Reported issues: 0
- 16:26 C++: RE: CCParticleSystemQuad position not correct
- Thanks for your input Matthew. I actually ended up making a couple test projects to figure out what was going on.
- 05:59 C++: RE: GB2ShapeCache for cocos2d-x
- Thanks for doing that Chris. You saved me some more time!
- 22:13 C++: RE: particle System is not displaying while adding it to a child in batchNode
- I'm seeing the exact same thing. Did you find a fix for this?
- 22:46 C++: RE: CCParticleSystemQuad position not correct
- If anyone else has any input on this, it would be appreciated. I've spent most of my day trying to figure out what's ...
- 18:47 C++: RE: CCParticleSystemQuad position not correct
- I'm seeing the same thing. It's generally ok with smaller textures, but larger ones seem to exacerbate the issue. I'v...
- 22:59 C++: RE: cocos2d tools to add to wiki
- Did anyone make any more progress on the CCBReader.cpp? If not, I'm going to take a look at it and see what I can do.
- 00:42 C++: RE: OpenGL error 0x0500 in -[EAGLView swapBuffers]
- My issue actually turned out to be the one mentioned here: http://www.cocos2d-x.org/news/24 . After adding @CCDirect...
- 15:48 C++: RE: GB2ShapeCache for cocos2d-x
- Glad to see you figured it out @jefferson.