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From 2012-05-30 to 2012-06-28

2012-06-28

03:34 Bug #1370: Create project script can't work correctly on android.
Applied in changeset commit:1f7f5a562ffc33c6f503a67667599436f2d60611.
dumganhar
03:34 Bug #1370 (Resolved): Create project script can't work correctly on android.
Applied in changeset commit:35afe82316db49348dcf6bdb26ff0ae656f13b89.
dumganhar
03:10 noshowmenutext.png
kewu
03:10 noshowmenutext.png
kewu
03:04 Bug #1370 (Closed): Create project script can't work correctly on android.

dumganhar
02:44 Docs #1162: cocos2d-x v2.0 migration guide

zhangxm
02:35 Bug #1369: Invoking CCLabelTTF:setPosition(x,y) in lua script causes crash
Applied in changeset commit:6c249a0f45bb2dc2fdfd59187fdd321eb85c3a31.
dumganhar
02:35 Bug #1369 (Resolved): Invoking CCLabelTTF:setPosition(x,y) in lua script causes crash
Applied in changeset commit:d147bcf2660f08d53d8f7f50f4167d2858354f9b.
dumganhar

2012-06-27

19:24 pre.png
FishFPG
19:24 pre.png
FishFPG
15:23 Bug #1369 (Closed): Invoking CCLabelTTF:setPosition(x,y) in lua script causes crash
Refers to http://www.cocos2d-x.org/boards/11/topics/12056
dumganhar
13:51 Bug #1368: Implement EffectsAdvancedTest (Effect4).
Applied in changeset commit:f57b14001600e4ddae6c2675f3d4ba7aedd20890.
dumganhar
13:51 Bug #1368 (Resolved): Implement EffectsAdvancedTest (Effect4).
Applied in changeset commit:03afa55c5e989768b8ff5ad967965bbf3c166363.
dumganhar
12:50 Bug #1368 (Closed): Implement EffectsAdvancedTest (Effect4).
void Effect4::onEnter()
{
EffectAdvanceTextLayer::onEnter();
CCLens3D* lens = CCLens3D::crea...
dumganhar
09:32 Refactor #1367: Refactor "createWith***" to "create".
Applied in changeset commit:26b7ba2aee66d44414667b28a63d22448f524cf6.
dumganhar
09:32 Refactor #1367: Refactor "createWith***" to "create".
Applied in changeset commit:d02883a7edcc8197727eb9471bc95d0e35ba24cc.
dumganhar
09:32 Refactor #1367: Refactor "createWith***" to "create".
Applied in changeset commit:7c9bdf055cba6c391a1e53b453ff008ac2835d14.
dumganhar
09:32 Refactor #1367: Refactor "createWith***" to "create".
Applied in changeset commit:d3ef30059f0647b4f80c0899f0e6e577e9e3729e.
dumganhar
09:32 Bug #1366: testjs will crash on win32.
Applied in changeset commit:ea9e8d86a3e32201f7f14d04ca5d43ec9a669698.
dumganhar
09:32 Refactor #1367 (Resolved): Refactor "createWith***" to "create".
Applied in changeset commit:a105426737740848dacc66b1378e534819bd30b4.
dumganhar
09:01 cygwin.png
pic zmzsoftware@gmail.com
09:01 cygwin.png
pic zmzsoftware@gmail.com
06:02 Refactor #1367 (Closed): Refactor "createWith***" to "create".
For example:
CCSprite::createWithTexture —\> CCSprite::create
CCSpriteFrame::createWithTexture —\> CCSpriteFrame::cre...
dumganhar
02:39 Bug #1366: testjs will crash on win32.
Applied in changeset commit:f7e7c43b0b0a6d6fb83ff492ceb91ba94b2f7cf9.
dumganhar
02:39 Bug #1366 (Resolved): testjs will crash on win32.
Applied in changeset commit:34b8b98dd6db0fcd070715d803f577f873af1e31.
dumganhar

2012-06-26

15:23 Bug #1366 (Closed): testjs will crash on win32.
There is an ugly bug in spiderMonkey-win32,
var a = {};
a.isRunning = null;
if (a.isRunning === null) //...
dumganhar
08:50 textur.jpg
CrazyD0G
08:50 textur.jpg
CrazyD0G
05:31 Bug #1365: Some files of Resources folder which is copied by build_native.sh will lost authority ...
Applied in changeset commit:81fc8e6624e1930d7dd1ca8af418bf5f9083b58a.
dumganhar
05:31 Bug #1365 (Resolved): Some files of Resources folder which is copied by build_native.sh will lost...
Applied in changeset commit:6badb351b22b6f70802d5b9e791064fc301bf258.
dumganhar
05:31 Bug #1364: Can not resume background music after pausing it
Applied in changeset commit:b84c070013edf0a6ee8235accbae40f2c1046a2d.
zhangxm
05:31 Bug #1364 (Resolved): Can not resume background music after pausing it
Applied in changeset commit:c71c839079664f9a031520e4824fb12a68e70f4c.
zhangxm
04:09 Bug #1365: Some files of Resources folder which is copied by build_native.sh will lost authority ...

dumganhar
04:08 Bug #1365 (Closed): Some files of Resources folder which is copied by build_native.sh will lost a...

