My Home
Activity

Activity

From 2011-07-18 to 2011-08-16

2011-08-16

23:32 cpp Bug #680 (Closed): CCTouchDispatcher::rearrangeHandlers() crash

zhangxm
19:34 HelloWorldScene.cpp
jamby
19:34 HelloWorldScene.cpp
jamby
19:34 HelloWorldScene.h
jamby
19:34 HelloWorldScene.h
jamby
19:10 cpp Feature #679 (Resolved): bind lua to CocosDenshion
Applied in changeset commit:c28ee82fde42d0c3929b794d497476bafaf03740.
zhangxm
18:26 cpp Feature #679 (Closed): bind lua to CocosDenshion

walzer

2011-08-15

23:43 cpp Feature #638 (Resolved): Add support for pvr ccz format
Applied in changeset commit:069bbbf3308ab4ad2b0c0fac463c26bd80667930.
walzer
20:02 cpp Feature #678 (Closed): Add private constrcutor for CCArray

zhangxm
18:33 cpp Refactor #677 (Closed): Pass arguments by reference if possible

zhangxm
02:22 Untitled.png
zhuzhuxia
02:22 Untitled.png
zhuzhuxia
02:16 cpp Feature #676 (Closed): add more languages into CCApplication::getCurrentLanguage()
Romain Del Boccio posted here http://www.cocos2d-x.org/boards/6/topics/2951
walzer
00:34 cpp Feature #347 (Closed): Support custom TTF fonts

walzer

2011-08-14

23:53 cpp Bug #667 (Closed): AppDelegate::applicationDidEnterBackground isn't invoked on ios

walzer
23:53 cpp Bug #668 (Closed): CCLabelBMFont display 4 characters in a square per character block in retina

walzer
23:17 cpp Bug #661 (Closed): fix TMXTiledMap for Retina mode iPhone

walzer
22:34 cpp Bug #661: fix TMXTiledMap for Retina mode iPhone
Applied in changeset commit:7cf5dc6266bee3618270b47f9bb1b3e2dcec5bd6.
walzer
19:09 cpp Bug #667 (Resolved): AppDelegate::applicationDidEnterBackground isn't invoked on ios
https://github.com/cocos2d/cocos2d-x/pull/460
zhangxm
18:23 cpp Bug #661 (Resolved): fix TMXTiledMap for Retina mode iPhone
https://github.com/cocos2d/cocos2d-x/pull/465/files
zhangxm

2011-08-13

07:54 cpp Feature #347: Support custom TTF fonts
The man haven’t update his java file is Milda Genius, not Issaac.
I will check the win32 port again.
walzer
05:38 cpp Feature #347 (Resolved): Support custom TTF fonts
Isaac didn’t update his java file.
http://www.cocos2d-x.org/boards/6/topics/1264?r=3015\#message-3015
We should check...
zhangxm

2011-08-12

19:19 cpp Bug #675 (Closed): Memory leak in CCLayer when using accelerometer
Reported by 3 different developers http://www.cocos2d-x.org/boards/7/topics/1973
walzer
18:56 cpp Bug #674 (Closed): games crash on Samsung Galaxy S2
It’s reported by our developers, many games crash on Samsung Galaxy S2, i9100.
walzer
18:34 cpp Feature #347 (Accepted): Support custom TTF fonts
Reopen. Please read the post of Isaac in this thread http://www.cocos2d-x.org/boards/6/topics/1264?r=3015\#message-30... walzer
08:45 ITC_50.png
watsnow
08:45 ITC_50.png
watsnow
08:45 ITC_50.fnt
watsnow
08:45 ITC_50.fnt
watsnow

2011-08-11

00:20 cpp Feature #638: Add support for pvr ccz format

walzer
00:20 cpp Feature #536 (Closed): Integrate Jirka Fajfr's PVR Texture into master
ohye\~
walzer
00:19 cpp Feature #536 (Resolved): Integrate Jirka Fajfr's PVR Texture into master
done\~
walzer

