Kevin H

  • Registered on: 2011-08-17
  • Last connection: 2013-05-19
  • Posts: 70
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Reported issues: 0

2013-05-18

04:49 cocos2d-x C++ Framework: RE: Very confused about scaling assets for multiple screens (density independence)
I'm pretty sure what you are asking about is a scheduled feature for the next release.
http://www.cocos2d-x.org/issu...
04:47 cocos2d-x C++ Framework: RE: Create a release build in Visual Studio
> Has anyone created a release build using Visual Studio ?
Yes, a release build works for me on multiple computers. ...

2013-05-17

06:07 cocos2d-x C++ Framework: RE: CCSpriteBatchNode performance degraded over time (android) cocos2dx 2.1.3 & co...
I've tested on a Nexus 7 (4.2.2) and AVD (4.0.3) with 200 animated sprites in a spritebatch and did not encounter thi...

2013-05-16

16:19 cocos2d-x C++ Framework: RE: CCSpriteBatchNode performance degraded over time (android) cocos2dx 2.1.3 & co...
Is this only happening on Android? In your second post how many sprites were you adding? It looks like you are hav...
16:02 cocos2d-x C++ Framework: RE: I have implemented Keyboard event for win platform
Here is the minimalist code that I've been using for keyboard input on Windows....

2013-05-15

02:51 cocos2d-x C++ Framework: RE: Can't Use ndk-gdb to Debug Cocos2d-x : CPU ABIs not Support
That is good to hear! If you are able to debug with the simulator I guess that is good enough. =) The stackoverflo...

2013-05-12

15:48 cocos2d-x C++ Framework: RE: Can't Use ndk-gdb to Debug Cocos2d-x : CPU ABIs not Support
I've not encountered this message before. Make sure you followed steps 9 and 10 from the tutorial I linked.
Afte...

2013-05-10

18:10 cocos2d-x C++ Framework: RE: Can't Use ndk-gdb to Debug Cocos2d-x : CPU ABIs not Support
I've been able to get it working and didn't encounter this problem. I'm using a Nexus 7 tablet with "APP_ABI := arme...

2013-05-03

21:15 cocos2d-x C++ Framework: RE: Component System framework/architecture
I'm not in favor of adding component based architecture to CCNode. It is easy to integrate cocos2d-x with already ex...
15:22 cocos2d-x C++ Framework: RE: problems using setVertexZ
If the order rarely changes on only a few objects you can could just use the reorderChild function every frame and se...

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