dumganhar
02:33 Bug #1364 (Closed): Can not resume background music after pausing it
It also can not rewind the background music.
zhangxm
02:32 Bug #1285: Particle is noisy on some android devices

zhangxm
02:32 Docs #1163: Write a document describes the usage of CC_TEXTURE_ATLAS_USE_VAO

zhangxm
02:31 Docs #1274: When generating midmap the texture size should be power of 2

zhangxm
02:31 Docs #1281: How to use profiler on Android

zhangxm
02:30 Bug #1321: CCTexturePVR doesn't support A8 format

zhangxm
02:30 Bug #1298: There may be an logical error of CCSequence

zhangxm
02:29 Bug #1284: SimpleAudioEngine may cause crash on i9100

zhangxm
02:28 Bug #1226: Tests' orientation is not correct on android when the app starts from lock screen.

zhangxm

2012-06-25

15:09 cocos2d_tip.png
Snowleapord_wu
15:09 cocos2d_tip.png
Snowleapord_wu
08:24 Bug #1344: win32 template cannot work after synchronizing to rc2
Applied in changeset commit:c15ef734fb20691b93e6b7fdb2e0bfb673713cfb.
dumganhar
08:24 Bug #1344 (Resolved): win32 template cannot work after synchronizing to rc2
Applied in changeset commit:52263912b2487c9967223cb518eb3495429f191b.
dumganhar
04:12 Feature #1345: LoadingLayer

walzer
04:12 Feature #1345: LoadingLayer

walzer
04:11 Feature #1345 (New): LoadingLayer
1. a default CCLoadingLayer for waiting textures loading at background-foreground switching for android
2. use ccDr...
walzer
03:53 Bug #1344 (Closed): win32 template cannot work after synchronizing to rc2

dumganhar
03:14 Feature #1271: Add Application::exit()

zhangxm
03:07 Refactor #1336 (Closed): Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.

zhangxm
03:06 Refactor #1269 (Closed): Generate project for cocos2dx, then HelloWorld, tests, HelloLua and test...

zhangxm
03:06 Bug #1335 (Closed): Memory leaks in cocos2dx and CCBReader.

zhangxm
03:05 Bug #1338 (Closed): CocosdenshionTest crash when playing effect and click HOME menu on iOS

zhangxm

2012-06-23

10:24 ApsalarX.zip
festival
10:24 ApsalarX.zip
festival

2012-06-22

20:49 PRKit-Cocos2dX20.zip
festival
20:49 PRKit-Cocos2dX20.zip
festival
07:39 Screen Shot 2012-06-22 at 4.35.59 AM.png
prchakal
07:39 Screen Shot 2012-06-22 at 4.35.59 AM.png
prchakal
07:22 Bug #1343: Xcode template can not work as expected
Applied in changeset commit:db3fde4392296da43e231f1cc8d5007f8f93c4e3.
zhangxm
07:22 Bug #1343 (Resolved): Xcode template can not work as expected
Applied in changeset commit:3ecc50e7023fa87aaba179dd62cdb0d3c0f3e262.
zhangxm
03:03 Bug #1343 (Closed): Xcode template can not work as expected
https://github.com/cocos2d/cocos2d-x/issues/1054
zhangxm
01:23 CScore.h
calfjohn
01:23 CScore.h
calfjohn
01:21 CScore.cpp
calfjohn
01:21 CScore.cpp
calfjohn

2012-06-21

10:17 w.png
bq49
10:17 w.png
bq49
09:50 strings.xml
dumganhar
09:50 strings.xml
dumganhar
09:49 2012-06-21_174618.png
dumganhar
09:49 2012-06-21_174618.png
dumganhar
09:26 HelloWorldScene.cpp
joao_ribeiro
09:26 HelloWorldScene.cpp
joao_ribeiro
05:57 Bug #1338 (Resolved): CocosdenshionTest crash when playing effect and click HOME menu on iOS
Applied in changeset commit:ec9726b01b79fd16b55a06cbf6879e1e40f487de.
zhangxm

2012-06-20

15:00 Bug #662 (Closed): [marmalade] SimpleAudioEngine::playEffect() assertion bug

walzer
07:50 Cocos2d-html5 alpha 2 released
We are excited to announce that Cocos2d-html5 alpha 2 is now released!
Since the release of alpha 1, we have receive...
ShunLin
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:e55ca52f9fe500b8c196459cbd07f92e667208dc.
dumganhar
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:4039156dc049dcbfba0826a018faf0a35fc7d204.
dumganhar
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:cce30ab9052246a5cb580c42c82d1724f915d4ca.
dumganhar
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:bf0541c24806c853a94c5dd45bfa11c317e0fba3.
dumganhar
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:85967b335445208e4ebc2d1f3105cfa3654372e8.
dumganhar
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:bf7523e2cdf08916cf305dad6b5d1c2fc8257462.
dumganhar
06:45 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:94f1885b1369897106be9e85905087026a45b68e.
dumganhar
06:45 Refactor #1336 (Resolved): Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
Applied in changeset commit:c83769e19628ee9712f0b5800ae7d9752115227b.
dumganhar
03:29 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.

dumganhar
03:09 Refactor #1329: Move all java files part of engine into a certain directory, then all projects re...
[[cocos2d-x:How to build and run HelloWorld on Android(gles20 branch)]]
zhangxm
03:04 cocos2d-x import.png
import file zhangxm
03:04 cocos2d-x import.png
import file zhangxm

2012-06-19

13:01 Bug #1335: Memory leaks in cocos2dx and CCBReader.
Applied in changeset commit:0e66e4d6210e32d6be7002feeeee9bb1890cf6e3.
dumganhar
13:01 Refactor #1269 (Resolved): Generate project for cocos2dx, then HelloWorld, tests, HelloLua and te...
Applied in changeset commit:4c912cee6589b8780fd98d761a2a38a5136b109a.
dumganhar
13:01 Bug #1335 (Resolved): Memory leaks in cocos2dx and CCBReader.
Applied in changeset commit:a83dd4de43717d80cd6b8c5b49689edc7a0e7b7d.
dumganhar
10:22 Bug #1338 (Closed): CocosdenshionTest crash when playing effect and click HOME menu on iOS

zhangxm
10:02 Feature #444 (Rejected): Wrap vibration APIs
It’s not a real requirement from the community. Rare developers ask for this. So I change the status to “rejected”.
walzer
09:15 Refactor #1336: Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.