2011-08-10

20:52 test_0.png
rockt28
20:52 test.fnt
rockt28
20:52 test_0.png
rockt28
20:52 test.fnt
rockt28
20:17 cpp Bug #668: CCLabelBMFont display 4 characters in a square per character block in retina
Applied in changeset commit:a84ba6d059275b5626a31005e929d40bfd2a875e.
zhangxm
20:17 cpp Bug #668 (Resolved): CCLabelBMFont display 4 characters in a square per character block in retina
Applied in changeset commit:81ba514205cc398f6c78f39b59c30be7be5dca1b.
walzer
03:19 cpp Feature #672 (Closed): Implements copyWithZone() for CCShow & CCHide

zhangxm
03:00 cpp Feature #643 (Closed): swap Accelerometer input x/y according to the orientation

walzer
02:58 cpp Refactor #616: Use tinyxml to parse plist file
libxml2 dependents on system api, so it is hard to port. tinyxml is written in OS independent C++. So, we should repl... zhangxm

2011-08-09

23:56 cpp Docs #651 (Closed): add CCFileUtils to doxygen api document

walzer
23:54 cpp Bug #629 (Closed): pass eImgFmt to initWithImageData in initWithImageFile

walzer
23:53 cpp Bug #629 (Resolved): pass eImgFmt to initWithImageData in initWithImageFile
rechecked, done.
walzer
22:41 cpp Bug #668 (In Progress): CCLabelBMFont display 4 characters in a square per character block in retina

zhangxm
02:56 cpp Feature #670 (Closed): [android] pause & resume effect playing when activity is paused & resumed
Because we can play effect repeatly now, so we should pause and resume them when the activity is paused or resumed.
zhangxm
02:23 cpp Bug #667 (In Progress): AppDelegate::applicationDidEnterBackground isn't invoked on ios
Yes, we should do it. And android should call the corresponding method.
zhangxm
01:08 cpp Feature #643 (Resolved): swap Accelerometer input x/y according to the orientation
Applied in changeset commit:df4647c9f8b92d0c8fa4530e79c0ed37eacb1d1b.
zhangxm
01:08 cpp Feature #347 (Closed): Support custom TTF fonts

zhangxm
01:06 cpp Bug #642 (Closed): CCImage_ios.mm should be modified for saving image

zhangxm
01:05 cpp Feature #647 (Closed): add a method to set search path of lua script

zhangxm
01:05 cpp Feature #665 (Closed): add test for RenderTexture::saveBuffer()

zhangxm
00:55 error.JPG
alpha-df
00:55 error.JPG
alpha-df

2011-08-08

18:39 cpp Feature #643 (In Progress): swap Accelerometer input x/y according to the orientation

zhangxm
18:18 cpp Feature #347: Support custom TTF fonts

walzer
18:16 cpp Bug #668 (Closed): CCLabelBMFont display 4 characters in a square per character block in retina
reported here http://www.cocos2d-x.org/boards/7/topics/2925
I think we lack the retina test cases.
walzer
09:22 cpp Docs #651 (Resolved): add CCFileUtils to doxygen api document
Applied in changeset commit:56e94ed42a8e6f4eda9b68e56ce244d13271deb4.
walzer
08:11 cpp Bug #667 (Closed): AppDelegate::applicationDidEnterBackground isn't invoked on ios
reported here http://www.cocos2d-x.org/boards/7/topics/2919
It’s done in AppController.mm
Should we do sth on it? Pas...
walzer
00:05 cpp Feature #665: add test for RenderTexture::saveBuffer()
Applied in changeset commit:da7981fd6d8f429bf7351c0664b3deec750bb069.
zhangxm
00:05 cpp Feature #665 (Resolved): add test for RenderTexture::saveBuffer()
Applied in changeset commit:9f183eb4c91db0e10410b893d39a273f57a62229.
zhangxm

