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From 2012-05-09 to 2012-06-07

2012-06-07

08:17 Feature #1202: (gles20) Remove CCFileData
Applied in changeset commit:994c39494d3b8930e0bde5bac470085540047143.
zhangxm
08:17 Feature #1202 (Resolved): (gles20) Remove CCFileData
Applied in changeset commit:57713496bd16aeb3f87c2a48739a9a5e94072a09.
zhangxm
07:17 Feature #1310 (Closed): Synchronize to rc2

zhangxm
03:50 Bug #1308: Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:248732bbccf4c42e7654413ddccd3d5fad2103ba.
dumganhar
03:50 Bug #1308 (Resolved): Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:ec9e3438b74e52805be6e14accab59858a79e46e.
dumganhar
01:44 Bug #1308 (In Progress): Strange TouchDispatcher behavior in 2.0 version

dumganhar

2012-06-06

23:27 ipad img.png
rosko3767
23:27 ipad img.png
rosko3767
19:53 Bug #1308: Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:7a81653c025d730ebf07d7bd6d875454bea30259.
dumganhar
19:53 Bug #1308 (Resolved): Strange TouchDispatcher behavior in 2.0 version
Applied in changeset commit:b3938a888b34cda9c4bd7cd9e80f543b07d2e385.
dumganhar
14:47 Bug #1308 (Closed): Strange TouchDispatcher behavior in 2.0 version
Refers to http://www.cocos2d-x.org/boards/6/topics/11765.
dumganhar
08:22 mza_629678140998242697.320x480-75.jpg
PulsarConcept
08:22 mza_629678140998242697.320x480-75.jpg
PulsarConcept
08:07 Bug #1297: Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:8689e6184c72a3c24a734ea5161ebb60262d0172.
dumganhar
08:07 Bug #1297: Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:3ccca7cc417029b977d4548a7e951705b453765b.
dumganhar
08:07 Bug #1278: CocosDenshion::unloadEffect() can not stop playing effect
Applied in changeset commit:f4dd43adfd8814d81e8c32e79e2b5a372a34a8e2.
zhangxm
08:07 Bug #1278 (Resolved): CocosDenshion::unloadEffect() can not stop playing effect
Applied in changeset commit:acc42278a6dea39bcc7946cf07c6f30b6f11bf57.
zhangxm
08:07 Bug #1302: The parameter of CCMenu::setHandlerPriority should be signed int.
Applied in changeset commit:cf70f4b36fc0faa1d60bde646cd1b72297e1e7c5.
dumganhar
08:07 Bug #1302 (Resolved): The parameter of CCMenu::setHandlerPriority should be signed int.
Applied in changeset commit:2466b015501d1eacc7f5ec405a3ead923910847f.
dumganhar
07:47 HelloWorldTouches.zip
sx1n90
07:47 HelloWorldTouches.zip
sx1n90
07:43 Bug #1239 (Resolved): Can not stop effect if play effet with loop mode twice
Resolved in \#1278.
zhangxm
07:13 Bug #1302 (Closed): The parameter of CCMenu::setHandlerPriority should be signed int.

dumganhar
07:04 Bug #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
Applied in changeset commit:2241c57e671d1cf4b1fe61aaa33fd9ab91dfe818.
dumganhar
07:04 Bug #1301 (Resolved): CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in ...
Applied in changeset commit:0740012055f9c33e0c469c79486ea1ea2525faa2.
dumganhar
06:05 Bug #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.

dumganhar
05:50 Bug #1299: [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects will play...

zhangxm
05:38 Bug #1301 (Closed): CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in po...
Refers to http://www.cocos2d-x.org/boards/6/topics/11728?r=11758.
dumganhar
03:48 Bug #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Applied in changeset commit:c60cfaae5dbcb46dafeea6f2ff621a4993b8a1bf.
dumganhar
03:48 Bug #1300 (Resolved): Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Applied in changeset commit:01a75cf18286993f1ced7d6b3dac434b58f7d21f.
dumganhar
03:48 map.png
BLq2TbK4
03:48 map.png
BLq2TbK4
03:47 QQ截图20120606100612.png
BLq2TbK4
03:47 QQ截图20120606100612.png
BLq2TbK4
03:46 QQ截图20120606100540.png
wrong BLq2TbK4
03:46 QQ截图20120606100540.png
wrong BLq2TbK4
01:56 Bug #1298: There may be an logical error of CCSequence

dumganhar
01:56 Bug #1298: There may be an logical error of CCSequence

dumganhar
01:53 Bug #1299: [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects will play...

dumganhar
01:52 Bug #1300 (Closed): Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
Refers to https://github.com/cocos2d/cocos2d-x/commit/ef9f4cf14be16e162dc9fe2d063df0da7a333953\#commitcomment-1418733.
dumganhar

2012-06-05

15:38 Bug #1297: Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:ea84477e93769d8d09e1284936361145be3c2e7f.
dumganhar
15:38 Bug #1297 (Resolved): Retina mode can't work in 'Projection2D' mode
Applied in changeset commit:1f3c7700b048f986c07b37da8221e65034412c0c.
dumganhar
10:18 Starter kit by iphonegamekit.com is almost completed!
The maker of the popular Cocos2d starter kit - iphonegamekit.com has almost completed the Cocos2d-X starter kit!
The...
walzer
08:57 Bug #1299 (Closed): [iOS]SimpleAudioEngine::resumeEffect and SimpleAudioEngine::resumeAllEffects ...

zhangxm
07:53 Bug #1298 (Closed): There may be an logical error of CCSequence
http://www.cocos2d-x.org/boards/6/topics/11708
I have testes sample codes pasted in the above thread.
Works ok on co...
zhangxm
07:19 Bug #1297: Retina mode can't work in 'Projection2D' mode

dumganhar
07:18 Bug #1297: Retina mode can't work in 'Projection2D' mode

dumganhar
07:18 Bug #1297 (Closed): Retina mode can't work in 'Projection2D' mode
This issue was reported at http://www.cocos2d-x.org/boards/6/topics/11649.
dumganhar
05:35 Bug #1296: Logical error in CCTMXTiledMap::tilesetForLayer()
Applied in changeset commit:73a9ffd122a6b95069eb523ad557dfc59ce1e839.
zhangxm
05:35 Bug #1296 (Resolved): Logical error in CCTMXTiledMap::tilesetForLayer()
Applied in changeset commit:272388c8f877ea00b92afa4ba70085d61def0f84.
zhangxm
05:34 Bug #1290: tests include Shaders folder in wrong way
Applied in changeset commit:fcc7989c8cf95556b4f2c44b79048cc76e6d6e75.
zhangxm
05:34 Bug #1290 (Resolved): tests include Shaders folder in wrong way
Applied in changeset commit:8c6c4631a06087733537e8564614c43822ef0779.
zhangxm
02:41 Bug #1296 (Closed): Logical error in CCTMXTiledMap::tilesetForLayer()
Now the loop logic is
CCARRAY_FOREACH_REVERSE(tilesets, pObj);
{
}
And “;” behind of CCARRAY\...
zhangxm

2012-06-04

12:03 retina_off.png
sx1n90
12:03 retina_off.png
sx1n90
12:02 retina_on.png
sx1n90
12:02 retina_on.png
sx1n90
06:43 Refactor #1292: Make function name more readable

zhangxm
06:43 Refactor #1292: Make function name more readable

zhangxm
06:32 Bug #1293 (Closed): CCDirector::getFrames() return wrong value
And function name should be changed to getTotalFrames().
http://www.cocos2d-x.org/boards/6/topics/11664
zhangxm
06:30 Refactor #1292 (Closed): Make function name more readable
CCNode::getIsVisible ~~\> CCNode::isVisible
CCNode::setIsVisible~~\> CCNode::setVisible
and so on.
And should write...
zhangxm
06:09 Bug #1291 (New): CocosDension::setBackgroundMusicVolume() hasn't effect
http://www.cocos2d-x.org/boards/6/topics/11651
zhangxm
05:13 Refactor #1289 (Resolved): CCControlButton update. Added zoomOnTouchDown property and setPreferre...
Applied in changeset commit:e25cb1d5a1ec1aeb6b6f012b7e181732f3a277fe.
dumganhar
03:40 Bug #1290: tests include Shaders folder in wrong way

zhangxm
03:39 Bug #1290: tests include Shaders folder in wrong way

zhangxm
03:32 Bug #1290 (Closed): tests include Shaders folder in wrong way

zhangxm
02:54 Refactor #1289 (Closed): CCControlButton update. Added zoomOnTouchDown property and setPreferredS...
Refers to pull request \#961 : https://github.com/cocos2d/cocos2d-x/pull/961
dumganhar

2012-06-03

19:42 Refactor #1288 (Resolved): Enhances CCTransitionScene to work even if there is no running scene.
Applied in changeset commit:0d3dd7267ca05c62b56d2c50fdd0a6a5f29ab40a.
zhangxm
14:35 Refactor #1288 (Closed): Enhances CCTransitionScene to work even if there is no running scene.

zhangxm
08:19 Refactor #1287 (Resolved): Android template's build_native.sh automatically copies new icons
Applied in changeset commit:c6369ce4542454c7fcfdece6ce251172c0e230f3.
zhangxm
01:44 Refactor #1287 (Closed): Android template's build_native.sh automatically copies new icons

zhangxm

2012-06-01

08:36 Cocos2d-html5 Showcase
This is a showcase of cocos2d-html5 alpha, including many features just as:
\* Parallax background
\* Tilemap
\* Acti...
walzer
08:21 Bug #1286 (Resolved): Fixes the declaration of tgaLoadRLEImageData()
Applied in changeset commit:0f6afa9fef2d68f218e8f78ccdddbf05a4dd07a4.
zhangxm
07:25 Screen Shot 2012-06-01 at 4.24.23 AM.png
prchakal
07:25 Screen Shot 2012-06-01 at 4.24.23 AM.png
prchakal
07:10 Screen Shot 2012-06-01 at 4.10.02 AM.png
prchakal
07:10 Screen Shot 2012-06-01 at 4.10.02 AM.png
prchakal
06:45 Bug #1286 (Closed): Fixes the declaration of tgaLoadRLEImageData()

zhangxm
06:08 Bug #1282: Can not run samples on windows if the display card is ATI
Applied in changeset commit:81f5a54a4a005aba250bbebbbdd9abd749e215d7.
dumganhar
06:08 Bug #1282 (Resolved): Can not run samples on windows if the display card is ATI
Applied in changeset commit:3eecdf2ff10fdca2edb8006a3f11eb29043d025c.
dumganhar
04:47 Screen Shot 2012-06-01 at 1.47.02 AM.png
prchakal
04:47 Screen Shot 2012-06-01 at 1.47.02 AM.png
prchakal
04:46 Screen Shot 2012-06-01 at 1.46.16 AM.png
prchakal
04:46 Screen Shot 2012-06-01 at 1.46.16 AM.png
prchakal
04:44 Screen Shot 2012-06-01 at 1.44.25 AM.png
prchakal
04:44 Screen Shot 2012-06-01 at 1.44.25 AM.png
prchakal
04:34 moinho.png
prchakal
04:34 moinho.png
prchakal
04:34 moinho.png
prchakal
04:34 moinho.png
prchakal
04:34 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:34 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:33 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:33 Screen Shot 2012-06-01 at 1.30.02 AM.png
prchakal
04:00 Bug #1282: Can not run samples on windows if the display card is ATI
Some developers that use NVIDEA card also meet the problem.
http://www.cocos2d-x.org/boards/6/topics/11561?r=11564\#m...
zhangxm
03:33 CCTableView_for_cocos2d-x.zip
huiyichris
03:33 CCTableView_for_cocos2d-x.zip
huiyichris
02:21 error.jpg
hsienwei
02:21 error.jpg
hsienwei
02:20 Bug #1285 (New): Particle is noisy on some android devices
http://www.cocos2d-x.org/boards/6/topics/11482?r=11553\#message-11553
zhangxm

2012-05-31

16:01 vs_about.PNG
lihex
16:01 vs_about.PNG
lihex
15:19 3.png
jeffersonpita
15:19 3.png
jeffersonpita
12:35 2.png
jeffersonpita
12:35 2.png
jeffersonpita
12:34 1.png
jeffersonpita
12:34 1.png
jeffersonpita
10:22 Bug #1284: SimpleAudioEngine may cause crash on i9100

zhangxm
10:16 Bug #1284: SimpleAudioEngine may cause crash on i9100

zhangxm
10:15 Bug #1284 (Closed): SimpleAudioEngine may cause crash on i9100

zhangxm
08:45 Bug #1280: BitmapFontMultiLineAlignment test can't work correctly.
Applied in changeset commit:355e735e05fe95e6a44ea2768ab7ef579a1f4810.
dumganhar
08:45 Bug #1280: BitmapFontMultiLineAlignment test can't work correctly.
Applied in changeset commit:137ce209ccb6c5e64728fc3a249fd35396ef79a7.
dumganhar
08:45 Bug #1280 (Resolved): BitmapFontMultiLineAlignment test can't work correctly.
Applied in changeset commit:8574ad4ec34f9630c6bfec9ea4776434c9c597a3.
dumganhar
08:32 Refactor #1283 (Closed): Use relative path in cocos2d.h

zhangxm
07:40 Bug #1282 (Closed): Can not run samples on windows if the display card is ATI
Some developers meet the problem when running samples, the error is:
“PVR: Failed to set pixel format for dummy PFD”....
zhangxm
05:47 a.jpg
yyyxfz
05:47 a.jpg
yyyxfz
05:03 bada.jpg
emulator stay at this scene``` no_crim
05:03 bada.jpg
emulator stay at this scene``` no_crim
05:02 Bug #1280: BitmapFontMultiLineAlignment test can't work correctly.

dumganhar
05:01 Bug #1280 (Closed): BitmapFontMultiLineAlignment test can't work correctly.
It will not layout string again when dragging the arrow from left to right.
dumganhar
03:53 Bug #1275 (Closed): Memory leaks in tests project.

zhangxm
03:53 cocos2d-2.0-rc0a-x-2.0 released
### Download
[cocos2d-2.0-rc0a-x-2.0.zip](http://cocos2d-x.googlecode.com/files/cocos2d-2.0-rc0a-x-2.0.zip)
### Att...
zhangxm
02:19 Docs #1162: cocos2d-x v2.0 migration guide
Because this document is updated until 2.0 stable version, so move it into next version.
zhangxm
01:50 Bug #1279 (Closed): NodeNonOpaqueTest can't be shown correctly.