dumganhar
09:15 Refactor #1336 (Closed): Use CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.

dumganhar
09:00 Refactor #1181 (Closed): Refactor CCRenderTexture
https://github.com/cocos2d/cocos2d-x/pull/1024
zhangxm
08:57 Refactor #1329 (Closed): Move all java files part of engine into a certain directory, then all pr...

zhangxm
08:57 Refactor #1292 (Closed): Make function name more readable

zhangxm
08:54 Feature #1334 (Closed): Add ScrollViewTest to CocosBuilderTest.

zhangxm
08:54 Feature #1333 (Closed): Add CCScrollView to extension.

zhangxm
08:53 Feature #1332 (Closed): Add macro COCOS2D_VERSION in cocos2d.h

zhangxm
08:53 Feature #1327 (Closed): Export 'create' method for lua bindings.

zhangxm
08:52 Feature #1323 (Closed): CCBIReader support
fixed in \#1330
zhangxm
08:51 Feature #1324 (Closed): Add create() for static member functions that new an autorelease object

zhangxm
08:51 Bug #1330 (Closed): CCBIReader fixes + building and running flawless on iOS, Android and win32.

zhangxm
08:50 Bug #1326 (Closed): The compilation of Hellolua and testjs project was broken after synchronizing...

zhangxm
08:50 Bug #1315 (Closed): TileMapTest can't be shown correctly in retina mode.

zhangxm
08:50 Bug #1301 (Closed): CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in po...

zhangxm
08:49 Bug #1299 (Closed): [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects ...

zhangxm
08:49 Bug #1297 (Closed): Retina mode can't work in 'Projection2D' mode

zhangxm
08:48 Bug #1293 (Closed): CCDirector::getFrames() return wrong value

zhangxm
08:48 Bug #1257 (Closed): Logic of CCGrabber.cpp is not the same as iphone version

zhangxm
08:46 Refactor #1283 (Closed): Use relative path in cocos2d.h
fixed in \#1269
zhangxm
08:30 Bug #1335 (Closed): Memory leaks in cocos2dx and CCBReader.

dumganhar
05:25 Feature #1334: Add ScrollViewTest to CocosBuilderTest.
Applied in changeset commit:2c04b1eb92b34fbab0796e35d94aa21428982518.
dumganhar
05:25 Feature #1334: Add ScrollViewTest to CocosBuilderTest.
Applied in changeset commit:cefaf879d38ea0c6b1c204504516e596aa87b094.
dumganhar
05:25 Feature #1334 (Resolved): Add ScrollViewTest to CocosBuilderTest.
Applied in changeset commit:8bde1d48d9f60308b4cb341c0929120f45985bc6.
dumganhar
02:33 Feature #1334: Add ScrollViewTest to CocosBuilderTest.

dumganhar
02:08 Feature #1333: Add CCScrollView to extension.
Applied in changeset commit:b59dc074a30d8aba9ea91f4b532509162781666c.
zhangxm
02:07 Feature #1333 (Resolved): Add CCScrollView to extension.
Applied in changeset commit:63ef6c26b08e1a38ef32d91c13a6856091f57cdc.
dumganhar
01:59 Feature #1334 (Closed): Add ScrollViewTest to CocosBuilderTest.
Refers to PR https://github.com/cocos2d/cocos2d-x/pull/1041.
dumganhar

2012-06-18

10:27 Feature #1333 (Closed): Add CCScrollView to extension.

dumganhar
09:42 Feature #1332: Add macro COCOS2D_VERSION in cocos2d.h
Applied in changeset commit:8c2f2fbe1c9cc874bd5a49b3a3fc417771446ce4.
zhangxm
09:42 Feature #1332 (Resolved): Add macro COCOS2D_VERSION in cocos2d.h
Applied in changeset commit:4494ee09397fbe519adfb00be5294b1ea9193e2f.
zhangxm
08:53 cocoshw.png
joao_ribeiro
08:53 cocoshw.png
joao_ribeiro
07:57 Bug #1330 (Resolved): CCBIReader fixes + building and running flawless on iOS, Android and win32.
Applied in changeset commit:33478e2e95055bb9c13cf99fbce417d78b9e433b.
dumganhar
05:54 Feature #1332 (Closed): Add macro COCOS2D_VERSION in cocos2d.h

zhangxm

2012-06-16

09:52 Refactor #1329: Move all java files part of engine into a certain directory, then all projects re...
Applied in changeset commit:3a9d88d6ef82fee0ecd1f88e1d4fcb6b3b3e358d.
dumganhar
08:07 Errors.zip
Deepscorn
08:07 Errors.zip
Deepscorn
05:41 curltest.jpg
tonycome
05:41 curltest.jpg
tonycome
04:51 Bug #1330 (Closed): CCBIReader fixes + building and running flawless on iOS, Android and win32.
Refers to PR1034: https://github.com/cocos2d/cocos2d-x/pull/1034
Added some fixes in the CCBIReader.
The CCBIReader ...
dumganhar