2011-08-07

23:21 cpp Feature #647 (Resolved): add a method to set search path of lua script
giom post pull request at https://github.com/cocos2d/cocos2d-x/pull/455
zhangxm
21:24 cpp Feature #347: Support custom TTF fonts
Applied in changeset commit:ac933e0a9cf6853bb09a8aa4f87dbd9e71033ded.
liswei
21:24 cpp Bug #642: CCImage_ios.mm should be modified for saving image
Applied in changeset commit:597915dd7fd0e7855db3d1e536c12b9320378c8d.
zhangxm
21:24 cpp Feature #347 (Resolved): Support custom TTF fonts
Applied in changeset commit:39a12ca2652350a8a4fdb0484408192e69ff48ec.
zhangxm
21:24 cpp Bug #642 (Resolved): CCImage_ios.mm should be modified for saving image
Applied in changeset commit:9e4d5c9745bf9a3bb0ee8e623627223043e7c57c.
zhangxm
20:25 cpp Feature #665 (Closed): add test for RenderTexture::saveBuffer()

zhangxm

2011-08-06

14:17 CCTMXLayer.h
Modified CCTMXLayer.h (see code marked "Gav T") GMTDev
14:17 CCTMXLayer.h
Modified CCTMXLayer.h (see code marked "Gav T") GMTDev
14:17 CCTMXLayer.cpp
Modified CCTMXLayer.cpp (see code marked "Gav T") GMTDev
14:17 CCTMXLayer.cpp
Modified CCTMXLayer.cpp (see code marked "Gav T") GMTDev
03:39 picture_normal.png
Sprite to load madlexus
03:39 picture_defect.png
Sprite in cocos2d view madlexus
03:39 picture_normal.png
Sprite to load madlexus
03:39 picture_defect.png
Sprite in cocos2d view madlexus

2011-08-05

18:39 cpp Bug #662 (Closed): [marmalade] SimpleAudioEngine::playEffect() assertion bug
It’s reported and fixed here
http://www.cocos2d-x.org/boards/13/topics/2739
http://www.cocos2d-x.org/boards/13/topics...
walzer
18:32 cpp Bug #661 (Closed): fix TMXTiledMap for Retina mode iPhone
Gav T fixed and contributed here http://www.cocos2d-x.org/boards/7/topics/2859
walzer
18:02 cpp Feature #643: swap Accelerometer input x/y according to the orientation
I think this bug is insufferable. Can we fix it, or prove it isn’t a bug in v0.9.1?
walzer
18:01 strings_zh.xml
walzer
18:01 strings_zh.xml
walzer
12:43 CCTMXLayer.h
Modified CCTMXLayer.h (see code marked "Gav T") GMTDev
12:43 HelloWorld_Retina_TMX_Map.zip
Sample project using a simple TMX map and Retina mode GMTDev
12:43 CCTMXLayer.cpp
Modified CCTMXLayer.cpp (see code marked "Gav T") GMTDev
12:43 CCTMXLayer.h
Modified CCTMXLayer.h (see code marked "Gav T") GMTDev
12:43 HelloWorld_Retina_TMX_Map.zip
Sample project using a simple TMX map and Retina mode GMTDev
12:43 CCTMXLayer.cpp
Modified CCTMXLayer.cpp (see code marked "Gav T") GMTDev
07:57 cpp Bug #660 (Closed): [iOS] CCLabelBMFont image error in retina display
Reported by Jung Jun Lee in
http://www.cocos2d-x.org/boards/7/topics/2845?r=2851\#message-2851
zhangxm
03:27 cpp Feature #347 (In Progress): Support custom TTF fonts
win32 still have problem, reported by Isaac Ashdown at here http://www.cocos2d-x.org/boards/6/topics/1264?r=2841\#mes... walzer
01:01 cpp Bug #608 (Closed): CCRenderTexture cannot show textures after sleep and wake-up.

zhangxm
00:45 cpp Feature #643: swap Accelerometer input x/y according to the orientation

zhangxm
00:40 cpp Bug #626: [marmalade] Application doesn't terminate on exit

zhangxm
00:38 cpp Bug #506: create-android-project.bat not working when paths contain space!

