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- Hi all,
I want to send some pull requests to v3.0, but which branch should be used?
It seems @develop@ is a 2.x br...
- there is function @void handle_signal(int signal)@ in AppDelegate.cpp which is never been called.
What's the purpose...
- Hi, I'm trying cxxgenerator on linux, but got a fatal error:
> [root@aidi-tnt-db2 test]# ./test.sh
- so we can manipulate its color & opacity.
- 05:59 C++: RE: CCSpriteBatchNode Limitations
but where's #520?
Walzer Wang wrote:
> The limitations are inherited from cocos2d-iphone. You can see cocos2...
- getAction() generates actions between 2 keyframes, but we should add an extra action for the first key frame for "vis...
- 08:23 C++: RE: Slow Response coming out of sleep mode
- CCTextureCache reloads all textures in a blocked way, if you have many textures, "force close" might appear.
- During the development of our last game, we found that it would be very useful to have our custom way to locate or ge...
- Many APIs determine image format by file extension, such as CCTextureCache, so we have to keep file extensions.