2012-06-15

12:02 Refactor #1329: Move all java files part of engine into a certain directory, then all projects re...
Applied in changeset commit:c9b9d84fba015cb102617fedd9a1f0fb78b4c96f.
dumganhar
12:02 Refactor #1329 (Resolved): Move all java files part of engine into a certain directory, then all ...
Applied in changeset commit:b4ee2684f28281d71c10694d45498b64c177f7a1.
dumganhar
12:02 Refactor #1292: Make function name more readable
Applied in changeset commit:4a6d0d819e4a213efdb468c1e3717ca58a2b4fea.
zhangxm
12:02 Refactor #1292: Make function name more readable
Applied in changeset commit:25702eee94fdefca9fba73c5abe4b0e30378fa26.
zhangxm
12:02 Refactor #1292: Make function name more readable
Applied in changeset commit:0e2bd8fcdd872e60e7fc5c0913114b9e8a38b9aa.
dumganhar
12:02 Refactor #1292: Make function name more readable
Applied in changeset commit:d85d0a77bd0920752166e8e039dbfcad72b5a936.
dumganhar
12:02 Refactor #1292 (Resolved): Make function name more readable
Applied in changeset commit:b31c5760222a40147e3bfdbf51836579a0fe8ee8.
dumganhar
10:28 Refactor #1329: Move all java files part of engine into a certain directory, then all projects re...
Should correct document that describe how to run android project.
zhangxm
10:14 Refactor #1329 (Closed): Move all java files part of engine into a certain directory, then all pr...

zhangxm
07:03 a1.jpg
tonycome
07:03 a1.jpg
tonycome
06:49 Feature #1328 (Resolved): Pass any data from C++ to Lua
Applied in changeset commit:0633887f38a6850741541e1ed355c9bbc1d651d4.
zhangxm
06:49 Feature #1327: Export 'create' method for lua bindings.
Applied in changeset commit:3a8f4c7a4083c5c552134611ce3e94d2f785dbc1.
dumganhar
06:49 Feature #1327 (Resolved): Export 'create' method for lua bindings.
Applied in changeset commit:809ebddfa2a3d7c3bd32e8d9a90837ab62012c63.
dumganhar
06:49 Bug #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
Applied in changeset commit:1b1999b69747ff3d5d7f2889d508813ba0bc71f9.
dumganhar
06:48 Bug #1326 (Resolved): The compilation of Hellolua and testjs project was broken after synchronizi...
Applied in changeset commit:1de74db9a75e744a9729ed5fcbc008e1fdfd9fd6.
dumganhar
05:42 Feature #1328 (Closed): Pass any data from C++ to Lua

zhangxm
03:46 Feature #1327 (Closed): Export 'create' method for lua bindings.

dumganhar
02:51 Bug #1326 (Closed): The compilation of Hellolua and testjs project was broken after synchronizing...

dumganhar

2012-06-14

12:16 Feature #1324 (Resolved): Add create() for static member functions that new an autorelease object
Applied in changeset commit:a45ea808ee38df4501ee5c8d6a07313e237d5f67.
dumganhar
07:42 Снимок экрана 2012-06-14 в 11.41.14.png
icewind
07:42 Снимок экрана 2012-06-14 в 11.41.14.png
icewind
07:24 Bug #1299 (Resolved): [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffect...
https://github.com/cocos2d/cocos2d-x/pull/1021
zhangxm
07:13 Bug #1257: Logic of CCGrabber.cpp is not the same as iphone version
Applied in changeset commit:a5f1fa861ce145643bfe2e437632b26fda84deea.
zhangxm
07:13 Bug #1257 (Resolved): Logic of CCGrabber.cpp is not the same as iphone version
Applied in changeset commit:8106a9609e1cb220fc80035c81c1d86db036a854.
zhangxm
04:00 Bug #1293: CCDirector::getFrames() return wrong value
Applied in changeset commit:b8a55f19a83f66e5ccc384be3d2b0cb1245d6d65.
zhangxm
03:59 Bug #1293 (Resolved): CCDirector::getFrames() return wrong value
Applied in changeset commit:656e36dc0b4b96d2c10d7b3427baa120517db898.
zhangxm
02:27 Refactor #1289 (Closed): CCControlButton update. Added zoomOnTouchDown property and setPreferredS...

zhangxm
02:26 Refactor #1287 (Closed): Android template's build_native.sh automatically copies new icons

zhangxm
02:25 Feature #1310 (Closed): Synchronize to rc2

zhangxm
02:25 Bug #1322 (Closed): [iOS, Android]CCLabelTTF doesn't support vertical alignment

zhangxm
02:21 Refactor #1288 (Closed): Enhances CCTransitionScene to work even if there is no running scene.

zhangxm
02:20 Bug #1308 (Closed): Strange TouchDispatcher behavior in 2.0 version

zhangxm
02:19 Bug #1302 (Closed): The parameter of CCMenu::setHandlerPriority should be signed int.

zhangxm
02:17 Bug #1300 (Closed): Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA

zhangxm
02:16 Bug #1296 (Closed): Logical error in CCTMXTiledMap::tilesetForLayer()

zhangxm
02:16 Bug #1290 (Closed): tests include Shaders folder in wrong way

zhangxm
02:15 Bug #1280 (Closed): BitmapFontMultiLineAlignment test can't work correctly.