zhangxm
01:49 Bug #1277 (Closed): CCToggleVisibility should implement copyWithZone.

zhangxm
01:48 Bug #1273 (Closed): Crash appears after clicking closed button in TextureCacheTest.

zhangxm
01:48 Bug #1270 (Closed): Fixed some warning on win32.

zhangxm
01:48 Bug #1268 (Closed): Testjs will crash after clicking the close button on win32.

zhangxm

2012-05-30

15:59 compare.png
tapapax
15:59 compare.png
tapapax
14:39 flare_big.png
camelot
14:39 flare_big.png
camelot
14:39 spawn.plist
camelot
14:39 spawn.plist
camelot
10:57 Bug #1279: NodeNonOpaqueTest can't be shown correctly.
Applied in changeset commit:6424cbae3dea4c12a747cc875f339d138354e257.
dumganhar
10:57 Bug #1279 (Resolved): NodeNonOpaqueTest can't be shown correctly.
Applied in changeset commit:eb6400809733344f786da4ed8dd94f146d176292.
dumganhar
10:28 Bug #1279 (Closed): NodeNonOpaqueTest can't be shown correctly.

dumganhar
09:21 Bug #1278 (Closed): CocosDenshion::unloadEffect() can not stop playing effect

zhangxm
08:59 CCTableView120213.zip
ydvvaraprasad
08:59 CCTableView120213.zip
ydvvaraprasad
08:56 iOS Simulator Screen shot May 30, 2012 2.15.20 PM.png
ydvvaraprasad
08:56 iOS Simulator Screen shot May 30, 2012 2.15.20 PM.png
ydvvaraprasad
08:52 iOS Simulator Screen shot May 30, 2012 2.16.32 PM.png
ydvvaraprasad
08:52 iOS Simulator Screen shot May 30, 2012 2.16.32 PM.png
ydvvaraprasad
08:50 Bug #1277: CCToggleVisibility should implement copyWithZone.
Applied in changeset commit:9ece8fdafa94f1ec9f098cbf1b7f98a990884811.
dumganhar
08:50 Bug #1277 (Resolved): CCToggleVisibility should implement copyWithZone.
Applied in changeset commit:933f09382038fecc1c690df0a300fdca3d1fdf9d.
dumganhar
08:33 Bug #1277 (Closed): CCToggleVisibility should implement copyWithZone.

dumganhar
08:08 Bug #1275: Memory leaks in tests project.

dumganhar
08:06 Bug #1275: Memory leaks in tests project.

dumganhar
08:06 Bug #1275 (Closed): Memory leaks in tests project.

dumganhar
07:28 Bug #1273: Crash appears after clicking closed button in TextureCacheTest.
Applied in changeset commit:af80b75180dea500919e951c55306139138bfc56.
dumganhar
07:28 Bug #1273: Crash appears after clicking closed button in TextureCacheTest.
Applied in changeset commit:5e62d00e28d41b6da7c3b4df9d2269dec7421a5e.
dumganhar
07:28 Bug #1273 (Resolved): Crash appears after clicking closed button in TextureCacheTest.
Applied in changeset commit:96670cfc98608c3f0356723dfa569fd8549b87f9.
dumganhar
06:21 Bug #1273: Crash appears after clicking closed button in TextureCacheTest.

dumganhar
06:20 Bug #1273 (Closed): Crash appears after clicking closed button in TextureCacheTest.
We should invoke “unscheduleSelector(schedule\_selector(CCTextureCache::addImageAsyncCallBack), this);” if no texture... dumganhar
03:19 Bug #1266: iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't work corre...

zhangxm
03:12 font.png
no effects changing font xushunwang
03:12 font.png
no effects changing font xushunwang
02:58 Feature #1271 (New): Add Application::exit()

zhangxm

2012-05-29

11:00 Bug #1270: Fixed some warning on win32.
Applied in changeset commit:38c578bfbc154137314808a9a44df585900a7232.
dumganhar
11:00 Bug #1270: Fixed some warning on win32.
Applied in changeset commit:cd2664462ed47484a45a2eabadba6888bd1c6b6b.
dumganhar
11:00 Bug #1270 (Resolved): Fixed some warning on win32.
Applied in changeset commit:32a01b349d93b6b17cde8827305c051cb098034c.
dumganhar
09:10 Bug #1270 (Closed): Fixed some warning on win32.

dumganhar
08:41 Bug #1268: Testjs will crash after clicking the close button on win32.
Applied in changeset commit:c29d772c81031fe0ea7ba0d3173ba3092d7118e6.
dumganhar
08:41 Bug #1268: Testjs will crash after clicking the close button on win32.
Applied in changeset commit:7062278f8cfcbb489c3108ec83de46883e5dc223.
dumganhar
08:41 Bug #1268 (Resolved): Testjs will crash after clicking the close button on win32.
Applied in changeset commit:33b78029088687a496ef6528c0254a1e83069604.
dumganhar
08:30 Refactor #1269 (Closed): Generate project for cocos2dx, then HelloWorld, tests, HelloLua and test...

zhangxm
07:22 Bug #1268: Testjs will crash after clicking the close button on win32.

dumganhar
07:21 Bug #1268: Testjs will crash after clicking the close button on win32.

zhangxm
07:19 Bug #1268 (Closed): Testjs will crash after clicking the close button on win32.
In cocos2d\_generated.cpp, we should use “release” rather than “delete” in **\***::jsFinalize function.
dumganhar
03:33 Bug #1266 (Closed): iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't w...

zhangxm
03:31 Bug #1266 (Resolved): iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't...
Applied in changeset commit:c5a9da71c922298a7c6deff80350fc789f8be455.
zhangxm
02:43 Bug #1212 (Closed): (gles20) TMXBug787Test crash.

zhangxm
02:43 Bug #1264 (Closed): CCLabelTTF: wrong string alignment when using utf-8 encoded text

zhangxm
02:42 Feature #1205 (Closed): (gles20) Add ccbreader and test case for CocosBuilder

zhangxm
02:42 Feature #1265 (Closed): (gles20) Build dynamic library of spidermonkey for Android, and implement...

zhangxm
02:41 Feature #1240 (Closed): Support TIFF format picture

zhangxm
02:41 Feature #1186 (Closed): Add console window for Win32 application, all debug message output to thi...

zhangxm
02:40 Feature #1263 (Closed): (gles20) Build dynamic library of spidermonkey for win32. And add testjs ...

zhangxm
02:40 Refactor #1246 (Closed): Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF

zhangxm
02:39 Refactor #1191 (Closed): (gles20) Update templates for all platforms.

zhangxm
02:38 Feature #1258 (Closed): Merge Rolando's testjs into gles20 branch

zhangxm
02:37 Bug #1212 (Resolved): (gles20) TMXBug787Test crash.
Can not find the pull request that resolves this bug.
zhangxm
02:30 Bug #1266 (Closed): iOS only supports named semaphore, so CCTextureCahce::addImageAsync() don't w...
Now we use semaphore to implement asynchronous loading, but iOS only supports named semaphore.
zhangxm
00:37 simple.plist
simple.plist asdraban
00:37 simple.plist
simple.plist asdraban

2012-05-28

17:06 Cocos2d-html5 alpha released
We are happy to announce that Cocos2d-html5 alpha is released!
This is the first version of Cocos2d-html5. Most of f...
walzer
10:27 Feature #1263: (gles20) Build dynamic library of spidermonkey for win32. And add testjs project t...
Applied in changeset commit:f0780561317b0af48c1a9c36807edc49bc2a59ea.
dumganhar
10:27 Feature #1263: (gles20) Build dynamic library of spidermonkey for win32. And add testjs project t...
Applied in changeset commit:02ffb7a286550641bbee60d1f8efb03b39173304.
dumganhar
10:27 Feature #1265: (gles20) Build dynamic library of spidermonkey for Android, and implement testjs f...
Applied in changeset commit:9de67066fcae2836de1498522d3af89a40027b0b.
zhangxm
10:27 Feature #1265: (gles20) Build dynamic library of spidermonkey for Android, and implement testjs f...
Applied in changeset commit:f6bd4682a17c7709378b221a3577b9a63c1804f3.
zhangxm
10:27 Feature #1265: (gles20) Build dynamic library of spidermonkey for Android, and implement testjs f...
Applied in changeset commit:765ec2290a5c41b409e0b7f43a81584eb7842462.
zhangxm
10:27 Feature #1265 (Resolved): (gles20) Build dynamic library of spidermonkey for Android, and impleme...
Applied in changeset commit:aec6ccac713a0d307303375cbfd8ee5df0711b2b.
zhangxm
10:27 Refactor #1246: Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF
Applied in changeset commit:dfda495409d8588be611b5e364c51bc942e259ee.
dumganhar
10:27 Refactor #1246 (Resolved): Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF
Applied in changeset commit:4a3b4d95866f37409fbb5e1d3b96b28872c17984.
dumganhar
10:27 Feature #1240: Support TIFF format picture
Applied in changeset commit:04350209c1723e07d07a5530cc96030275bb0159.
dumganhar
09:42 Bug #1251 (Closed): (gles20) Add CocosBuilderTest to the test project for VS2008

zhangxm
09:33 Feature #1202: (gles20) Remove CCFileData
Resolve this issue later.
Because it may make engine unstable.
zhangxm
09:30 Feature #1265: (gles20) Build dynamic library of spidermonkey for Android, and implement testjs f...

zhangxm
07:34 Bug #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text
Applied in changeset commit:ae8e038eb360ff8f482c6ccedc7a01fd905cc85c.
dumganhar
07:34 Bug #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text
Applied in changeset commit:d342e388d2e82f354a44840edd55314e67b5a9c8.
dumganhar
07:33 Bug #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text
Applied in changeset commit:b3cd5eb66ad59e6a34453e0b370b3b557e6db17d.
dumganhar
07:33 Bug #1264 (Resolved): CCLabelTTF: wrong string alignment when using utf-8 encoded text
Applied in changeset commit:80365957d1f7efee524f23d52d1d0afee939aef3.
dumganhar
07:33 Feature #1263 (Resolved): (gles20) Build dynamic library of spidermonkey for win32. And add testj...
Applied in changeset commit:061395166e7c63d7b8a405a7c3da9278dc3325a5.
dumganhar
07:26 Feature #1265 (Closed): (gles20) Build dynamic library of spidermonkey for Android, and implement...

zhangxm
06:41 Feature #1202: (gles20) Remove CCFileData

zhangxm
05:53 Refactor #1253 (Closed): Add static method "purgeConfiguration" for CCConfiguration to avoid memo...

zhangxm
05:52 Refactor #1191: (gles20) Update templates for all platforms.

zhangxm
05:52 Refactor #1252 (Closed): (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the re...

zhangxm
05:51 Refactor #1191 (Resolved): (gles20) Update templates for all platforms.

zhangxm
05:50 Refactor #1198 (Closed): Optimize CCTextureCache::removeUnusedTextures()

zhangxm
05:50 Feature #1247 (Closed): Add profiler support for android

zhangxm
05:49 Bug #1215 (Closed): (gles20) Win32 retina cannot work.

zhangxm
05:48 Refactor #1170 (Closed): Remove win32 template of wophone.

zhangxm
04:11 Bug #1216 (Closed): fix JNI leaks

zhangxm
04:11 Bug #1244 (Closed): Memory leak in CCParticleSystem::initWithDictionary()

zhangxm
04:06 Bug #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text

dumganhar
04:04 Feature #1263: (gles20) Build dynamic library of spidermonkey for win32. And add testjs project t...

dumganhar
04:03 Feature #1263: (gles20) Build dynamic library of spidermonkey for win32. And add testjs project t...

zhangxm
04:03 Bug #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text

zhangxm
03:58 Bug #1189 (Closed): CCLabelBMFont updateLabel() optimizations and fixes

zhangxm
03:57 Bug #1157 (Closed): (gles20)Nothing is shown in TMX Orthogonal Test

zhangxm
03:57 Bug #1264 (Closed): CCLabelTTF: wrong string alignment when using utf-8 encoded text
This bug was reported at http://www.cocos2d-x.org/boards/12/topics/11374.
It need be resolved both at master and gles...
dumganhar
03:56 Bug #1137 (Closed): Fixed a memory leak in CCLabelBMFont and sync the implementation of CCLabelBM...

zhangxm
03:56 Bug #1109 (Closed): Add parentheses to remove Xcode warnings

zhangxm
03:55 Bug #1115 (Closed): CCFileUtils::fullPathFromRelativePath() with resolution parameter return erro...

zhangxm
03:26 Feature #1263 (Closed): (gles20) Build dynamic library of spidermonkey for win32. And add testjs ...

dumganhar

2012-05-27

22:48 MenuLayer.cpp
full source bublegum
22:48 MenuLayer.cpp
full source bublegum

2012-05-25

23:40 testfailed.png
Text width miscalculatuin example dkdiablos
23:40 testfailed.png
Text width miscalculatuin example dkdiablos
10:01 Bug #1111: Disable Cleartype for fonts in win32, it can cause nasty artifacts when text is scaled

walzer
10:01 Bug #1110: Enabling point particle systems for qnx port.

walzer
10:01 Bug #1108: Fix some issues in OpenAL implementation of CocosDenshion for qnx

walzer
10:01 Feature #1112: Lua support for blackberry playbook

walzer
10:00 Bug #1139: [gles20 android]Screen becomes black when backing from background

walzer
10:00 Bug #1138: (gles20)Fixed a memory leak in CCTextureCache::addPVRImage.

walzer
10:00 Bug #1137: Fixed a memory leak in CCLabelBMFont and sync the implementation of CCLabelBMFont in g...

walzer
10:00 Bug #1136: (gles20)Fixed some bugs as follows

walzer
10:00 Bug #1115: CCFileUtils::fullPathFromRelativePath() with resolution parameter return error value w...

walzer
10:00 Feature #1114: (gles20)Integrate CCControlExtension and implement corresponding tests

walzer
10:00 Bug #1109: Add parentheses to remove Xcode warnings

walzer
09:59 Feature #1095: (gles20) IOS screen resolution support.

