Minggo Zhang
- Registered on: 2010-07-04
- Last connection: 2013-05-16
- Posts: 1641
- Location:
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Reported issues: 654
2013-05-23
2013-05-22
- 02:38 native Bug #2190 (Closed): Updated .classpath of Android project to latest ADT 22 build tool compatibility
- https://github.com/cocos2d/cocos2d-x/pull/2591
- 01:36 native Refactor #2189 (Closed): CCLabelTTF::enableShadow() const update
- https://github.com/cocos2d/cocos2d-x/pull/2608
2013-05-21
- 10:18 native Refactor #2188 (Closed): Use browser font rendering instead of FreeType
- https://github.com/cocos2d/cocos2d-x/pull/2573
- 02:00 native Bug #2146: Unpack texture data correctly
- https://github.com/cocos2d/cocos2d-x/pull/2586
2013-05-17
- 03:02 native Bug #2159 (Closed): Use browser font rendering instead of FreeType
- https://github.com/cocos2d/cocos2d-x/pull/2573
2013-05-16
- 06:31 native Feature #2157 (Closed): Added Mingw-crt Support without breaking VS SDK
- https://github.com/cocos2d/cocos2d-x/pull/1893
2013-05-15
- 09:26 cocos2d-x C++ Framework: RE: AssetsManager do the networking on main thread
- I have sent a "pull request":https://github.com/cocos2d/cocos2d-x/pull/2567 to download resources in a new thread.
... - 01:57 cocos2d-x Javascript Binding: RE: Using a JS-Binding (custom, manual) in Android project
- @Carsten S
Did you want to find Android.mk of TestJavascript?
If so, you can find it in samples/Javascript/TestJava... - 01:51 native Bug #1284 (Resolved): SimpleAudioEngine may cause crash on i9100
- https://github.com/cocos2d/cocos2d-x/pull/2563
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