zhangxm
02:15 Bug #1239 (Closed): Can not stop effect if play effet with loop mode twice

zhangxm
02:14 Bug #1278 (Closed): CocosDenshion::unloadEffect() can not stop playing effect

zhangxm
02:14 Bug #1282 (Closed): Can not run samples on windows if the display card is ATI

zhangxm
02:13 Bug #1286 (Closed): Fixes the declaration of tgaLoadRLEImageData()

zhangxm
02:09 Feature #1324 (Closed): Add create() for static member functions that new an autorelease object
Such as:
CCSpeed::actionWithAction() -\> CCSpeed::create()
zhangxm
02:06 Feature #1202 (Closed): (gles20) Remove CCFileData

zhangxm
01:52 Feature #1323 (Closed): CCBIReader support

zhangxm

2012-06-13

15:33 Bug #1322 (Resolved): [iOS, Android]CCLabelTTF doesn't support vertical alignment
Applied in changeset commit:eefdcb19e11562bc75ee798c7faca5845a9c0308.
zhangxm
10:10 Снимок экрана 2012-06-13 в 14.04.40.png
This is in normal mode. In retina mode it looks the same icewind
10:10 Снимок экрана 2012-06-13 в 14.04.40.png
This is in normal mode. In retina mode it looks the same icewind
06:45 Bug #1322 (Closed): [iOS, Android]CCLabelTTF doesn't support vertical alignment

zhangxm
06:43 Bug #1321 (New): CCTexturePVR doesn't support A8 format

zhangxm
06:23 Feature #1320: Updating to work with BB10
Applied in changeset commit:6dbad4b36f4b1a0eb551ffa29ce6639b8b7bb63b.
dumganhar
06:23 Feature #1320 (Resolved): Updating to work with BB10
Applied in changeset commit:a2f5941e9e12a4ef1893ef1134acf682b2d65a8b.
dumganhar
06:23 Bug #1319 (Resolved): Native Keyboard support BB10/PlayBook
Applied in changeset commit:9b1ee35f28d42c4999eb05f67fd7cb43978ac533.
dumganhar
03:03 Feature #1320 (Closed): Updating to work with BB10
Refers to https://github.com/cocos2d/cocos2d-x/pull/1013
Updating the source code to work with BB10. Involves updates...
dumganhar
03:00 Bug #1319 (Closed): Native Keyboard support BB10/PlayBook
Refers to https://github.com/cocos2d/cocos2d-x/pull/897
There was already support for bringing up and pushing down t...
dumganhar

2012-06-12

07:22 MultiLineBug.png
sx1n90
07:22 MultiLineBug.png
sx1n90

2012-06-11

07:56 Bug #1315: TileMapTest can't be shown correctly in retina mode.
Applied in changeset commit:23eac5a25811289e2aeba16e33efcf65c11bb20a.
dumganhar
07:56 Bug #1315 (Resolved): TileMapTest can't be shown correctly in retina mode.
Applied in changeset commit:e4c9c0ef9eb26a6b482fc543e98b6439e36514a6.
dumganhar
06:42 Bug #1315 (Closed): TileMapTest can't be shown correctly in retina mode.

dumganhar
05:45 BTris_src_1.0.1.zip
xiaoyur347
05:45 BTris_src_1.0.1.zip
xiaoyur347
03:31 Wiki is now open for editing for everyone!
We realized that the contents in wiki system are *very poor*. Many beginners can not find the tutorials they want. Ev... walzer
02:14 Bug #1314: win32 template should keep the same folder structure in visual studio filters

walzer
02:14 Bug #1314 (New): win32 template should keep the same folder structure in visual studio filters
Currently, the created apps are using “include”, “sources” as filter,
But we had better to use “Classes” to keep the ...
walzer

2012-06-10

08:39 Bug #1312 (Closed): upgrade libcurl to new version
New version of libcurl has fixed lots of bugs. We can consider upgrading it.
By the way, I don’t if it a good idea th...
walzer
06:41 LuaBox2D.zip
zhongzf
06:41 LuaBox2D.zip
zhongzf
06:39 LuaBox2D.zip
zhongzf
06:39 LuaBox2D.zip
zhongzf

2012-06-08

16:49 cocos2dx_build.jpg
401K
16:49 cocos2dx_build.jpg
401K

2012-06-07

08:17 Feature #1202: (gles20) Remove CCFileData
Applied in changeset commit:994c39494d3b8930e0bde5bac470085540047143.
zhangxm
08:17 Feature #1202 (Resolved): (gles20) Remove CCFileData
Applied in changeset commit:57713496bd16aeb3f87c2a48739a9a5e94072a09.
zhangxm
07:17 Feature #1310 (Closed): Synchronize to rc2

zhangxm
03:50 Bug #1308: Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:248732bbccf4c42e7654413ddccd3d5fad2103ba.
dumganhar
03:50 Bug #1308 (Resolved): Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:ec9e3438b74e52805be6e14accab59858a79e46e.
dumganhar
01:44 Bug #1308 (In Progress): Strange TouchDispatcher behavior in 2.0 version