walzer
09:59 Bug #1094: (gles20)CCParticleBatchNode cannot work, nothing will be shown when using it.

walzer
09:57 Refactor #1156: Synchronize CCDirector

walzer
09:57 Bug #1155: Reverted CCDirector singleton to original implementation

walzer
09:57 Bug #1152: [Andorid]PerformanceTest crashed at 1, 2, 5 test cases

walzer
09:57 Bug #1151: [Android]Box2DTest crashed

walzer
09:57 Bug #1150: [Android]RenderTextureTest crashed when running to second test case

walzer
09:57 Bug #1149: [Android]SpriteTest crashed when go to second test case

walzer
09:57 Bug #1148: [Android]LabelTest crashed

walzer
09:57 Bug #1147: [Android]ChipmunkAccelTouchTest crashed

walzer
09:57 Bug #1146: [Android]IntervalTest crashed

walzer
09:57 Bug #1145: [Android]TileMap crashed

walzer
09:57 Bug #1144: [Android]ParallaxTest crashed

walzer
09:57 Bug #1143: [Android]MenuTest crashed

walzer
09:57 Bug #1142: [Android iOS]TouchesTest crashed

walzer
09:57 Bug #1141: [gles20 android]NodeTest crashed in StressTest1 and StressTest2

walzer
09:57 Bug #1140: [gles20 android]ParticleTest crashed

walzer
09:55 Bug #1160: (gles20)Rename 'CGFloat' to 'CCFloat'

walzer
09:55 Bug #1159: (gles20)Updated "CallFuncND + auto remove" test demo.

walzer
09:55 Bug #1158: (gles20)Fixed a bug in CCParticleSystemQuad.

walzer
09:55 Bug #1157: (gles20)Nothing is shown in TMX Orthogonal Test

walzer
09:54 Refactor #1181: Refactor CCRenderTexture

walzer
09:54 Feature #1168: Add CCParticleSystem::getTimeScale()/setTimeScale()

walzer
09:54 Feature #1180: Synchronize CCConfiguration

walzer
09:54 Refactor #1179: Popup a message box when invoking CCAssert() on Android

walzer
09:54 Refactor #1177: Refactor platform

walzer
09:54 Refactor #1170: Remove win32 template of wophone.

walzer
09:54 Docs #1162: cocos2d-x v2.0 migration guide

walzer
09:53 Feature #1194: Merge texturewatcher contributed by NetGragon

walzer
09:53 Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes

walzer
09:53 Feature #1186: Add console window for Win32 application, all debug message output to this console...

walzer
09:53 Bug #1185: [Android]When backing to foreground, will lost texture if it uses sprite batch node

walzer
09:51 Bug #1239: Can not stop effect if play effet with loop mode twice

walzer
09:51 Refactor #1246: Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF

walzer
09:50 Refactor #1178: (gles20)Use macro NS_CC_BEGIN instead of "namespace cocos2d {", NS_CC_END instead...

walzer
09:50 Refactor #1176: (gles20)Change linebreak symbol to UNIX format ('\n'),replace 'tab' with four spa...

walzer
09:50 Refactor #1166: (gles20)Improve CCString and CCArray, optimize CCDictionary.

walzer
09:50 Bug #1165: (gles20)merge pull request #842

walzer
09:50 Bug #1164: (gles20)Add the render mode which uses VBO without VAO in CCParticleSystemQuad

walzer
09:49 Refactor #1204: (gles20) refactor AppDelegate::initInstance()

walzer
09:49 Refactor #1203: (gles20) remove CCFileUtils::setResource(const char* pszZipFileName) and SimpleAu...

walzer
09:49 Refactor #1201: Simplify the usage of writing Android.mk

walzer
09:49 Refactor #1198: Optimize CCTextureCache::removeUnusedTextures()

walzer
09:49 Refactor #1191: (gles20) Update templates for all platforms.

walzer
09:49 Refactor #1190: (gles20) Update lua binding to 2.0

walzer
09:49 Refactor #1188: (gles20) Refactor directory structure

walzer
09:49 Bug #1187: (gles20)spanish(Buen día) cannot be shown completely in CCLabelBMFont unicode test

walzer
09:31 Bug #1216: fix JNI leaks
Applied in changeset commit:e465fd9a9839c3160ad919a2c63a511dc52e9e06.
zhangxm
09:31 Refactor #1198: Optimize CCTextureCache::removeUnusedTextures()
Applied in changeset commit:a51143239d70998bd84646a8acd1e7475adfb3c5.
zhangxm
09:31 Refactor #1198: Optimize CCTextureCache::removeUnusedTextures()
Applied in changeset commit:564a366218133946b625a26c953470da391e7c25.
zhangxm
09:31 Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes
Applied in changeset commit:725103fd1d519bfd87f5ed504a404f92c97c8bf0.
dumganhar
09:31 Feature #1186: Add console window for Win32 application, all debug message output to this console...
Applied in changeset commit:0ea037d6c6c73790adf75f51af3d02faa900739e.
dumganhar
09:31 Refactor #1170: Remove win32 template of wophone.
Applied in changeset commit:5b0d48ccf8a50adc79c984f81946dc2e3c10b6ee.
dumganhar
09:31 Refactor #1170: Remove win32 template of wophone.
Applied in changeset commit:966b3fed43ca19539297371de26dedac8f32285e.
dumganhar
09:31 Refactor #1170: Remove win32 template of wophone.
Applied in changeset commit:3ce1f9b5819f249d6b77ea61f5f3d816e079bbd9.
dumganhar
09:31 Refactor #1170: Remove win32 template of wophone.
Applied in changeset commit:30760e7fa6cffab745b58ec9dc5c0ff4695faa45.
dumganhar
09:31 Feature #1168: Add CCParticleSystem::getTimeScale()/setTimeScale()
Applied in changeset commit:cbb57e24731eaf93a4b6b2e6cbe59afe0627377d.
zhangxm
09:31 Bug #1137: Fixed a memory leak in CCLabelBMFont and sync the implementation of CCLabelBMFont in g...
Applied in changeset commit:7ffe458a80fa5670b84e8f3692923ed2a4404ad6.
dumganhar
09:31 Bug #1137: Fixed a memory leak in CCLabelBMFont and sync the implementation of CCLabelBMFont in g...
Applied in changeset commit:50c08ae280d9fb30d93193e32533155a08f62122.
dumganhar
09:31 Bug #1115: CCFileUtils::fullPathFromRelativePath() with resolution parameter return error value w...
Applied in changeset commit:56c1a78f9867de64a58a0eaf3ad37daa16c8e97e.
zhangxm
09:31 Bug #1115: CCFileUtils::fullPathFromRelativePath() with resolution parameter return error value w...
Applied in changeset commit:ddc1e7a355f9996f012900a89b9accf0cd04705b.
zhangxm
09:31 Bug #1111: Disable Cleartype for fonts in win32, it can cause nasty artifacts when text is scaled
Applied in changeset commit:bb6a36f4c88f059eb5ffbddb320da90066878151.
dumganhar
09:31 Bug #1110: Enabling point particle systems for qnx port.
Applied in changeset commit:3495fc67cf6491e5c211d0e14a1e84447d545658.
dumganhar
09:30 Bug #1108: Fix some issues in OpenAL implementation of CocosDenshion for qnx
Applied in changeset commit:07d65778fbdd16dd823a8c90d6c8f0b39a45183c.
dumganhar
09:25 Refactor #1253: Add static method "purgeConfiguration" for CCConfiguration to avoid memory leak.

walzer
09:25 Feature #1247: Add profiler support for android

walzer
09:25 Bug #1244: Memory leak in CCParticleSystem::initWithDictionary()

walzer
09:25 Feature #1240: Support TIFF format picture

walzer
09:25 Bug #1237: Line number meesage printed by CCAssert is wrong

walzer
09:25 Bug #1236: JniHelper::jstring2string may crash when parameter is null

walzer
09:25 Bug #1232: CCLayerGradient::updateColor() assign wrong value to m_pSquareColors

walzer
09:25 Bug #1230: Calculation of string width may be wrong on iOS

walzer
09:25 Bug #1229: (gles20) android port can not be compiled on ndk android-8 level

walzer
09:25 Refactor #1220: (gles20) Using CCString::stringWithContentsOfFile to get string from lua script f...

walzer
09:25 Bug #1217: EaseActions reverse broken

walzer
09:25 Bug #1216: fix JNI leaks

walzer
09:25 Refactor #1211: (gles20) Translate Chinese comments to English for CCTextureWatcher and CCListView.

walzer
09:25 Refactor #1206: (gles20) Remove some unused files, first release only supports ios, win32 and and...

walzer
09:23 Feature #1240: Support TIFF format picture
Applied in changeset commit:221c75e9fbdf35cb9ed95afe260b8147aa548c8d.
dumganhar
09:23 Feature #1240: Support TIFF format picture
Applied in changeset commit:c964e060a6449631fecf4b9e920131551520e575.
dumganhar
09:23 Feature #1240: Support TIFF format picture
Applied in changeset commit:b8104c1baa6f1f6ac64c2ff978afc8151c33415c.
dumganhar
09:23 Feature #1240 (Resolved): Support TIFF format picture
Applied in changeset commit:ed05b5ba104f97a14534776d694067dbdc55142a.
dumganhar
09:23 Feature #1258: Merge Rolando's testjs into gles20 branch
Applied in changeset commit:c00e5758efe172015531de8d2947f7526e6878c7.
zhangxm
09:23 Feature #1258: Merge Rolando's testjs into gles20 branch
Applied in changeset commit:e7378fdec7805b76e83619b784c7999d6547fd20.
walzer
09:23 Feature #1247: Add profiler support for android
Applied in changeset commit:10496a65fe49e3539abcdc1900757761bdf6336e.
zhangxm
09:22 Feature #1258: Merge Rolando's testjs into gles20 branch
Applied in changeset commit:1addd7006fdeb4450ea20aac5f8e0cb16432111d.
walzer
09:22 Feature #1247: Add profiler support for android
Applied in changeset commit:7ec6dbf7e4d44439b745f343b22bf6b66c176180.
zhangxm
09:22 Refactor #1253: Add static method "purgeConfiguration" for CCConfiguration to avoid memory leak.
Applied in changeset commit:94148bc59726a22a5b286286b737d9d58f21d263.
dumganhar
09:22 Refactor #1253: Add static method "purgeConfiguration" for CCConfiguration to avoid memory leak.
Applied in changeset commit:07572ba6514aa61ee17cd12510d5aed0a75ef0b1.
dumganhar
09:22 Refactor #1252: (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the real screen...
Applied in changeset commit:d38353bfd2aa645c6b01b5c85e7a2b439a9580cd.
dumganhar
09:22 Refactor #1252: (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the real screen...
Applied in changeset commit:3e4d6c7686b6802a354860c64a1cc9500f043522.
dumganhar
09:22 Bug #1251: (gles20) Add CocosBuilderTest to the test project for VS2008
Applied in changeset commit:38ccc0bde67c8eb5ae6c5d41c6e58dfee6821e84.
dumganhar
09:22 Bug #1251: (gles20) Add CocosBuilderTest to the test project for VS2008
Applied in changeset commit:2fbc9706f029aa849be57e222ff352929bf0534d.
dumganhar
09:22 Bug #1244: Memory leak in CCParticleSystem::initWithDictionary()
Applied in changeset commit:281beb53301442293669e030368d6a92eea82587.
dumganhar
09:22 Bug #1244: Memory leak in CCParticleSystem::initWithDictionary()
Applied in changeset commit:89329d561779edc84e79b24c639d54f1ccead430.
dumganhar
09:22 Feature #1205: (gles20) Add ccbreader and test case for CocosBuilder
Applied in changeset commit:24ebb9fc3623a1f2228ceba416a60e3fe60ee74c.
walzer
09:22 Bug #1216: fix JNI leaks
Applied in changeset commit:9a038e35a3aa6ffc5bc436e46aa97ecde748b064.
zhangxm
09:22 Bug #1215: (gles20) Win32 retina cannot work.
Applied in changeset commit:2ba8149417fe4c913504e7b41b4c36f92fe62260.
dumganhar
09:22 Bug #1215: (gles20) Win32 retina cannot work.
Applied in changeset commit:3d05aa9074b7f98726489df5b3444b91a8f54987.
dumganhar
09:22 Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes
Applied in changeset commit:1ea3bb115ae7db4d77376f8924109f567a058608.
dumganhar
09:22 Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes
Applied in changeset commit:d58b9ddabbbe993e7af2f9f0746c9e3e6858e319.
dumganhar
09:22 Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes
Applied in changeset commit:ddba36a758a272fd2680494b03f63546ccd611aa.
dumganhar
09:22 Bug #1257: Logic of CCGrabber.cpp is not the same as iphone version

walzer
09:21 Feature #1258: Merge Rolando's testjs into gles20 branch

walzer
09:21 Refactor #1252: (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the real screen...

walzer
09:21 Bug #1251: (gles20) Add CocosBuilderTest to the test project for VS2008

walzer
09:21 Bug #1215: (gles20) Win32 retina cannot work.

walzer
09:21 Feature #1202: (gles20) Remove CCFileData

walzer
09:21 Feature #1205: (gles20) Add ccbreader and test case for CocosBuilder

walzer
09:21 Bug #1212: (gles20) TMXBug787Test crash.

