sergio migueis
- Registered on: 2012-07-10
- Last connection: 2012-11-16
- Posts: 19
- Location:
Activity
Reported issues: 0
2012-10-23
- Hello,
I tried posting in a solved thread, got no answer.
I'm rendering a video in Blackberry, but the video is b...
2012-10-22
- 20:00 cocos2d-x C++ Framework: RE: Playing video on BlackBerry
- Im exchangin message with the creator of this thread in the blacberry foruns...
http://supportforums.blackberry.com/...
2012-10-16
- 17:53 cocos2d-x C++ Framework: RE: Can not change the font in my game
- Hello, is there any kind of font supported???
2012-09-25
- Other day i posted to someone how easy and cool was to port our game to BlackBerry platform...
Now it came to hunt...
2012-09-21
- 20:06 cocos2d-x C++ Framework: RE: [iOS] Orientation bug with iOS 6
- I did this chunk of code on AppController.mm
- (BOOL)application:(UIApplication *)application didFinishLaunch... - 18:57 cocos2d-x C++ Framework: RE: [iOS] Orientation bug with iOS 6
- Guys just downloaded xcode 4.5, and upgraded my ipad...
This code isnt working for ipad retina with ios6,
someone...
2012-09-19
- Hello guys!
I've been trying to increase line spacing in CCLabelTTF because the font we use is entirely uppercase,...
2012-09-06
- Hello guys...
I decided to migrate to newest cocos2d-x build,
headaches have taken hold of me...
Now my game d...
2012-08-30
- 11:28 cocos2d-x C++ Framework: RE: Android texture scaling bug and platform questions (cocos2d-2.0-rc2-x-2.0.1)
- About the playbook, im using cocos2d-x for playbook just fine...
in both bb10 (with the dev alpha) and playbook......
2012-08-21
- 11:51 cocos2d-x C++ Framework: RE: CCImage::initWithImageFile throws bad access
- Right;
The bad access was exactly that...
a shame i got used Cocos2d-x allocating everything for me...
in th...
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