dumganhar

2012-06-06

23:27 ipad img.png
rosko3767
23:27 ipad img.png
rosko3767
19:53 Bug #1308: Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:7a81653c025d730ebf07d7bd6d875454bea30259.
dumganhar
19:53 Bug #1308 (Resolved): Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:b3938a888b34cda9c4bd7cd9e80f543b07d2e385.
dumganhar
14:47 Bug #1308 (Closed): Strange TouchDispatcher behavior in 2.0 version
Refers to http://www.cocos2d-x.org/boards/6/topics/11765.
dumganhar
08:22 mza_629678140998242697.320x480-75.jpg
PulsarConcept
08:22 mza_629678140998242697.320x480-75.jpg
PulsarConcept
08:07 Bug #1297: Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:8689e6184c72a3c24a734ea5161ebb60262d0172.
dumganhar
08:07 Bug #1297: Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:3ccca7cc417029b977d4548a7e951705b453765b.
dumganhar
08:07 Bug #1278: CocosDenshion::unloadEffect() can not stop playing effect
Applied in changeset commit:f4dd43adfd8814d81e8c32e79e2b5a372a34a8e2.
zhangxm
08:07 Bug #1278 (Resolved): CocosDenshion::unloadEffect() can not stop playing effect
Applied in changeset commit:acc42278a6dea39bcc7946cf07c6f30b6f11bf57.
zhangxm
08:07 Bug #1302: The parameter of CCMenu::setHandlerPriority should be signed int.
Applied in changeset commit:cf70f4b36fc0faa1d60bde646cd1b72297e1e7c5.
dumganhar
08:07 Bug #1302 (Resolved): The parameter of CCMenu::setHandlerPriority should be signed int.
Applied in changeset commit:2466b015501d1eacc7f5ec405a3ead923910847f.
dumganhar
07:47 HelloWorldTouches.zip
sx1n90
07:47 HelloWorldTouches.zip
sx1n90
07:43 Bug #1239 (Resolved): Can not stop effect if play effet with loop mode twice
Resolved in \#1278.
zhangxm
07:13 Bug #1302 (Closed): The parameter of CCMenu::setHandlerPriority should be signed int.

dumganhar
07:04 Bug #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
Applied in changeset commit:2241c57e671d1cf4b1fe61aaa33fd9ab91dfe818.
dumganhar
07:04 Bug #1301 (Resolved): CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in ...
Applied in changeset commit:0740012055f9c33e0c469c79486ea1ea2525faa2.
dumganhar
06:05 Bug #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.

dumganhar
05:50 Bug #1299: [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects will play...

zhangxm
05:38 Bug #1301 (Closed): CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in po...
Refers to http://www.cocos2d-x.org/boards/6/topics/11728?r=11758.
dumganhar
03:48 Bug #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Applied in changeset commit:c60cfaae5dbcb46dafeea6f2ff621a4993b8a1bf.
dumganhar
03:48 Bug #1300 (Resolved): Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Applied in changeset commit:01a75cf18286993f1ced7d6b3dac434b58f7d21f.
dumganhar
03:48 map.png
BLq2TbK4
03:48 map.png
BLq2TbK4
03:47 QQ截图20120606100612.png
BLq2TbK4
03:47 QQ截图20120606100612.png
BLq2TbK4
03:46 QQ截图20120606100540.png
wrong BLq2TbK4
03:46 QQ截图20120606100540.png
wrong BLq2TbK4
01:56 Bug #1298: There may be an logical error of CCSequence

dumganhar
01:56 Bug #1298: There may be an logical error of CCSequence

dumganhar
01:53 Bug #1299: [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects will play...

dumganhar
01:52 Bug #1300 (Closed): Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Refers to https://github.com/cocos2d/cocos2d-x/commit/ef9f4cf14be16e162dc9fe2d063df0da7a333953\#commitcomment-1418733.
dumganhar

2012-06-05

15:38 Bug #1297: Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:ea84477e93769d8d09e1284936361145be3c2e7f.
dumganhar
15:38 Bug #1297 (Resolved): Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:1f3c7700b048f986c07b37da8221e65034412c0c.
dumganhar
10:18 Starter kit by iphonegamekit.com is almost completed!
The maker of the popular Cocos2d starter kit - iphonegamekit.com has almost completed the Cocos2d-X starter kit!
The...
walzer
08:57 Bug #1299 (Closed): [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects ...

zhangxm
07:53 Bug #1298 (Closed): There may be an logical error of CCSequence
http://www.cocos2d-x.org/boards/6/topics/11708
I have testes sample codes pasted in the above thread.
Works ok on co...
zhangxm
07:19 Bug #1297: Retina mode can't work in 'Projection2D' mode

dumganhar
07:18 Bug #1297: Retina mode can't work in 'Projection2D' mode

dumganhar
07:18 Bug #1297 (Closed): Retina mode can't work in 'Projection2D' mode
This issue was reported at http://www.cocos2d-x.org/boards/6/topics/11649.
dumganhar
05:35 Bug #1296: Logical error in CCTMXTiledMap::tilesetForLayer()
Applied in changeset commit:73a9ffd122a6b95069eb523ad557dfc59ce1e839.
zhangxm
05:35 Bug #1296 (Resolved): Logical error in CCTMXTiledMap::tilesetForLayer()
Applied in changeset commit:272388c8f877ea00b92afa4ba70085d61def0f84.
zhangxm
05:34 Bug #1290: tests include Shaders folder in wrong way
Applied in changeset commit:fcc7989c8cf95556b4f2c44b79048cc76e6d6e75.
zhangxm
05:34 Bug #1290 (Resolved): tests include Shaders folder in wrong way
Applied in changeset commit:8c6c4631a06087733537e8564614c43822ef0779.
zhangxm
02:41 Bug #1296 (Closed): Logical error in CCTMXTiledMap::tilesetForLayer()
Now the loop logic is
CCARRAY_FOREACH_REVERSE(tilesets, pObj);
{
}
And “;” behind of CCARRAY\...
zhangxm