walzer
09:21 Bug #756: CCMenu can't be initialized by empty menu
Applied in changeset commit:39ee81cc2d898b45a6b0bd661fe05dc863f8e9a3.
dumganhar
09:21 Bug #756: CCMenu can't be initialized by empty menu
Applied in changeset commit:7b999c08bcbe4481cfe48fd15e6cc40775cde448.
dumganhar
09:21 Feature #939: Add create qnx project script
Applied in changeset commit:f56c61013dc6f772a3aa3f2afce53aec345bd768.
dumganhar
09:21 Feature #939: Add create qnx project script
Applied in changeset commit:98105faa1882ef434551838f6a001bccf4561150.
dumganhar
09:21 Bug #506: create-android-project.bat not working when paths contain space!
Applied in changeset commit:287fe2132b4fa56957ce6550925fec3e15d923c2.
zhangxm
09:20 Bug #880: playEffect repeatly can't work on bada platform
Applied in changeset commit:796052526b633d18c0062d42e37a1c2e42d8980b.
dumganhar
09:20 Bug #880: playEffect repeatly can't work on bada platform
Applied in changeset commit:6a58e9791dfdbd238973196d3fc86a2c82a498be.
dumganhar
09:18 Bug #662: [marmalade] SimpleAudioEngine::playEffect() assertion bug
Applied in changeset commit:034ed1911ede7b14ae9940c400d1ee7371aa2cbd.
walzer
08:29 Bug #219: Draw texture by function CCTexture2D::drawAtPoint directly,the game will crash

walzer
08:29 Bug #216: Accelerometer has not effect

walzer
08:29 Bug #215: usage of for loop error in CCTexture2d.cpp

walzer
08:29 Bug #213: helloworld run error on iphone emulator

walzer
08:29 Feature #210: support accelerometer

walzer
08:29 Feature #208: Run tests on iphone

walzer
08:29 Feature #207: compute correct frame of status bar

walzer
08:29 Feature #206: support device orientation

walzer
08:29 Bug #205: VS2010 link error at libpng and other third party libraries

walzer
08:29 Bug #201: the program must not crash down when load textures failed

walzer
08:29 Feature #197: add a sample code of TileMap

walzer
08:29 Bug #194: CCLOG doesn't work.

walzer
08:29 Feature #193: document of helloworld

walzer
08:29 Feature #192: helloworld

walzer
08:29 Feature #191: create Android.mk for cocos2d and test

walzer
08:29 Bug #190: jpeg_create_decompress in CCXUIImage_win32.cpp trigger an "unhandled exception"

walzer
08:29 Bug #187: cocos2d-win32 works slow on some particular machine

walzer
08:29 Feature #186: porting template to win32

walzer
08:29 Bug #184: cocos2dx-win32 don't support setDeviceOrientation

walzer
08:29 Feature #183: Add libpng libjpg libxml2 zlib to platform/third_party

walzer
08:29 Feature #181: port Cocos2dSimpleGame to win32

walzer
08:29 Feature #180: porting CocosDenshion to win32

walzer
08:29 Feature #179: porting TestAudioEngine to win32

walzer
08:29 Feature #178: porting Box2D to win32

walzer
08:29 Feature #177: porting chipmunk to win32

walzer
08:29 Feature #176: porting test_uphone to win32

walzer
08:19 Bug #356: [android] CCLabelTTF::initWithString crashed

walzer
08:19 Bug #355: [win32] CCLabelTTF doesn't support line breaks and wrapping words

walzer
08:19 Feature #353: support jpg on android

walzer
08:19 Bug #352: [ios] ccRemoveHDSuffixFromFile & CCFileUtils::getDoubleResolutionImage isnot work

walzer
08:19 Bug #351: CCLabelTTF cannot automatic line break on iphone

walzer
08:19 Bug #350: TransitionsFade flickers on both android & iphone

walzer
08:19 Bug #349: deal with plist files in binary format

walzer
08:19 Bug #348: [uphone] CCLabelTTF blur if color = white and fontSize < 24

walzer
08:19 Feature #347: Support custom TTF fonts

walzer
08:19 Bug #345: the invoking in EGLView::viewWithFrame is odd

walzer
08:19 Feature #344: add APP_ABI := armeabi armeabi-v7a to improve the performance on some devices

walzer
08:19 Bug #343: CCMenu::alignItemsVerticallyWithPadding(0.00) sometimes leave a line in one pixel

walzer
08:19 Bug #341: CCTMXFiledMap crashed when a child isnot the obj of CCTMXLayer

walzer
08:19 Feature #336: refactor platform_support layer

walzer
08:19 Bug #333: Can not compile test.android under linux

walzer
08:19 Feature #332: upgrade tests from 0.99.4 to 0.99.5

walzer
08:19 Bug #331: CocosDenshionTest failed on iphone simulator

walzer
08:19 Bug #329: Infinite loops in CCBMFontConfiguration::parseConfigFile

walzer
08:19 Bug #328: By default, pop up a err dialog when loading textures failed

walzer
08:19 Bug #325: compile error on ios3.0 sdk

walzer
08:19 Feature #323: internationalization support

walzer
08:19 Feature #322: FPS control on win32

walzer
08:19 Bug #320: illegible characters when showing Chinese UTF8 chars in CCLabelTTF

walzer
08:19 Feature #321: fps controller on android

walzer
08:19 Feature #317: wrap input box for game dev

walzer
08:19 Feature #316: resolution auto adjustment

walzer
08:19 Bug #314: The view location is wrong when set DeviceOrientation with kCCDeviceOrientationLandscap...

walzer
08:19 Bug #312: Label display wrong effect when the string is Chinese.

walzer
08:19 Feature #311: cocosdenshion on android

walzer
08:19 Bug #310: update cocosdenshion on uphone and win32

walzer
08:18 Bug #309: App crash when surface re-created

walzer
08:18 Feature #307: merge TestAudioEngine into tests, get rid of MFC on win32 port

walzer
08:18 Bug #306: invoking CCDirector::sharedDirector()->end() in schedule leads to crashes

walzer
08:18 Bug #304: framerate control in CCDisplayLinkDirector::preMainLoop() isn't punctual

walzer
08:18 Feature #302: cocos2d-x template in Xcode

walzer
08:18 Bug #301: add info.plist to HelloWorld & tests

walzer
08:18 Feature #300: wizard for Visual C++ 2008 Express

walzer
08:18 Feature #299: fix comiple error for branch upto-0.99.5

walzer
08:18 Bug #298: Wizard For VS on win32 doesn't create Resource folder

walzer
08:18 Feature #297: move the window creation for multi-platforms into engine internal

walzer
08:18 Bug #296: TestAudioEngine compliation error without vs2008sp1

walzer
08:18 Feature #294: impliment CCParticleSystemPoint on every platform

walzer
08:18 Feature #292: update other files in root path to 0.99.5

walzer
08:18 Feature #290: update Textures to 0.99.5

walzer
08:18 Bug #289: clean all warnings at compilation

walzer
08:18 Feature #271: update to 0.99.5

walzer
08:18 Bug #270: "segmentation fault" at game exit

walzer
08:18 Bug #269: can not compile cocos2d-x based on iOS3

walzer
08:18 Bug #265: compile error when enable CC_XXX_DEBUG_DRAW switchs in ccConfig.h

walzer
08:18 Bug #264: memory leak when CCTexture2D::initWithString

walzer
08:18 Bug #263: Compilation error while enabling CC_SPRITE_DEBUG_DRAW

walzer
08:18 Feature #260: Integrate HelloWorld.android to HelloWorld

walzer
08:18 Bug #259: Tests can not build by ndk-r5

walzer
08:18 Bug #258: Move FileUtils.h from path "support/file_support" to path "include"

walzer
08:18 Feature #257: add content to .gitignore

walzer
08:18 Bug #256: The build_native.sh has a bug

walzer
08:18 Feature #255: write shell script for tests

walzer
08:18 Feature #254: specify project target

walzer
08:18 Bug #253: TileMapTest in test.exe crashes in Windows 7

walzer
08:18 Bug #252: EAGLView.mm bug

walzer
08:18 Bug #250: HelloWorld crash in sdk4.2 and ipad 4.2

walzer
08:18 Bug #248: crashed in CCSprite::setDisplayFrame

walzer
08:18 Feature #247: [android] support multitouch

walzer
08:18 Feature #246: implement CCLOG()

walzer
08:18 Bug #243: memory leak!

walzer
08:18 Feature #242: support accelerometer on android

walzer
08:18 Feature #241: implement cocosDenshion in cpp on iphone

walzer
08:18 Bug #240: CCSequence(..., CCHide::action, NULL) break down on both win32 & iOS4.2

walzer
08:18 Bug #238: HelloWorld & tests has build error on CCFileUtils::getFileData

walzer
08:18 Bug #235: SimpleAudioEngine could not play background music with repeating

walzer
08:18 Bug #234: TestAudioEngine build error

walzer
08:18 Bug #229: there's no main.m in HelloWorld/iphone

walzer
08:18 Bug #231: win32 HelloWorld can't run stand alone without VC++ enviroment

walzer
08:18 Feature #224: multitouch support on iphone

walzer
08:18 Bug #225: VS 2008 Wizard can't create cocos2d-x app project from main menu

walzer
08:18 Feature #223: integrate cocos2d-bada branch to master

walzer
08:18 Feature #222: merge different HelloWorld to one directory just like "tests"

walzer
08:17 Feature #220: run other tests on android

walzer
08:17 Refactor #466: Refactor CCFileUtils for the new packing approach on wophone

walzer
08:17 Feature #465: CCAsyncObject & CCTextureCache::addImageWithAsyncObject, addImageAsync

walzer
08:17 Docs #464: Add test case for save/read file

walzer
08:17 Bug #462: no applicationDidEnterBackground / applicationWillEnterBackground on Android

walzer
08:17 Bug #460: cocos2dx + box2d template cannot find libxml2.dylib

walzer
08:17 Bug #459: [win32] the project create by template for vs use the RuntimeLibrary MTd, different wit...

walzer
08:17 Bug #457: Retaining an CCObject with texture will cause program crashes at exiting

walzer
08:17 Feature #456: Integrate libcurl

walzer
08:17 Feature #455: implement CCUserDefault for data persistence

walzer
08:16 Feature #454: Modify the including path of Box2D genereated by win32 template

walzer
08:16 Bug #453: Android Cocosdenshion can't replace background music

walzer
08:16 Feature #450: cocos2d-x only supports RGBA888

walzer
08:16 Feature #449: Remove the code of support mac platform

walzer
08:16 Bug #448: CCCallFuncO crashes

walzer
08:16 Bug #447: really exit application when "x" button is clicked

walzer
08:16 Bug #446: interval test and menu test is not working right now

walzer
08:16 Refactor #445: invoke waveOut APIs directly in CocosDenshion

walzer
08:16 Feature #444: Wrap vibration APIs

walzer
08:16 Feature #443: implement CCKeypadDelegate on android

walzer
08:16 Feature #442: implement CocosDenshion on airplay port

walzer
08:16 Feature #441: Initialize pointer in construction & detect pointer value in destruction

walzer
08:16 Bug #440: can't show MessageBox when imageFromFile can't find file

walzer
08:16 Feature #439: all file reading pass though CCFileUtils::getFileData

walzer
08:16 Bug #438: MotionStreak Test Crash on device

walzer
08:16 Bug #437: xcode3 templates doesn't contain CCSAXParser.cpp & .h

walzer
08:16 Bug #436: when CCTextureCache::addImage load a big img ,CCMutableDictionary::setObject crash!

walzer
08:16 Bug #435: CocosDenshion crashes at foreground/background switching

walzer
08:16 Bug #432: CCNode:schedule crashes at program exiting if this object is holden by AppDelegate

walzer
08:16 Refactor #434: Refactor class CCFileUtils

walzer
08:16 Bug #431: [android] ParticleTest (ParticleFlower) on G3 can't show the particles

walzer
08:16 Bug #430: [android] debug message notify the message "called unimplement OpenGL ES API"

walzer
08:16 Bug #429: Effect is wrong when the value of defaultAlphaPixelFormat in CCTexture2D is kCCTexture2...

walzer
08:16 Bug #428: Function addChild low efficiency

walzer
08:16 Refactor #427: refactor CCTMXXMLParser with multi-platform CCSAXParser design

walzer
08:16 Bug #424: open vs2010.sln says can not open CCamera.cpp

walzer
08:16 Bug #423: fix compilation warnings when COCOS2D_DEBUG = 2

walzer
08:16 Bug #422: the 2nd point in multi-touch isn't located to the correct coordinate

walzer
08:16 Feature #421: add a template & new project script for android

walzer
08:16 Bug #420: CCSprite::spriteWithFile() returns a valid object when the sprite isn't present

walzer
08:16 Bug #419: The test case TMXIsoVertexZ in TileMapTest has wrong effect on ios

walzer
08:16 Feature #418: add copyright of Riq & original author to each file

walzer
08:16 Bug #417: no touchEnd when the mouse move out from the window

walzer
08:16 Bug #416: TileMapTest(TMX anchorPoint Test) has 1pixel gap beteen two quad on G2 G3 G7

walzer
08:16 Feature #415: Make All xxxFromFile can accept related path

walzer
08:16 Bug #410: xcode3 template, cannot find libxml from header search paths in release build

walzer
08:16 Feature #411: support .plist format outputed by zwoptex in the last version

walzer
08:16 Bug #409: rename cocos2d::NSArray to avoid the conflict on ios

walzer
08:16 Bug #408: memory leak in CCImage::_initWithPngData

walzer
08:16 Bug #407: replace "ccGL.h" with "CCGL.h" in CCamera.cpp, for case-sensitive systems

walzer
08:16 Bug #406: CCConfiguration::checkForGLExtension(const string&) crashes sometimes

walzer
08:15 Bug #405: CocosDenshion test, BGM isn't paused after I tap HOME key

walzer
08:15 Bug #404: HiResTest is not perfect on HVGA/Retina yet

walzer
08:15 Feature #403: change UIEvent to CCEvent

walzer
08:15 Bug #401: VC template for 2010 OutputDir error

walzer
08:15 Bug #400: CCamera.cpp -> CCCamera.cpp, keep the same to cocos2d-iphone

walzer
08:15 Bug #399: [android] HelloWorld crashes when touch the screen

walzer
08:15 Feature #398: xcode4 templates

walzer
08:15 Docs #397: How does CCFileUtils::fullPathFromRelativePath work on multi-platforms

walzer
08:15 Feature #396: remove ccxScopedPtr & ccxScopedArray

walzer
08:15 Feature #395: [win32] make AppDelegate.cpp created by VS wizard portable without any modification

walzer
08:15 Feature #394: upgrade to follow cocos2d-iphone 1.0.0rc3

walzer
08:15 Feature #393: use full version of libxml2, with xmlXPath.. serial methods

walzer
08:15 Bug #392: border of sprite debug draw isn't scaled if enableRetinaDisplay(true)

walzer
08:15 Bug #391: CCSpriteFrameCache not support .plist files which format is not 0

walzer
08:15 Feature #390: Implement performance test

walzer
08:15 Docs #389: document and sample code of writing games in multi-resolution

walzer
08:15 Feature #388: update the template for iOS

walzer
08:15 Feature #387: move platform_support into cocos2dx/platform

walzer
08:15 Bug #386: [wophone] resolve the compile conflict on wophone sdk

walzer
08:15 Bug #385: [ios] impliment ccos2d::CCLog

walzer
08:15 Bug #383: [wophone]The approach which handle left soft-key clicked is not work

walzer
08:15 Docs #382: write an article to discribe how does CCLabelTTF::labelWithString work

walzer
08:15 Bug #381: Merge cocos2dx/platform/iphone modification to platform_support/src/ios

walzer
08:15 Feature #379: integrate airplay sdk port

walzer
08:15 Feature #378: Rename prefix "CCX" to "CC", "uphone" to "wophone" on template for vs2008

walzer
08:15 Feature #377: [wophone]Replace the word "uphone" with "wophone"

walzer
08:15 Bug #376: test CCLOG on different platforms

walzer
08:15 Feature #375: rename NS*

walzer
08:15 Bug #374: [android] replace the method for EGL rendering context lost

walzer
08:15 Feature #373: [win32] Disable PVRFrame window when cocos2d running

walzer
08:15 Bug #371: A layer can't registered as a StandardTouchDelegate when touch event is handling

walzer
08:15 Bug #367: [android]Android.mk of HelloWorld and tests depends on alphabet order

walzer
08:15 Feature #365: Move Application from Application code to Cocos2dx/platform/ccxApplication

walzer
08:15 Feature #364: [android]CCLabelTTF can't treat line breaks and wrapping correctly.

