- Registered on: 2012-04-17
- Last connection: 2013-01-29
- Posts: 22
Reported issues: 0
- 07:08 cocos2d-x C++ Framework: RE: Intemittent Sound playing problems
- You can debug in android java using debug statements like this:...
- HI, I'm getting a compile error in Android where the same code compiles in Xcode with the arguments for callfuncO_sel...
- 01:38 cocos2d-x C++ Framework: RE: ExtendedSpriteBatchNode for cocos2d-x
- I found this for OpenGL ES 2.0 but it doesn't seem to work. any one have an idea?...
- 08:29 cocos2d-x C++ Framework: RE: ExtendedSpriteBatchNode for cocos2d-x
We're trying to do the same time, but I'm running into compile errors: it can't find GL_ALPHA_TEST or glAlphaF...
- HI All.
I'm making a new project, and now with a couple of cocos2d-x versions to choose from, I'm not sure.
I have a cocos2d-x game running within a standard iPHone app, and in analysing the memory I found that when I ...
- 07:52 cocos2d-x C++ Framework: RE: Intemittent Sound playing problems
- Hi I solve this issue by doing this in Cocos2dxSound.java:...
- Hi. I have an issue with my game in that if the device is put into sleep mode while the game is running, then woken u...
- 04:36 cocos2d-x C++ Framework: RE: I want to use JNI start android an activity,but startActivity error
- as stated in the error log, you need to add an activity to your manifest file, like so...
- 04:30 cocos2d-x C++ Framework: RE: SimpleAudioEngine problem while Phone call
- You need to uncomment the lines in AppDelegate.cpp in the applicationDidEnterBackground() and applicationWillEnterFor...
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