closed | |
---|---|---|
Start date: | 2012-05-29 | |
Priority: | Normal | |
Due date: | ||
Assignee: | - | |
% Done: | 100% |
|
Category: | ios | |
Target version: | cocos2d-2.0-rc0a-x-2.0 |
Now we use semaphore to implement asynchronous loading, but iOS only supports named semaphore.