walzer
08:14 Feature #363: [ios] CCLabelTTF can't treat line breaks and wrapping correctly.

walzer
08:14 Feature #359: Modify Templates for adapt 0.8

walzer
08:14 Bug #357: [uphone]CCLabelTTF doesn't support words contain line breaks.

walzer
08:14 Feature #358: [android]Auto scale HVGA resource to WVHA

walzer
08:12 Bug #523: [all] CCParticleSystemQuad::particleWithFile can't work correctly

walzer
08:12 Bug #522: CCSpriteFrameCache::addSpriteFramesWithFile(const char *pszPlist) crashed

walzer
08:12 Bug #521: the effect of PageTurn3D is curious

walzer
08:12 Bug #518: CCScheduler::unscheduleAllSelectors() uses tHashSelectorEntry in wrong way

walzer
08:12 Bug #516: Undefined Behaviour in ccCArray.h (signed / unsigned conversion)

walzer
08:12 Feature #515: CCSpriteFrameCache::addSpriteFramesWithFile() should cache the result

walzer
08:12 Bug #513: CCProgressTimer doesn't work with CCSpriteFrameCache

walzer
08:12 Bug #512: fix warnings in /Wall flag

walzer
08:12 Bug #511: The effect of showing texture with CCRenderTexture is incorrect

walzer
08:12 Bug #510: [android] The tests will be killed when power down

walzer
08:12 Bug #509: [all] Change Helloworld use UI rotate to landscope

walzer
08:12 Bug #508: [ios]Problem in running test in Retina resolution

walzer
08:12 Bug #507: RenderTextureTest failed in some android devices

walzer
08:12 Bug #506: create-android-project.bat not working when paths contain space!

walzer
08:12 Bug #505: TextField doesn't call onTextFieldDetachWithIME on iPad when click "hide" on soft keyboard

walzer
08:12 Bug #504: Consistency of new box2d project & new chipmunk project

walzer
08:12 Feature #503: upgrade chipmunk from 5.1 to 5.3.4, keep sync with cocos2d-iphone

walzer
08:12 Bug #502: Can CCConfiguration singleton don't be so ugly?

walzer
08:12 Bug #501: [android] The project created by android template have same package name

walzer
08:12 Feature #500: Separate performance test from the tests project

walzer
08:12 Bug #499: [all] CCRGBAProtocol isn't inherited and implemented in CCMenuItemSprite

walzer
08:11 Bug #497: [android] soft keyboard stays shown if the project invokes CCTextFieldTTF

walzer
08:11 Feature #496: support Android 3.0

walzer
08:11 Bug #495: Memory leak of CCFileUtils::getWriteablePath()

walzer
08:11 Bug #494: Error function name of Cocos2dxActivity::setPackgeName()

walzer
08:11 Bug #493: [ios] The return value of CCFileUtils::getWriteablePath() is not end with '/'

walzer
08:11 Bug #492: [win32] Function CCFileUtils::fullPathFromRelativeFile forget consider the path separat...

walzer
08:11 Bug #491: Unsafe cycle in CCScheduler::unscheduleAllSelectors

walzer
08:11 Bug #490: [android] TextInputTest show words on soft keyboard detach, instead of each key pressed

walzer
08:11 Feature #489: [win32] Use GetCurrentDirectory instead of GetModuleFileName in CCFileUtils_win32.cpp

walzer
08:11 Bug #488: CCUserDefault crash on android 2.2

walzer
08:11 Bug #486: transition test FlipX, FlipY, FlipAngular, ZoomFlipXxx flickers on ios simulator&device

walzer
08:11 Feature #487: [wophone] Implement the function CCFiltUtils::getWriteablePath() on wophone

walzer
08:11 Bug #485: [wophone] Modify the approach of FPS control on wophone

walzer
08:11 Bug #483: trace the memory leak on all platforms

walzer
08:11 Bug #484: CCTextureAtlas::initWithTexture() may cause memory leak

walzer
08:11 Feature #482: [wophone] Modify the resource data path for the new WoPhone-SDK

walzer
08:11 Bug #481: [wophone] After power down & up, backlight will turn off automaticlly if there's no ope...

walzer
08:11 Feature #480: add template for airplay

walzer
08:11 Feature #477: Set default ndk version to r5

walzer
08:11 Bug #475: CCImage::initWithString return true even if the bitmap hasn't been initialized

walzer
08:11 Feature #474: [ios] CCDirector Rotate oritation support RootViewControler

walzer
08:11 Bug #473: [ios] auto scale feature can't work on ios

walzer
08:11 Bug #471: invoke CCFileUtils::setResourcePath may cause loading texture for ParticleSystem failed

walzer
08:11 Refactor #472: Refactor duplicated modules under cocos2dx/platform

walzer
08:11 Bug #470: use GAME_ROOT or other words instead of HELLOWORLD_ROOT in anroid new projects

walzer
08:11 Feature #468: Implement CCProfiler & CCProfilingTimer

walzer
08:11 Bug #467: CCLayer:m_eTouchDelegateType = ccTouchDeletateAllBit all the time

walzer
08:11 Feature #479: [airplay] wrap text input message to CCIMEDispatcher

walzer
08:11 Feature #478: [wophone] wrap text input message into CCIMEDispather

walzer
08:10 Bug #577: CCReverseTime crash

walzer
08:10 Bug #576: some CCMutableDictionary methods must return _KeyT instead of std::string

walzer
08:10 Bug #571: adding or removing nodes in ccTouchesXxx methods cause CCTouch param invalid

walzer
08:10 Bug #572: CCSet::removeObject has no effect probably

walzer
08:10 Bug #573: CCLayerColor does not init its m_tColor, which will show random color

walzer
08:10 Bug #570: hidden nodes still receive the messages

walzer
08:10 Bug #569: ChipmunkTest Sensors crashes in a few seconds

walzer
08:10 Bug #552: CCTextureCache::removeTextureForKey(const char *textureKeyName) not work as expected

walzer
08:10 Bug #551: Check the project dependence in visual studio solutions

walzer
08:10 Bug #549: [Android] Cocos2dxSound::playSound() can not play effect for the first time of every ef...

walzer
08:10 Feature #548: Export CCConfiguration with CC_DLL

walzer
08:10 Bug #547: [Android]CCLabelTTF::initWithString(const char*, CCSize, CCTextAlignment, const char*, ...

walzer
08:10 Bug #546: [iOS] When the height is 0, CCLabelTTF::labelWithString() works not correct

walzer
08:10 Bug #545: [Wophone] The effect of ChipmunkTest is wrong.

walzer
08:10 Bug #544: The effects of some test case of TransitionTest are wrong when use auto scale on Androi...

walzer
08:10 Bug #543: The effect of EffectTest is wrong when use auto scale on Android and Wophone

walzer
08:10 Bug #542: [android]SimpleAudioEngine::setBackgroundMusicVolume() not work when background music c...

walzer
08:10 Feature #540: add RootViewController into xcode templates

walzer
08:10 Bug #539: games on wophone wvga devices may failed on reading resources from zip pkg probably

walzer
08:10 Feature #538: xcode template for cocos2d-x lua project

walzer
08:10 Feature #537: [win32] Update PVRFrame lib to version 2.8 for ATI Graphic card newer driver

walzer
08:10 Feature #536: Integrate Jirka Fajfr's PVR Texture into master

walzer
08:10 Refactor #535: [android] don't use skia to draw string

walzer
08:10 Feature #534: don't raise compile error if ios project includes CCImage.cpp & CCFileUtils.cpp

walzer
08:10 Bug #532: [android] GLSurface no response when click touch screen long time

walzer
08:10 Bug #531: Change the usage of (xxx != NULL) to determine if the pointer is null

walzer
08:10 Bug #530: [android] BitmapDC::getTextExtentPoint() crashed on android 3.0

walzer
08:10 Feature #529: add static node() method to CCLayerColor & CCLayerGradient

walzer
08:10 Refactor #528: refactor lua support

walzer
08:10 Feature #527: lua support

walzer
08:09 Bug #526: [all] glScissior can't works correctly when use autoscale function

walzer
08:09 Bug #525: [android] CCNode has warning when compile

walzer
08:09 Bug #524: CCFileUtils::dictionaryWithContentsOfFile() can't parse special plist format

walzer
08:09 Feature #568: upgrade files under root to rc3

walzer
08:09 Feature #567: upgrade some files under platform to rc3

walzer
08:09 Feature #566: upgrade touch_dispatcher to rc3

walzer
08:09 Feature #565: upgrade tileMap_parallax_nodes to rc3

walzer
08:09 Feature #564: upgrade textures to rc3

walzer
08:09 Feature #563: upgrade support to rc3

walzer
08:09 Feature #562: upgrade sprite_nodes to rc3

walzer
08:09 Feature #561: upgrade particle_nodes to rc3

walzer
08:09 Feature #560: upgrade misc_nodes to rc3

walzer
08:09 Feature #559: upgrade menu_nodes to rc3

walzer
08:09 Feature #558: upgrade layers_scenes_transitions_nodes to rc3

walzer
08:09 Feature #557: upgrade label_nodes to rc3

walzer
08:09 Feature #556: upgrade effects to rc3

walzer
08:09 Feature #555: upgrade effects to rc3

walzer
08:09 Feature #554: upgrade base_nodes to rc3

walzer
08:09 Feature #553: upgrade actions to rc3

walzer
08:09 Feature #574: upgrade tests to rc3

walzer
08:07 Bug #683: getPackageNameJNI() and getCurrentLanguageJNI() return invalid pointer

walzer
08:07 Bug #680: CCTouchDispatcher::rearrangeHandlers() crash

walzer
08:07 Feature #679: bind lua to CocosDenshion

walzer
08:07 Feature #678: Add private constrcutor for CCArray

walzer
08:07 Refactor #677: Pass arguments by reference if possible

walzer
08:07 Feature #676: add more languages into CCApplication::getCurrentLanguage()

walzer
08:07 Bug #675: Memory leak in CCLayer when using accelerometer

walzer
08:07 Bug #674: games crash on Samsung Galaxy S2

walzer
08:07 Feature #672: Implements copyWithZone() for CCShow & CCHide

walzer
08:07 Feature #670: [android] pause & resume effect playing when activity is paused & resumed

walzer
08:07 Feature #669: to realize the function of saving the screenshot

walzer
08:07 Bug #668: CCLabelBMFont display 4 characters in a square per character block in retina

walzer
08:07 Bug #667: AppDelegate::applicationDidEnterBackground isn't invoked on ios

walzer
08:07 Bug #666: uname does not allow option '-o'

walzer
08:07 Feature #665: add test for RenderTexture::saveBuffer()

walzer
08:07 Refactor #664: Use version 1.0.93 of tolua++

walzer
08:07 Docs #663: add doxygen comments to methods in CCScriptSupport.h

walzer
08:07 Bug #661: fix TMXTiledMap for Retina mode iPhone

walzer
08:07 Bug #662: [marmalade] SimpleAudioEngine::playEffect() assertion bug

walzer
08:07 Bug #660: [iOS] CCLabelBMFont image error in retina display

walzer
08:07 Feature #659: support TMXLayerAttribZlib in CCTMXXMLParser

walzer
08:07 Bug #658: xcode3 template should create AppDelegate.cpp/.h instead of ${PROJECT_NAME}AppDelegate....

walzer
08:07 Bug #657: Latest git version was broken

walzer
08:07 Refactor #656: [android] refactor CCFileUtils, make it support read data from directory other tha...

