0.13 for wp8 (2012-11-06)
: Blackberry port doesn't support custom ttf font and alignment.
: Tests' orientation is not correct on android when the app starts from lock screen.
: Particle is noisy on some android devices
: CocosDension::setBackgroundMusicVolume() hasn't effect
: win32 template should keep the same folder structure in visual studio filters
: CCTexturePVR doesn't support A8 format
: CCShaky3D doesn't work with scaled parent child
: Detection of gles20 may be error on some devices
: Adding and removing tiles from a TMXLayer messes up atlas index
: CCLabelTTF cannot render odd numbers of Chinese charactors
: Label always on top in FontTest of linux port, missing vertical alignment
: A crash caused by CCTMXLayer::removeTileAt
: CocosDensionTest crashes on Mac
: Possible memory leak on linux
: Strange behavior when CCRepeatForever run with CCJumpTo.
: ccPointSize take no effects on windows.
: Set/Get Volume isn't implemented on windows.
: CCLabelAtlas will lost characters after setting a longer string to it on Samsung GT-S5830.
: Samples can not run on iOS 5.0 simulator
: Add Application::exit()
: Determine image file type by content instead of by file name extensions
: Add mac template
: Add HelloLua mac project
: plugin system design
: Add tools for creating multi-platform project
: Merge Microsoft's cocos2dx-wp8 port
: add QWERT keyboard support for desktop systems and mobile bluetooth HID profile
: Desgin a script-driven test mechanic
: add jenkins_script for linux & blackberry platform
: CCSprite3D: add 3D model support
: new API requirements of CocosDenshion
: CCEditBox support for MAC
: Add getCachePath in CCFileUtils
: Modify function names to make it more readable
: unify event callbacks with "onXxx" style function name
: Separate rendering from game logic object, to merge wp8 dx11 support.
: Application should not enter background if it uses accelerometer
: Prettify codes
: Optimize the performance as possible
: Refactor auto-building script
: Refactor the written of getter functions
: Renaming the confused `create` and `initWithFile` methods in CCScale9Sprite.
: Write a document describes the usage of CC_TEXTURE_ATLAS_USE_VAO
: When generating midmap the texture size should be power of 2
: How to use profiler on Android
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