2012-06-04

12:03 retina_off.png
sx1n90
12:03 retina_off.png
sx1n90
12:02 retina_on.png
sx1n90
12:02 retina_on.png
sx1n90
06:43 Refactor #1292: Make function name more readable

zhangxm
06:43 Refactor #1292: Make function name more readable

zhangxm
06:32 Bug #1293 (Closed): CCDirector::getFrames() return wrong value
And function name should be changed to getTotalFrames().
http://www.cocos2d-x.org/boards/6/topics/11664
zhangxm
06:30 Refactor #1292 (Closed): Make function name more readable
CCNode::getIsVisible ~~\> CCNode::isVisible
CCNode::setIsVisible~~\> CCNode::setVisible
and so on.
And should write...
zhangxm
06:09 Bug #1291 (New): CocosDension::setBackgroundMusicVolume() hasn't effect
http://www.cocos2d-x.org/boards/6/topics/11651
zhangxm
05:13 Refactor #1289 (Resolved): CCControlButton update. Added zoomOnTouchDown property and setPreferre...
Applied in changeset commit:e25cb1d5a1ec1aeb6b6f012b7e181732f3a277fe.
dumganhar
03:40 Bug #1290: tests include Shaders folder in wrong way

zhangxm
03:39 Bug #1290: tests include Shaders folder in wrong way

zhangxm
03:32 Bug #1290 (Closed): tests include Shaders folder in wrong way

zhangxm
02:54 Refactor #1289 (Closed): CCControlButton update. Added zoomOnTouchDown property and setPreferredS...
Refers to pull request \#961 : https://github.com/cocos2d/cocos2d-x/pull/961
dumganhar

2012-06-03

19:42 Refactor #1288 (Resolved): Enhances CCTransitionScene to work even if there is no running scene.
Applied in changeset commit:0d3dd7267ca05c62b56d2c50fdd0a6a5f29ab40a.
zhangxm
14:35 Refactor #1288 (Closed): Enhances CCTransitionScene to work even if there is no running scene.

zhangxm
08:19 Refactor #1287 (Resolved): Android template's build_native.sh automatically copies new icons
Applied in changeset commit:c6369ce4542454c7fcfdece6ce251172c0e230f3.
zhangxm
01:44 Refactor #1287 (Closed): Android template's build_native.sh automatically copies new icons

zhangxm

2012-06-01

08:36 Cocos2d-html5 Showcase
This is a showcase of cocos2d-html5 alpha, including many features just as:
\* Parallax background
\* Tilemap
\* Acti...
walzer
08:21 Bug #1286 (Resolved): Fixes the declaration of tgaLoadRLEImageData()
Applied in changeset commit:0f6afa9fef2d68f218e8f78ccdddbf05a4dd07a4.
zhangxm
07:25 Screen Shot 2012-06-01 at 4.24.23 AM.png
prchakal
07:25 Screen Shot 2012-06-01 at 4.24.23 AM.png
prchakal
07:10 Screen Shot 2012-06-01 at 4.10.02 AM.png
prchakal
07:10 Screen Shot 2012-06-01 at 4.10.02 AM.png
prchakal
06:45 Bug #1286 (Closed): Fixes the declaration of tgaLoadRLEImageData()

zhangxm
06:08 Bug #1282: Can not run samples on windows if the display card is ATI
Applied in changeset commit:81f5a54a4a005aba250bbebbbdd9abd749e215d7.
dumganhar
06:08 Bug #1282 (Resolved): Can not run samples on windows if the display card is ATI
Applied in changeset commit:3eecdf2ff10fdca2edb8006a3f11eb29043d025c.
dumganhar
04:47 Screen Shot 2012-06-01 at 1.47.02 AM.png
prchakal
04:47 Screen Shot 2012-06-01 at 1.47.02 AM.png
prchakal
04:46 Screen Shot 2012-06-01 at 1.46.16 AM.png
prchakal
04:46 Screen Shot 2012-06-01 at 1.46.16 AM.png
prchakal
04:44 Screen Shot 2012-06-01 at 1.44.25 AM.png
prchakal
04:44 Screen Shot 2012-06-01 at 1.44.25 AM.png
prchakal
04:34 moinho.png
prchakal
04:34 moinho.png
prchakal
04:34 moinho.png
prchakal
04:34 moinho.png
prchakal
04:34 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:34 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:33 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:33 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:00 Bug #1282: Can not run samples on windows if the display card is ATI
Some developers that use NVIDEA card also meet the problem.
http://www.cocos2d-x.org/boards/6/topics/11561?r=11564\#m...
zhangxm
03:33 CCTableView_for_cocos2d-x.zip
huiyichris
03:33 CCTableView_for_cocos2d-x.zip
huiyichris
02:21 error.jpg
hsienwei
02:21 error.jpg
hsienwei
02:20 Bug #1285 (New): Particle is noisy on some android devices
http://www.cocos2d-x.org/boards/6/topics/11482?r=11553\#message-11553
zhangxm

2012-05-31

16:01 vs_about.PNG
lihex
16:01 vs_about.PNG
lihex
15:19 3.png
jeffersonpita
15:19 3.png
jeffersonpita
12:35 2.png
jeffersonpita
12:35 2.png
jeffersonpita
12:34 1.png
jeffersonpita
12:34 1.png
jeffersonpita
10:22 Bug #1284: SimpleAudioEngine may cause crash on i9100

zhangxm
10:16 Bug #1284: SimpleAudioEngine may cause crash on i9100

zhangxm
10:15 Bug #1284 (Closed): SimpleAudioEngine may cause crash on i9100

zhangxm
08:45 Bug #1280: BitmapFontMultiLineAlignment test can't work correctly.
Applied in changeset commit:355e735e05fe95e6a44ea2768ab7ef579a1f4810.
dumganhar
08:45 Bug #1280: BitmapFontMultiLineAlignment test can't work correctly.
Applied in changeset commit:137ce209ccb6c5e64728fc3a249fd35396ef79a7.
dumganhar
08:45 Bug #1280 (Resolved): BitmapFontMultiLineAlignment test can't work correctly.
Applied in changeset commit:8574ad4ec34f9630c6bfec9ea4776434c9c597a3.
dumganhar
08:32 Refactor #1283 (Closed): Use relative path in cocos2d.h

zhangxm
07:40 Bug #1282 (Closed): Can not run samples on windows if the display card is ATI
Some developers meet the problem when running samples, the error is:
“PVR: Failed to set pixel format for dummy PFD”....
zhangxm
07:07 Docs #1281 (New): How to use profiler on Android

zhangxm
05:47 a.jpg
yyyxfz
05:47 a.jpg
yyyxfz
05:03 bada.jpg
emulator stay at this scene``` no_crim
05:03 bada.jpg
emulator stay at this scene``` no_crim
05:02 Bug #1280: BitmapFontMultiLineAlignment test can't work correctly.