walzer
08:07 Bug #655: [android]CCLabelTTF don't draw all characters, it may lost the last chars

walzer
08:07 Feature #653: add CCScheduler::unscheduleScriptFunc()

walzer
08:07 Docs #651: add CCFileUtils to doxygen api document

walzer
08:07 Refactor #652: refactor char* JniHelper::jstringtochar()

walzer
08:07 Feature #650: integrate CCParallaxNodeExtra to extension repo

walzer
08:07 Feature #649: the user could save any domain of the render texture

walzer
08:07 Bug #648: savebuffer may crash on some machines like Motorola Defy

walzer
08:07 Feature #647: add a method to set search path of lua script

walzer
08:07 Bug #646: CCMenuItemSprite can't set AnchorPoint

walzer
08:07 Feature #645: update to cocos2d-iphone v1.0.1

walzer
08:06 Bug #644: CCSpriteBatchNode::removeAllChildrenWithCleanup() not work as expected

walzer
08:06 Feature #643: swap Accelerometer input x/y according to the orientation

walzer
08:06 Bug #642: CCImage_ios.mm should be modified for saving image

walzer
08:06 Feature #641: the user could save buffer to any path

walzer
08:06 Bug #640: the image read from rendertexture is upseted

walzer
08:06 Feature #638: Add support for pvr ccz format

walzer
08:06 Bug #639: m_PositionInPixels isn't correctly initialized

walzer
08:06 Bug #637: Create resources folder instead of resource in create-android-project.sh

walzer
08:06 Bug #636: CCTextureCache::textureForKey() can't find the right texture

walzer
08:06 Bug #634: require "xxx.lua" in lua script file raise "buffer too small" error on win32

walzer
08:06 Bug #635: update marmalade xcode project

walzer
08:06 Feature #633: add loop feature to SimpleAudioEngine::playEffect(const char*, int)

walzer
08:06 Feature #632: [win32]Update the visual studio template for lua supported

walzer
08:06 Bug #631: [android] TextInputTest crash when input nothing

walzer
08:06 Feature #630: To realize the buffer-saving function in CCRenderTexture

walzer
08:06 Bug #629: pass eImgFmt to initWithImageData in initWithImageFile

walzer
08:06 Bug #628: CCMutableArray::arrayWithObjects should autorelease array object

walzer
08:06 Bug #627: [android]RenderTextureZbuffer crashes when return to foreground

walzer
08:06 Bug #626: [marmalade] Application doesn't terminate on exit

walzer
08:06 Bug #625: [android]test_image_rgba4444.pvr.gz can not packed into apk

walzer
08:06 Bug #624: CCLabelTTF::setString("\n\n\n") crashes on android

walzer
08:06 Refactor #623: refactor Cocos2dJni.cpp

walzer
08:06 Docs #622: comment CCUserDefault in doxygen format

walzer
08:06 Feature #621: Implement Texture2dTest in tests project

walzer
08:06 Feature #620: [win32] change lua library to static lib

walzer
08:06 Bug #619: CCFadeTo may crashed on android

walzer
08:06 Bug #618: [android] HelloWorld & tests crash when x is clicked

walzer
08:06 Refactor #616: Use tinyxml to parse plist file

walzer
08:06 Bug #615: CCLOG may crash in LuaEngineImpl

walzer
08:06 Bug #614: If move events happen more times, lua may crash

walzer
08:06 Feature #613: Call executeCallFuncN instead of executeCallFunc in CCMenuItem::activate()

walzer
08:06 Feature #612: Export CCNode::getContentSizeInPixels & setContentSizeInPixels to lua

walzer
08:06 Feature #611: Add some methods in CCMenuItemLabel & CCMenuItemToggle for lua

walzer
08:06 CCButton.h
Cookiebit
08:06 CCButton.h
Cookiebit
08:06 Feature #610: [Android]Remove the support of ndk-r4

walzer
08:06 Bug #609: Retain & Release CCObject in CCSet

walzer
08:06 Bug #608: CCRenderTexture cannot show textures after sleep and wake-up.

walzer
08:06 Bug #607: The test case bug350 crashes on iOS

walzer
08:05 Bug #604: test.xcodeproject miss Summary & Info in xcode4

walzer
08:05 Bug #606: [wophone] The test case PageTransitionForward in TransitionsTest have wrong effect

walzer
08:05 Bug #605: add CC_DLL to methods in CCNS.h

walzer
08:05 Bug #603: TMX GID objects crash

walzer
08:05 Feature #601: use Chipmunk v5.3.5

walzer
08:05 Bug #602: TMX Orthogonal test has not picture

walzer
08:05 Bug #600: incorrect memory allocation on airplay

walzer
08:05 Bug #599: orientation is wrong in ios tests

walzer
08:05 Bug #597: ChipmunkTest "MainMenu" item isn't at the right-bottom corner, and clicked without effect

walzer
08:05 Feature #584: upgrade to cocos2d-iphone 1.0.0-final

walzer
08:05 Bug #583: playBackgroundMusic("background-music-aac.wav", true) has no effect on win32

walzer
08:05 Refactor #582: use libpng instead of CIwImage in CCImage_airplay.cpp

walzer
08:05 Feature #581: Change return type of xxxAction::reverse() to it's own type

walzer
08:05 Bug #580: ShuffleTilesTest of EffectTest crash

walzer
08:05 Bug #579: The button for back and forward of TransitionTest lost

walzer
08:05 Bug #578: The test case of ParticleTest of dibian & LavaFlow have not picture, the effect of Part...

walzer
08:03 Feature #887: define GL_GLEXT_PROTOTYPES = 1 automatically when compile on ndk r7

walzer
08:03 Feature #886: Make SimpleAudioEngine support Pitch, Pan, Gain

walzer
08:03 Bug #885: SimpleAudioEngine::setEffectVolume() don't take effect immediately on android

walzer
08:03 Bug #884: CocosDenshion may crash on android simulator

walzer
08:03 Docs #882: Write a document describes some cautions about using pthread

walzer
08:03 Bug #883: Crash on SpriteTest

walzer
08:03 Docs #881: Write a document describes building android ndk project with ndk-r7

walzer
08:03 Bug #880: playEffect repeatly can't work on bada platform

walzer
08:03 Refactor #879: use CCAssert() instead of assert()

walzer
08:03 Bug #877: Screen shift down after wake-up, on android Pixelflinger

walzer
08:03 Docs #878: Write a document describe how to build project for x86 android

walzer
08:03 Bug #865: CocosDenshion should pause all effect when the game is going to background

walzer
08:03 Docs #864: How to build on sdk 4.0 & ndk-r7

walzer
08:03 Bug #863: jpg textures are rendered incorrectly in alpha blend

walzer
08:03 Feature #861: Remove the usage of NSMutableSet

walzer
08:02 Bug #860: [android]nativeOnPause() and nativeOnResume() may invoked before nativeInit(), and it w...

walzer
08:02 Feature #854: integrate pthead and write a test case on all platforms

walzer
08:02 Feature #850: upgrade box2d from 2.1.2 to lastest 2.2.1

walzer
08:02 Bug #852: CCSpriteBatchNode can't be drawn correctly!

walzer
08:02 Bug #843: CocosDenshionTest crashes at ios4.3 device, after playBackgroundMusic + Home key pressed

walzer
08:02 Bug #848: If use HVGA resource on WVGA device, Accelerometer values are wrong!

walzer
08:02 Feature #849: Wrap directories operation methods based on dirent.h

walzer
08:02 Feature #838: support x86 android compilation

walzer
08:02 Docs #837: Write a document describes how to use jni

walzer
08:02 Bug #785: CCMotionStreak crashes on iOS real phone

walzer
08:02 Feature #781: Add functions for effects

walzer
08:02 Bug #776: Fix a bug in the audio player on linux platform

walzer
08:02 Bug #780: Fix build error on ubuntu11.0

walzer
08:02 Bug #762: CCLabelTTF is in different position (higher) than in previous version on iphone

walzer
08:02 Feature #760: Add a method to set CCDirector::m_pNotificationNode

walzer
08:02 Bug #758: Custom TTF fonts causing low memory on android

walzer
08:02 Bug #759: CCSprite::spriteWithSpriteFrameName crashes on android when locking/unlocking the phone.

walzer
08:02 Bug #756: CCMenu can't be initialized by empty menu

walzer
08:02 Bug #755: Multitouch cause crash on sumsung devices

walzer
08:02 Bug #754: Missing png file for CCLabelAtlas cause crashes on ios 4.3.3 & 5.0

walzer
08:02 Bug #752: Enable and disable touch more times in touch handler call back function may cause memor...

walzer
08:02 Bug #753: visual orientation is wrong on ios5 simulator

walzer
08:02 Bug #750: CCTextureCache::textureForKey() can't find the texture added by function addUIImage()

walzer
08:02 Bug #749: CCSpriteTest crashs at the test case SpriteNilTexture

walzer
08:02 Bug #748: build error in win32 release version

walzer
08:02 Bug #747: Win32 template should put all resource into Resources

walzer
08:02 Feature #746: Added a helper method to draw filled polygons

walzer
08:02 Bug #744: CCUserDefault crashes in v0.9.1

walzer
08:02 Feature #745: export CCTime to dll

walzer
08:02 Bug #743: nativeInit called with wrong screensize when running on device with software android bu...

walzer
08:02 Feature #742: Dispatch the accelerometer event to lua

walzer
08:02 Feature #740: CCKeypadDelegate's event should can be eaten

walzer
08:02 Refactor #741: Remove unneeded codes in CCImage_ios.mm

walzer
08:02 Bug #738: pass CCSize(width,0) to CCLabelTTF cause the label invisible

walzer
08:02 Bug #739: The sprite's image became to white block sometime.

walzer
08:02 Refactor #737: Delete CCTouch::m_nViewId

walzer
08:02 Bug #736: Remove android:installLocation in AndroidManifest.xml

walzer
08:02 Feature #735: Added testing ability for case when application enters background and returns in fo...

walzer
08:02 Feature #734: Use ant to generate LuaCocos2d.cpp

walzer
08:02 Feature #733: Use ant to generate a lua project

walzer
08:02 Feature #732: Adding in Particle Systems to Lua Bindings

walzer
08:02 Feature #731: Added keypad testing ability for windows platform

walzer
08:02 Bug #730: CCTextFieldTTF supports password input

walzer
08:02 Docs #728: Write a document describe how to run HelloWorld on linux

walzer
08:02 Feature #729: Add makefile for cocos2d-x on linux

walzer
08:02 Bug #727: Memory leak of NewStringUTF

walzer
08:02 Bug #725: Particle system can not parse plist with texture embeded

walzer
08:02 Feature #726: use external storage on android

walzer
08:02 Bug #724: Different result of CCLabelTTF Android and win

walzer
08:02 Feature #723: remove useless fmod examples and media files

walzer
08:02 Feature #722: implement CCMutableArray* CCSet::allObjects() method

walzer
08:02 Feature #721: [android]Support putting audio resource not only under Resources

walzer
08:02 Bug #720: Cocosdenshion::resume has not effect on win32

walzer
08:02 Bug #719: CocosdenshionTest crash when start the test case on android

walzer
08:02 Bug #718: A typo in method CCMenu::alignItemsInRows

walzer
08:02 Bug #716: Sub/add effect volume don't change volume little by little on iOS

walzer
08:02 Feature #714: Extend CCMessageBox for yes/no option

walzer
08:02 Bug #715: CCFadeOut causes a crash when applied to CCMenuItem and m_pSelectedImage is NULL

walzer
08:02 Feature #713: Put demos on Android market

walzer
08:02 Bug #712: Memory leak when loading plist files

walzer
08:02 Refactor #710: Delete CCCopying and remove copy of CCObject

walzer
08:02 Feature #711: [feature]update coco2dsimplegame to version 0.9.1

walzer
08:02 Docs #709: write doxygen comment in CCSet.h

walzer
08:02 Feature #707: Support require for lua on android

walzer
08:02 Bug #706: the graph of CCLabelTTF is ugly if background is not black

walzer
08:02 Bug #705: After a sprite running a effect, the background will be black

walzer
08:02 Feature #704: Print error description and pop error code in CCLuaScriptModule::executeString & CC...

walzer
08:02 Refactor #703: Refactor CCAccelerometer

walzer
08:02 Bug #702: tests crash at the start on wophone device

walzer
08:02 Feature #699: Explicitly disallow copy construction

walzer
08:02 Bug #700: CC_SWAP32 marco has a typo which leads to error swap result

walzer
08:02 Bug #701: CCZHeader.version should be unsigned short

walzer
08:02 Bug #698: CCSprite::init() is excuted twice in all CCSprite's static methods

walzer
08:02 Bug #697: CCLayerColor can't draw the sprite which has three sub sprites

walzer
08:02 Bug #696: Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)

walzer
08:02 Bug #694: To correct the opengl parameters setting before and after opengl operation

walzer
08:02 Bug #695: Can not set volume on win32

walzer
08:02 Bug #693: CCLabelTTF can not break line by '\n' on iOS

walzer
08:02 Docs #692: Describe the usage of view orientation

walzer
08:02 Bug #689: CCRect should assert the width and height is positive

walzer
08:02 Feature #687: implement preloadBackgroundMusic to android

walzer
08:02 Feature #688: [android] Support reading resources not only from apk

walzer
08:02 Bug #686: CCTMXLayer::appendTileForGID() not setting Z index tag causing first screen of tiles to...

walzer
08:02 Feature #685: add test for LabelTest to display chinese character

walzer
08:02 Feature #684: add test for CCApplication::getCurrentLanguage()

walzer
08:01 Refactor #1061: Use JNI Helper in CocosDenshion

walzer
08:01 Feature #1060: Add a method CCFileUtils::isFileExist()

walzer
08:01 Bug #1058: CCLuaEngine to call CCTouch::locationInView () use not exist parameter view id

walzer
08:01 Refactor #1051: Fix and improve building on linux

walzer
08:01 Feature #1056: Synchronise cocos2d-iphone gles2.0 branch

walzer
08:01 Refactor #1050: Refactor CCObject::copyWithZone()

walzer
08:01 Bug #1045: CCTextureCache::textureForKey() may get wrong value if enable retina

walzer
08:01 Feature #1034: Add licence for fmod

walzer
08:01 Feature #1033: Added support files for Accelerometer Simulation for iPhone Simulator

walzer
08:01 Refactor #1030: Rename executeFunctionByRefId() to executeFunctionByHandler() and add some lua su...

walzer
08:01 Bug #1028: Wrong directory name in linux makefiles of CocosDenshion

walzer
08:01 Bug #1023: CCTextFieldTTF crashs when user inputs SHIFT.

walzer
08:01 Feature #1022: Add a static method named CCString::stringWithContentsOfFile

walzer
08:01 Refactor #1017: Improvement to win32 timing accuracy

walzer
08:01 Bug #1020: Can not create vs template with lua support

walzer
08:01 Feature #1015: Add CCEGLView::EventHandler class and window group id for CCEGLView

walzer
08:01 Bug #1014: Resources path in build-win32.bat are error

walzer
08:01 Bug #1009: CCNode::setSkewY() and CCNode::getSkewY has typo error

walzer
08:01 Bug #1008: Missing "return" in SimpleAudioEngine::getEffectsVolume() method on android platform

walzer
08:01 Bug #995: Modify project configure for marmalade port after adding extension support and refactor...

