Reported issues: 0
- 14:44 C++: RE: CCMoveTo work wrong when object move by other code.
- Yes. It is Adam Reed.
My old code move object in function ccTouchesMoved and same time use CCMoveTo.
- In version cocos2d-2.1beta3-x-2.1.1.
Object move by CCMoveTo and other code simultaneously reuslt position is not ...
- 07:24 C++: RE: In iPhone how can I play ogg, caf audio file? I use CocosDenshion in cocos2d-2.1beta3-x-...
- I agree to Leszek Leszek.(It would be much better if there was a format (preferably ogg because its free, uses quite ...
- 10:57 C++: RE: In iPhone how can I play ogg, caf audio file?
- I'm using CocosDenshion in cocos2d-2.1beta3-x-2.1.1.
- It play *.wav file ok.
How can I play *.ogg and *.caf?
- I'm try to build release mode on android.
How to building for release mode and disabling ccassert cclog on Android?
- 09:52 C++: RE: cocos2dX 2.0 lua to Android error
- try delete .o files.
- 06:07 C++: RE: Supporting Documentation for Using Accelerometer in iOS Simulator
- I have problem to use Unimotion
$ src/bin/motion -f 17 | python sendaccsim.py
Could not detect an SMS
Why I g...
- I want rotate a sprite with Y axis, but CCSprite::setRotation() function has no Y parameter.
I try to use Filp3D but...
- 05:57 C++: RE: How to limit input length of CCTextFieldTTF ?
- It dosen't work completely.
I was try using CCTextFieldDelegate but still work strange when it's length over 5.