Cocos2d-x

  • Cocos2d-x is an open-source mobile 2D game framework, released under MIT License. It is a C++ version of cocos2d-iphone project. Our focus for cocos2d-x development is around making cocos2d cross platforms. On top of the framework provided by cocos2d-x, mobile games can be written in C++, Lua or JavaScript, using API that is COMPLETELY COMPATIBLE with that of cocos2d-iphone. Cocos2d-x project can easily be built and run on iOS, Android, Samsung Bada, BlackBerry Qnx, Marmalde etc. Cocos2d-x also supports Windows and Linux, therefore we can debug source code easily and write editors on desktop operating systems. "X" means CROSS, The goal of this open-source project is to allow its users to create cross-platform code.

Featured Documents

The following are a list of tutorials that discuss the basics of using cocos2d-x on your platform. They assume some prior knowledge about creating apps on your selected platform, and do not contain a lot of details unrelated to cocos2d-x. If you don't know anything about creating apps on your platform, you can still try reading through the tutorials, but it is highly encouraged that you learn about programming on your platform first. Finally, if you wish to see all the wikipages, simply click the tag cloud or "Index by title" in the sidebar.

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