walzer
08:01 Feature #994: Add support for bbndk2.0

walzer
08:01 Bug #986: Add init() funciton in CCMenu class

walzer
08:01 Refactor #985: Remove template for xcode3

walzer
08:01 Bug #984: Use static library for cocos2dx project on bada and qnx platform

walzer
08:01 Feature #982: Add an android template for creating projects with box2d, chipmunk and lua linked

walzer
08:01 Bug #983: change libiconv from static link to dynamic link

walzer
08:01 Docs #975: CCTMXTiledMap::getMapSize and more methods are not listed in doxygen API document

walzer
08:01 Bug #974: OpenGL error 0x0500 on ios when CCParallaxNode work with CCParticleSystemQuad

walzer
08:01 Refactor #973: Refactor lua support

walzer
08:01 Feature #972: Add Support for CCNotificationCenter

walzer
08:01 Bug #971: Fix dynamic_cast error on android

walzer
08:01 Refactor #970: Use modules in the Android NDK build

walzer
08:00 Feature #969: Addition of Accelerometer Simulation for Win32.

walzer
08:00 Bug #968: Fixed a bug about "Out of bound" in CCFileUtils::getWriteablePath() for BlackBerry

walzer
08:00 Bug #967: PVR Textures cannot be reloaded after GL context lost

walzer
08:00 Bug #965: Remove some dynamic_cast calling since selector_protocol.h was removed

walzer
08:00 Bug #964: Can not show whole charactor

walzer
08:00 Bug #963: applicationWillEnterForeground will be invoked twice when application is launched

walzer
08:00 Bug #962: Fixed some bugs on qnx port

walzer
08:00 Bug #961: Fixed mad behaviour in second stage of CCEaseBackInOut

walzer
08:00 Bug #960: Implementation to detect when the application goes and return from background in QNX (B...

walzer
08:00 Bug #959: Wrong multitouch id

walzer
08:00 Bug #957: TextInputTest crashes after input character and click back key on android devices

walzer
08:00 Refactor #958: move the implement of SelectorProtocol to CCObject

walzer
08:00 Bug #956: Merge osx port contributed by NetDragon

walzer
08:00 Bug #955: CCMenu issue - wrong order of items when they are touched

walzer
08:00 Bug #954: Accelerometer axes inverted on android tablet when setting orientation to portrait

walzer
08:00 Bug #953: Added tolua++ for Mac

walzer
08:00 Feature #952: CCLabelBMFont supports other languages, include Chinese, Korean, Janpanese and so on.

walzer
08:00 Bug #951: Should remove definition of NSMutableSet

walzer
08:00 Bug #950: Crash in Cocos on touch

walzer
08:00 Bug #949: CCParticleSystem and its children are not released correctly in tests

walzer
08:00 Bug #948: CCMutableArray::getIndexOfObject returns 0 on both "index 0" and "not existing"

walzer
08:00 Bug #947: Long chinese string causes closed loop on android

walzer
08:00 Bug #946: Can not load HD image for both Retina and Normal correctly

walzer
08:00 Bug #944: Naming clash in CCTouchDispatcher.cpp

walzer
08:00 Feature #945: Implement CCRect::.CCRectContainsPoint() and CCRect::CCRectIsInfinite()

walzer
08:00 Bug #943: Box2d can't be compiled successfully on bada sdk 1.2.1

walzer
08:00 Bug #942: Invoke CCScheduler:sharedScheduler():scheduleScriptFunc in lua may cause crashion

walzer
08:00 Bug #941: Background volume may not in [0, 1.0] on android

walzer
08:00 Feature #939: Add create qnx project script

walzer
08:00 Refactor #940: Use new icon

walzer
08:00 Bug #938: glGenFramebuffersOES isn't supported on wave m device

walzer
08:00 Bug #937: Compile error on android x86

walzer
08:00 Bug #936: Touch menu item may crash when selector is null

walzer
08:00 Bug #935: terminateProcessJNI() use error jni function

walzer
08:00 Refactor #934: Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function

walzer
08:00 Refactor #933: Refactor CCUserDefault

walzer
08:00 Feature #932: Add a function to get unique device id

walzer
08:00 Refactor #931: Refactor CCImage and CCTexture2D

walzer
08:00 Bug #930: Can not load jpg file

walzer
08:00 Bug #928: 16bit texture is changed to 32bit after application enter foreground

walzer
08:00 Bug #927: unloadEffect called after stopEffect will cause crash

walzer
08:00 Bug #925: Rename HelloWorld/Resource to HelloWorld/Resources

walzer
08:00 Bug #926: TouchesTest crash because of RTTI

walzer
08:00 Refactor #924: make SimpleAudioEngine thread safe

walzer
08:00 Bug #923: addImageAsync crashes when the the game back to foreground

walzer
08:00 Bug #922: CCTexture2D::setPVRImagesHavePremultipliedAlpha() should be static

walzer
08:00 Bug #921: Accelerometer axes inverted in Motorola Xoom tablet

walzer
08:00 Feature #919: Improve build_native.sh and create-android-project.sh

walzer
08:00 Bug #920: Export export functions in CCAffineTransform with CC_DLL

walzer
08:00 Bug #918: Bada port can't be built successfully after changing airplay to marmalade

walzer
08:00 Bug #917: CCFileUtils::getFileDataFromZip() is not implemented on iOS

walzer
08:00 Bug #915: msvc template uses old version .cpp files

walzer
08:00 Docs #914: update document to fit android r5~r7

walzer
08:00 Bug #913: texParameters lost after resuming application on android

walzer
08:00 Bug #912: Merge CCMenuItemSlider to extensions

walzer
08:00 Bug #911: TextureCache::addUIImage cannot create texture when key is null, but the document said ...

walzer
08:00 Bug #910: create-android-project.bat shouldn't erase folder with appointed name

walzer
08:00 Bug #909: Gesture and some other extensions

walzer
08:00 Refactor #908: Merge marmalade to latest cocos2d-x source

walzer
08:00 Feature #907: Support blackberry playbook

walzer
08:00 Bug #906: Remove unneeded codes in CCImage_android.cpp

walzer
08:00 Feature #903: Add touch index for CCTouch

walzer
08:00 Refactor #904: Recreate bada 2.0 projects

walzer
08:00 Feature #893: Remove cached data when receiving memory warning on iOS

walzer
08:00 Feature #892: Use RTTI to simplify the codes

walzer
08:00 Feature #891: Offer a method to save texture data on android

walzer
08:00 Bug #888: Building error with eclipse on linux

walzer
07:59 Feature #1258: Merge Rolando's testjs into gles20 branch

walzer
07:59 Bug #1257: Logic of CCGrabber.cpp is not the same as iphone version

walzer
07:59 Refactor #1253: Add static method "purgeConfiguration" for CCConfiguration to avoid memory leak.

walzer
07:59 Refactor #1252: (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the real screen...

walzer
07:59 Feature #1247: Add profiler support for android

walzer
07:59 Bug #1251: (gles20) Add CocosBuilderTest to the test project for VS2008

walzer
07:59 Refactor #1246: Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF

walzer
07:59 Bug #1244: Memory leak in CCParticleSystem::initWithDictionary()

walzer
07:59 Feature #1240: Support TIFF format picture

walzer
07:59 Bug #1239: Can not stop effect if play effet with loop mode twice

walzer
07:58 Bug #1237: Line number meesage printed by CCAssert is wrong

walzer
07:58 Bug #1236: JniHelper::jstring2string may crash when parameter is null

walzer
07:58 Bug #1232: CCLayerGradient::updateColor() assign wrong value to m_pSquareColors

walzer
07:58 Bug #1230: Calculation of string width may be wrong on iOS

walzer
07:58 Bug #1229: (gles20) android port can not be compiled on ndk android-8 level

walzer
07:58 Refactor #1220: (gles20) Using CCString::stringWithContentsOfFile to get string from lua script f...

walzer
07:58 Bug #1217: EaseActions reverse broken

walzer
07:58 Bug #1215: (gles20) Win32 retina cannot work.

walzer
07:58 Refactor #1211: (gles20) Translate Chinese comments to English for CCTextureWatcher and CCListView.

walzer
07:58 Bug #1212: (gles20) TMXBug787Test crash.

walzer
07:58 Refactor #1206: (gles20) Remove some unused files, first release only supports ios, win32 and and...

walzer
07:58 Feature #1205: (gles20) Add ccbreader and test case for CocosBuilder

walzer
07:58 Refactor #1203: (gles20) remove CCFileUtils::setResource(const char* pszZipFileName) and SimpleAu...

walzer
07:58 Refactor #1204: (gles20) refactor AppDelegate::initInstance()

walzer
07:58 Refactor #1201: Simplify the usage of writing Android.mk

walzer
07:58 Feature #1194: Merge texturewatcher contributed by NetGragon

walzer
07:58 Refactor #1191: (gles20) Update templates for all platforms.

walzer
07:58 Refactor #1190: (gles20) Update lua binding to 2.0

walzer
07:58 Refactor #1188: (gles20) Refactor directory structure

walzer
07:58 Bug #1185: [Android]When backing to foreground, will lost texture if it uses sprite batch node

walzer
07:58 Bug #1187: (gles20)spanish(Buen día) cannot be shown completely in CCLabelBMFont unicode test

walzer
07:58 Refactor #1181: Refactor CCRenderTexture

walzer
07:58 Feature #1180: Synchronize CCConfiguration

walzer
07:58 Refactor #1178: (gles20)Use macro NS_CC_BEGIN instead of "namespace cocos2d {", NS_CC_END instead...

walzer
07:58 Refactor #1179: Popup a message box when invoking CCAssert() on Android

walzer
07:58 Refactor #1177: Refactor platform

walzer
07:58 Refactor #1176: (gles20)Change linebreak symbol to UNIX format ('\n'),replace 'tab' with four spa...

walzer
07:58 Bug #1165: (gles20)merge pull request #842

walzer
07:58 Refactor #1166: (gles20)Improve CCString and CCArray, optimize CCDictionary.

walzer
07:58 Bug #1164: (gles20)Add the render mode which uses VBO without VAO in CCParticleSystemQuad

walzer
07:58 Docs #1162: cocos2d-x v2.0 migration guide

walzer
07:58 Bug #1160: (gles20)Rename 'CGFloat' to 'CCFloat'

walzer
07:58 Bug #1159: (gles20)Updated "CallFuncND + auto remove" test demo.

walzer
07:58 Bug #1158: (gles20)Fixed a bug in CCParticleSystemQuad.

walzer
07:58 Bug #1157: (gles20)Nothing is shown in TMX Orthogonal Test

walzer
07:58 Refactor #1156: Synchronize CCDirector

walzer
07:58 Bug #1155: Reverted CCDirector singleton to original implementation

walzer
07:58 Bug #1152: [Andorid]PerformanceTest crashed at 1, 2, 5 test cases

walzer
07:58 Bug #1151: [Android]Box2DTest crashed

walzer
07:58 Bug #1149: [Android]SpriteTest crashed when go to second test case

walzer
07:58 Bug #1150: [Android]RenderTextureTest crashed when running to second test case

walzer
07:58 Bug #1148: [Android]LabelTest crashed

walzer
07:58 Bug #1147: [Android]ChipmunkAccelTouchTest crashed

walzer
07:58 Bug #1146: [Android]IntervalTest crashed

walzer
07:58 Bug #1145: [Android]TileMap crashed

walzer
07:58 Bug #1144: [Android]ParallaxTest crashed

walzer
07:58 Bug #1143: [Android]MenuTest crashed

walzer
07:58 Bug #1141: [gles20 android]NodeTest crashed in StressTest1 and StressTest2

walzer
07:58 Bug #1142: [Android iOS]TouchesTest crashed

walzer
07:58 Bug #1140: [gles20 android]ParticleTest crashed

walzer
07:58 Bug #1139: [gles20 android]Screen becomes black when backing from background

walzer
07:58 Bug #1138: (gles20)Fixed a memory leak in CCTextureCache::addPVRImage.

walzer
07:58 Bug #1136: (gles20)Fixed some bugs as follows

walzer
07:58 Feature #1114: (gles20)Integrate CCControlExtension and implement corresponding tests

walzer
07:58 Feature #1095: (gles20) IOS screen resolution support.

walzer
07:58 Bug #1094: (gles20)CCParticleBatchNode cannot work, nothing will be shown when using it.

walzer
07:57 Feature #1258: Merge Rolando's testjs into gles20 branch

walzer
07:57 Bug #1257: Logic of CCGrabber.cpp is not the same as iphone version

walzer
07:57 Refactor #1253: Add static method "purgeConfiguration" for CCConfiguration to avoid memory leak.

walzer
07:57 Refactor #1252: (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the real screen...

walzer
07:57 Bug #1251: (gles20) Add CocosBuilderTest to the test project for VS2008

walzer
07:57 Refactor #1246: Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF

walzer
07:57 Feature #1247: Add profiler support for android

walzer
07:57 Bug #1244: Memory leak in CCParticleSystem::initWithDictionary()

walzer
07:57 Feature #1240: Support TIFF format picture

walzer
07:57 Bug #1239: Can not stop effect if play effet with loop mode twice

walzer
07:57 Bug #1237: Line number meesage printed by CCAssert is wrong

walzer
07:57 Bug #1232: CCLayerGradient::updateColor() assign wrong value to m_pSquareColors

walzer
07:57 Bug #1236: JniHelper::jstring2string may crash when parameter is null

walzer
07:57 Bug #1230: Calculation of string width may be wrong on iOS

walzer
07:57 Bug #1229: (gles20) android port can not be compiled on ndk android-8 level

walzer
07:57 Refactor #1220: (gles20) Using CCString::stringWithContentsOfFile to get string from lua script f...

walzer
07:57 Bug #1217: EaseActions reverse broken

walzer
07:57 Bug #1215: (gles20) Win32 retina cannot work.

walzer
07:57 Bug #1216: fix JNI leaks

walzer
07:57 Bug #1212: (gles20) TMXBug787Test crash.

walzer
07:57 Refactor #1211: (gles20) Translate Chinese comments to English for CCTextureWatcher and CCListView.

walzer
07:57 Refactor #1206: (gles20) Remove some unused files, first release only supports ios, win32 and and...

walzer
07:57 Feature #1205: (gles20) Add ccbreader and test case for CocosBuilder

walzer
07:57 Refactor #1203: (gles20) remove CCFileUtils::setResource(const char* pszZipFileName) and SimpleAu...

