Emmy Chen (Active Contributors)

  • Registered on: 2012-02-11
  • Last connection: 2013-04-24
  • Posts: 42
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Reported issues: 0

2013-04-18

22:40 cocos2d-x Collaboration and Hiring: RE: Looking for technical writer for FREE cocos2d-x tutorials - paid job
http://paralaxer.com/cocos2d-x-project-setup/
Here is a nice tutorial about setting the cocos2d-x app on different p...

2013-04-16

23:27 cocos2d-x C++ Framework: RE: How to setup chipmunk to new android app? I am using latest cocos2d-x 2.1.2 ve...
I solved the problem. I did not define CC_ENABLE_CHIPMUNK_INTEGRATION in Application.mk. Once I added CC_ENABLE_CHIP...
22:49 cocos2d-x C++ Framework: RE: How to setup chipmunk to new android app? I am using latest cocos2d-x 2.1.2 ve...
I tracked down the problem. It crashes at update(float delta)
void ABCTappingLayer::update(float delta)
...
07:48 cocos2d-x C++ Framework: How to setup chipmunk to new android app? I am using latest cocos2d-x 2.1.2 version
How to setup chipmunk to new android app? I am using latest cocos2d-x 2.1.2 version
I have the app runs on both an...

2013-04-12

12:54 cocos2d-x Extensions and Tools: RE: cocosbuilder bug!
Hi Han:
Thanks for posting this. I was stack with this issue for almost an hour until I find your post. Great job...

2013-04-09

00:04 cocos2d-x Extensions and Tools: RE: CocosBuilder Issue
I am kind of agree with you. I almost give up cocosbuilder on cocos2d-x project. I have a lot of trouble with them. ...

2013-04-08

23:00 cocos2d-x C++ Framework: RE: Cocos2d-x and CocosBuilder multi-resolution for ios and android
the problem is that about the latest release cocos2d-x and cocosbuilder are not using the same resource directories. ...
21:12 cocos2d-x C++ Framework: RE: Cocos2d-x and CocosBuilder multi-resolution for ios and android
Thank you Francois, You are the only replied my question. I asked on cocos2d-iphone and stackoverflow too. But it se...
20:54 cocos2d-x C++ Framework: RE: Cocos2d-x and CocosBuilder multi-resolution for ios and android
Hi Francois:
I using the breakpoint and the app only called searchPath.push_back(largeResource.directory);...
20:37 cocos2d-x C++ Framework: RE: Cocos2d-x and CocosBuilder multi-resolution for ios and android
François Dupayrat wrote:
> What's the code in your AppDelegate.cpp ? By that I mean when you set CCFileUtils::shared...

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