dumganhar
05:01 Bug #1280 (Closed): BitmapFontMultiLineAlignment test can't work correctly.
It will not layout string again when dragging the arrow from left to right.
dumganhar
03:53 Bug #1275 (Closed): Memory leaks in tests project.

zhangxm
03:53 cocos2d-2.0-rc0a-x-2.0 released
### Download
[cocos2d-2.0-rc0a-x-2.0.zip](http://cocos2d-x.googlecode.com/files/cocos2d-2.0-rc0a-x-2.0.zip)
### Att...
zhangxm
02:19 Docs #1162: cocos2d-x v2.0 migration guide
Because this document is updated until 2.0 stable version, so move it into next version.
zhangxm
01:50 Bug #1279 (Closed): NodeNonOpaqueTest can't be shown correctly.

zhangxm
01:49 Bug #1277 (Closed): CCToggleVisibility should implement copyWithZone.

zhangxm
01:48 Bug #1273 (Closed): Crash appears after clicking closed button in TextureCacheTest.

zhangxm
01:48 Bug #1270 (Closed): Fixed some warning on win32.

zhangxm
01:48 Bug #1268 (Closed): Testjs will crash after clicking the close button on win32.

zhangxm

2012-05-30

15:59 compare.png
tapapax
15:59 compare.png
tapapax
14:39 flare_big.png
camelot
14:39 flare_big.png
camelot
14:39 spawn.plist
camelot
14:39 spawn.plist
camelot
10:57 Bug #1279: NodeNonOpaqueTest can't be shown correctly.
Applied in changeset commit:6424cbae3dea4c12a747cc875f339d138354e257.
dumganhar
10:57 Bug #1279 (Resolved): NodeNonOpaqueTest can't be shown correctly.
Applied in changeset commit:eb6400809733344f786da4ed8dd94f146d176292.
dumganhar
10:28 Bug #1279 (Closed): NodeNonOpaqueTest can't be shown correctly.

dumganhar
09:21 Bug #1278 (Closed): CocosDenshion::unloadEffect() can not stop playing effect

zhangxm
08:59 CCTableView120213.zip
ydvvaraprasad
08:59 CCTableView120213.zip
ydvvaraprasad
08:56 iOS Simulator Screen shot May 30, 2012 2.15.20 PM.png
ydvvaraprasad
08:56 iOS Simulator Screen shot May 30, 2012 2.15.20 PM.png
ydvvaraprasad
08:52 iOS Simulator Screen shot May 30, 2012 2.16.32 PM.png
ydvvaraprasad
08:52 iOS Simulator Screen shot May 30, 2012 2.16.32 PM.png
ydvvaraprasad
08:50 Bug #1277: CCToggleVisibility should implement copyWithZone.
Applied in changeset commit:9ece8fdafa94f1ec9f098cbf1b7f98a990884811.
dumganhar
08:50 Bug #1277 (Resolved): CCToggleVisibility should implement copyWithZone.
Applied in changeset commit:933f09382038fecc1c690df0a300fdca3d1fdf9d.
dumganhar
08:33 Bug #1277 (Closed): CCToggleVisibility should implement copyWithZone.

dumganhar
08:08 Bug #1275: Memory leaks in tests project.

dumganhar
08:06 Bug #1275: Memory leaks in tests project.

dumganhar
08:06 Bug #1275 (Closed): Memory leaks in tests project.

dumganhar
07:51 Docs #1274: When generating midmap the texture size should be power of 2

zhangxm
07:28 Bug #1273: Crash appears after clicking closed button in TextureCacheTest.
Applied in changeset commit:af80b75180dea500919e951c55306139138bfc56.
dumganhar
07:28 Bug #1273: Crash appears after clicking closed button in TextureCacheTest.
Applied in changeset commit:5e62d00e28d41b6da7c3b4df9d2269dec7421a5e.
dumganhar
07:28 Bug #1273 (Resolved): Crash appears after clicking closed button in TextureCacheTest.
Applied in changeset commit:96670cfc98608c3f0356723dfa569fd8549b87f9.
dumganhar
07:12 Docs #1274 (New): When generating midmap the texture size should be power of 2
Some android devices and new iPad can not generate midmap when the texture size is not power of 2
zhangxm
06:21 Bug #1273: Crash appears after clicking closed button in TextureCacheTest.

dumganhar
06:20 Bug #1273 (Closed): Crash appears after clicking closed button in TextureCacheTest.
We should invoke “unscheduleSelector(schedule\_selector(CCTextureCache::addImageAsyncCallBack), this);” if no texture... dumganhar
03:19 Bug #1266: iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work corre...

zhangxm
03:12 font.png
no effects changing font xushunwang
03:12 font.png
no effects changing font xushunwang
02:58 Feature #1271 (New): Add Application::exit()

zhangxm
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