walzer
07:57 Feature #1202: (gles20) Remove CCFileData

walzer
07:57 Refactor #1204: (gles20) refactor AppDelegate::initInstance()

walzer
07:57 Refactor #1201: Simplify the usage of writing Android.mk

walzer
07:57 Refactor #1198: Optimize CCTextureCache::removeUnusedTextures()

walzer
07:56 Feature #1194: Merge texturewatcher contributed by NetGragon

walzer
07:56 Refactor #1191: (gles20) Update templates for all platforms.

walzer
07:56 Refactor #1190: (gles20) Update lua binding to 2.0

walzer
07:56 Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes

walzer
07:56 Refactor #1188: (gles20) Refactor directory structure

walzer
07:56 Bug #1187: (gles20)spanish(Buen día) cannot be shown completely in CCLabelBMFont unicode test

walzer
07:56 Feature #1186: Add console window for Win32 application, all debug message output to this console...

walzer
07:56 Bug #1185: [Android]When backing to foreground, will lost texture if it uses sprite batch node

walzer
07:56 Refactor #1181: Refactor CCRenderTexture

walzer
07:56 Feature #1180: Synchronize CCConfiguration

walzer
07:56 Refactor #1179: Popup a message box when invoking CCAssert() on Android

walzer
07:56 Refactor #1178: (gles20)Use macro NS_CC_BEGIN instead of "namespace cocos2d {", NS_CC_END instead...

walzer
07:56 Refactor #1177: Refactor platform

walzer
07:56 Refactor #1176: (gles20)Change linebreak symbol to UNIX format ('\n'),replace 'tab' with four spa...

walzer
07:56 Refactor #1170: Remove win32 template of wophone.

walzer
07:56 Feature #1168: Add CCParticleSystem::getTimeScale()/setTimeScale()

walzer
07:56 Refactor #1166: (gles20)Improve CCString and CCArray, optimize CCDictionary.

walzer
07:56 Bug #1165: (gles20)merge pull request #842

walzer
07:56 Bug #1164: (gles20)Add the render mode which uses VBO without VAO in CCParticleSystemQuad

walzer
07:56 Docs #1162: cocos2d-x v2.0 migration guide

walzer
07:56 Bug #1160: (gles20)Rename 'CGFloat' to 'CCFloat'

walzer
07:56 Bug #1159: (gles20)Updated "CallFuncND + auto remove" test demo.

walzer
07:56 Bug #1158: (gles20)Fixed a bug in CCParticleSystemQuad.

walzer
07:56 Bug #1157: (gles20)Nothing is shown in TMX Orthogonal Test

walzer
07:56 Refactor #1156: Synchronize CCDirector

walzer
07:56 Bug #1155: Reverted CCDirector singleton to original implementation

walzer
07:56 Bug #1152: [Andorid]PerformanceTest crashed at 1, 2, 5 test cases

walzer
07:55 Bug #1151: [Android]Box2DTest crashed

walzer
07:55 Bug #1150: [Android]RenderTextureTest crashed when running to second test case

walzer
07:55 Bug #1149: [Android]SpriteTest crashed when go to second test case

walzer
07:55 Bug #1148: [Android]LabelTest crashed

walzer
07:55 Bug #1147: [Android]ChipmunkAccelTouchTest crashed

walzer
07:55 Bug #1146: [Android]IntervalTest crashed

walzer
07:55 Bug #1145: [Android]TileMap crashed

walzer
07:55 Bug #1144: [Android]ParallaxTest crashed

walzer
07:55 Bug #1143: [Android]MenuTest crashed

walzer
07:55 Bug #1142: [Android iOS]TouchesTest crashed

walzer
07:55 Bug #1141: [gles20 android]NodeTest crashed in StressTest1 and StressTest2

walzer
07:55 Bug #1140: [gles20 android]ParticleTest crashed

walzer
07:55 Bug #1139: [gles20 android]Screen becomes black when backing from background

walzer
07:55 Bug #1138: (gles20)Fixed a memory leak in CCTextureCache::addPVRImage.

walzer
07:55 Bug #1137: Fixed a memory leak in CCLabelBMFont and sync the implementation of CCLabelBMFont in g...

walzer
07:55 Bug #1136: (gles20)Fixed some bugs as follows

walzer
07:55 Refactor #1116: Use NSAutoReleasePool in CCFileUtils for iOS

walzer
07:55 Bug #1115: CCFileUtils::fullPathFromRelativePath() with resolution parameter return error value w...

walzer
07:55 Feature #1114: (gles20)Integrate CCControlExtension and implement corresponding tests

walzer
07:55 Feature #1112: Lua support for blackberry playbook

walzer
07:55 Bug #1111: Disable Cleartype for fonts in win32, it can cause nasty artifacts when text is scaled

walzer
07:55 Bug #1110: Enabling point particle systems for qnx port.

walzer
07:55 Bug #1109: Add parentheses to remove Xcode warnings

walzer
07:55 Bug #1108: Fix some issues in OpenAL implementation of CocosDenshion for qnx

walzer
07:55 Feature #1095: (gles20) IOS screen resolution support.

walzer
07:55 Bug #1094: (gles20)CCParticleBatchNode cannot work, nothing will be shown when using it.

walzer
07:55 Refactor #1093: Change CCMenu::itemForTouch to be a virtual function

walzer
07:55 Feature #1089: Support new ipad

walzer
07:55 Bug #1088: CCUserDefault::setStringForKey() may crash when passing "" as default value

walzer
07:54 Bug #1087: Async texture loading seems to leak on iOS due to autorelease pool issues

walzer
07:54 Bug #1076: [iOS]Fix wrong logging message in CCFileUtils

walzer
07:54 Bug #1075: [lua] invalid C++ class register order

walzer
07:54 Bug #1074: [Lua] executeFunctionByHandler() not remove parameters from stack, after pushFunctionB...

walzer
07:54 Bug #1073: CCTextureCache.cpp should use <> to include pthread.h and semaphore.h

walzer
07:54 Feature #1072: Alignment support for CCLabelBMFont

walzer
07:54 Refactor #1069: [Android] Build dependencies from official repos and from sources

walzer
07:54 Refactor #1068: Linux implementation of CCImage::initWithString now uses fontconfig

walzer
07:54 Refactor #1067: Check index in CCMenuItemToggle::setSelectedIndex()

walzer
03:26 Feature #1258: Merge Rolando's testjs into gles20 branch
Applied in changeset commit:c00e5758efe172015531de8d2947f7526e6878c7.
zhangxm
03:02 Feature #1240: Support TIFF format picture

zhangxm

2012-05-24

14:13 cocos2dx-rt-cache.patch
st0ke
14:13 cocos2dx-rt-cache.patch
st0ke
10:58 Feature #1258: Merge Rolando's testjs into gles20 branch
Applied in changeset commit:e7378fdec7805b76e83619b784c7999d6547fd20.
walzer
10:58 Feature #1258 (Resolved): Merge Rolando's testjs into gles20 branch
Applied in changeset commit:1addd7006fdeb4450ea20aac5f8e0cb16432111d.
walzer
10:10 Feature #1247: Add profiler support for android
Applied in changeset commit:10496a65fe49e3539abcdc1900757761bdf6336e.
zhangxm
10:10 Feature #1247 (Resolved): Add profiler support for android
Applied in changeset commit:7ec6dbf7e4d44439b745f343b22bf6b66c176180.
zhangxm
09:45 Feature #1258 (Closed): Merge Rolando's testjs into gles20 branch
http://github.com/funkaster/testjs.git
walzer
09:30 Bug #1257 (Closed): Logic of CCGrabber.cpp is not the same as iphone version

zhangxm
08:29 Feature #1247: Add profiler support for android

zhangxm
06:43 my project files.zip
satish1245
06:43 my project files.zip
satish1245
02:59 Refactor #1246: Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF
iOS and Android is ok.
Should modify win32 project.
zhangxm

2012-05-23

04:57 Refactor #1253: Add static method "purgeConfiguration" for CCConfiguration to avoid memory leak.
Applied in changeset commit:94148bc59726a22a5b286286b737d9d58f21d263.
dumganhar
04:57 Refactor #1253 (Resolved): Add static method "purgeConfiguration" for CCConfiguration to avoid me...
Applied in changeset commit:07572ba6514aa61ee17cd12510d5aed0a75ef0b1.
dumganhar
04:29 Refactor #1252: (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the real screen...
Applied in changeset commit:d38353bfd2aa645c6b01b5c85e7a2b439a9580cd.
dumganhar
04:29 Refactor #1252 (Resolved): (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the ...
Applied in changeset commit:3e4d6c7686b6802a354860c64a1cc9500f043522.
dumganhar
04:29 Bug #1251: (gles20) Add CocosBuilderTest to the test project for VS2008
Applied in changeset commit:38ccc0bde67c8eb5ae6c5d41c6e58dfee6821e84.
dumganhar
04:29 Bug #1251 (Resolved): (gles20) Add CocosBuilderTest to the test project for VS2008
Applied in changeset commit:2fbc9706f029aa849be57e222ff352929bf0534d.
dumganhar
04:29 Bug #1244: Memory leak in CCParticleSystem::initWithDictionary()
Applied in changeset commit:281beb53301442293669e030368d6a92eea82587.
dumganhar
04:29 Bug #1244 (Resolved): Memory leak in CCParticleSystem::initWithDictionary()
Applied in changeset commit:89329d561779edc84e79b24c639d54f1ccead430.
dumganhar
04:11 Refactor #1253 (Closed): Add static method "purgeConfiguration" for CCConfiguration to avoid memo...

dumganhar
03:56 Refactor #1220 (Closed): (gles20) Using CCString::stringWithContentsOfFile to get string from lua...

zhangxm
03:51 Refactor #1252 (Closed): (gles20) Add CCEGLViewProtocol::getFrameSize() method for getting the re...

dumganhar
03:51 Bug #1237 (Closed): Line number meesage printed by CCAssert is wrong

zhangxm
03:50 Refactor #1211 (Closed): (gles20) Translate Chinese comments to English for CCTextureWatcher and ...

zhangxm
03:49 Bug #1236 (Closed): JniHelper::jstring2string may crash when parameter is null

zhangxm
03:49 Bug #1230 (Closed): Calculation of string width may be wrong on iOS

zhangxm
03:48 Bug #1217 (Closed): EaseActions reverse broken

zhangxm
03:48 Bug #1232 (Closed): CCLayerGradient::updateColor() assign wrong value to m_pSquareColors

zhangxm
03:40 Bug #1251 (Closed): (gles20) Add CocosBuilderTest to the test project for VS2008

dumganhar

2012-05-22

13:00 Capture d’écran 2012-05-22 à 14.34.50.png
Jonathan
13:00 Capture d’écran 2012-05-22 à 14.34.50.png
Jonathan
06:06 Feature #1247 (Closed): Add profiler support for android
Use android-ndk-profiler(http://code.google.com/p/android-ndk-profiler/) to do profile test for android.
zhangxm
02:06 Refactor #1246 (Closed): Fixed CCDirector using CCLabelBMFont instead of CCLabelTTF

zhangxm

2012-05-21

05:52 Bug #1244 (Closed): Memory leak in CCParticleSystem::initWithDictionary()
It creates CCImage, and delete it in VolatileTexture.
But VolatileTexture only exists on Android platform.
So CCImag...
zhangxm

2012-05-18

06:28 cocos2d-x ccx-metro.png
walzer
06:28 cocos2d-x ccx-metro.png
walzer
06:14 Cocos2d-x expands support to Windows 8 Metro
I’m proud to announce that, cocos2d family expands to the an important platform: Windows 8 Metro.
![](http://www.coc...
walzer
06:02 cocos2d-x final.png
lihex
06:02 cocos2d-x final.png
lihex
06:01 cocos2d-x new.PNG
lihex
06:01 cocos2d-x new.PNG
lihex
06:00 cocos2d-x op_OK.png
lihex
06:00 cocos2d-x op_OK.png
lihex
05:58 cocos2d-x add_project_into.png
lihex
05:58 cocos2d-x add_project_into.png
lihex
05:51 animatePacker.png
jandujar
05:51 animatePacker.png
jandujar

2012-05-16

10:39 Feature #1240 (Closed): Support TIFF format picture
.plist file may contain raw data which format is TIFF.
So we should support it.
zhangxm
10:13 Bug #1239 (Closed): Can not stop effect if play effet with loop mode twice
1. Run CocosDenshionTest
2. Touch “play effect repeatly” twice
3. Touch “stop effect” can stop one effect, but can no...
zhangxm
06:25 Bug #1236 (Resolved): JniHelper::jstring2string may crash when parameter is null
Applied in changeset commit:8bf641a2494e5c3d5715591fd7a4184792d9a0eb.
zhangxm
06:25 Bug #1237 (Resolved): Line number meesage printed by CCAssert is wrong
Applied in changeset commit:1c1db7cdc29fcdb25f76121c119deedfe1f06b9b.
zhangxm
06:04 Bug #1237 (Closed): Line number meesage printed by CCAssert is wrong

zhangxm
06:00 Bug #1236 (Closed): JniHelper::jstring2string may crash when parameter is null

zhangxm
04:04 Bug #1087: Async texture loading seems to leak on iOS due to autorelease pool issues

walzer

2012-05-14

07:24 Capture.PNG
e0901026
07:24 Capture.PNG
e0901026

2012-05-11

16:34 ErrorCreatProject.png
nansin2912
16:34 ErrorCreatProject.png
nansin2912
08:35 Screen Shot 2012-05-11 at 1.53.47 PM.png
Error Log TheDevil
08:35 Screen Shot 2012-05-11 at 1.53.47 PM.png
Error Log TheDevil

2012-05-10

14:14 CCMask.cpp
afro88
14:14 CCMask.cpp
afro88
14:13 CCMask.h
afro88
14:13 CCMask.h
afro88
01:59 Screen Shot 2012-05-10 at 9.53.24 AM.png
before subview add ken1437
01:59 Screen Shot 2012-05-10 at 9.53.24 AM.png
before subview add ken1437
01:58 Screen Shot 2012-05-10 at 9.52.10 AM.png
after subview added ken1437
01:58 Screen Shot 2012-05-10 at 9.52.10 AM.png
after subview added ken1437

2012-05-09

21:52 123.png
screen Solodyashkin
21:52 123.png
screen Solodyashkin
09:22 crash file.jpg
tonycome
09:22 crash file.jpg
tonycome
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