zhangxm
00:11 cpp Bug #608 (Resolved): CCRenderTexture cannot show textures after sleep and wake-up.
Applied in changeset commit:88b118c6ba598317fa50a48fb3a191ca7dfce045.
zhangxm

2011-08-04

23:15 cpp Docs #622 (Closed): comment CCUserDefault in doxygen format

walzer
21:05 cpp Docs #622: comment CCUserDefault in doxygen format
Applied in changeset commit:4316873a48ba1040833584193c6df718a35ecbef.
zhangxm
21:05 cpp Docs #622 (Resolved): comment CCUserDefault in doxygen format
Applied in changeset commit:bd541e2248cb717904e77f0df8693e565543578f.
zhangxm
21:04 cpp Feature #347 (Closed): Support custom TTF fonts

zhangxm
21:03 cpp Bug #513 (Closed): CCProgressTimer doesn't work with CCSpriteFrameCache

zhangxm
20:59 cpp Feature #641 (Closed): the user could save buffer to any path

zhangxm
20:59 cpp Feature #645 (Closed): update to cocos2d-iphone v1.0.1

zhangxm
20:52 cpp Bug #648 (Closed): savebuffer may crash on some machines like Motorola Defy

zhangxm
20:50 cpp Bug #657 (Closed): Latest git version was broken

zhangxm
20:43 cpp Feature #649 (Closed): the user could save any domain of the render texture

zhangxm
20:40 cpp Bug #658 (Closed): xcode3 template should create AppDelegate.cpp/.h instead of ${PROJECT_NAME}App...

zhangxm
20:40 cpp Refactor #652 (Closed): refactor char* JniHelper::jstringtochar()

zhangxm
20:39 cpp Refactor #656 (Closed): [android] refactor CCFileUtils, make it support read data from directory ...

zhangxm
20:39 cpp Feature #653 (Closed): add CCScheduler::unscheduleScriptFunc()

zhangxm
20:37 cpp Bug #655 (Closed): [android]CCLabelTTF don't draw all characters, it may lost the last chars

zhangxm
19:34 cpp Docs #622 (In Progress): comment CCUserDefault in doxygen format

zhangxm
18:31 TMX_Retina_with_Tilesizes_32.jpg
Retina res screenshot with edited TMX file to 32 GMTDev
18:31 TMX_Low_Res.jpg
normal res screenshot GMTDev
18:31 TMX_Retina.jpg
Retina res screenshot GMTDev
18:31 HelloWorld.zip
Helloworld with TMX Retina and Normal Maps Source GMTDev
18:31 TMX_Retina.jpg
Retina res screenshot GMTDev
18:31 TMX_Retina_with_Tilesizes_32.jpg
Retina res screenshot with edited TMX file to 32 GMTDev
18:31 HelloWorld.zip
Helloworld with TMX Retina and Normal Maps Source GMTDev
18:31 TMX_Low_Res.jpg
normal res screenshot GMTDev
08:13 visible_rectangle_layer.png
MildaGenius
08:13 visible_rectangle_layer.png
MildaGenius
07:00 cpp Bug #658 (Resolved): xcode3 template should create AppDelegate.cpp/.h instead of ${PROJECT_NAME}A...
Applied in changeset commit:7a707190dc3f238f0b02de4748cb1b55219be075.
walzer
06:51 cpp Bug #658 (Closed): xcode3 template should create AppDelegate.cpp/.h instead of ${PROJECT_NAME}App...
report at http://www.cocos2d-x.org/boards/7/topics/2806
Please keep the consistency。
walzer
03:05 cpp Bug #657: Latest git version was broken
Applied in changeset commit:ba9dabd24ccafa0dcaad9cee3ef46ffa9a1f3aae.
Anonymous
03:05 cpp Refactor #656: [android] refactor CCFileUtils, make it support read data from directory other tha...
Applied in changeset commit:392449f0427983ec43f6522d8ec2b19acf880b3c.
zhangxm
03:05 cpp Refactor #656 (Resolved): [android] refactor CCFileUtils, make it support read data from director...
Applied in changeset commit:9ea22e996fe7054bf6157eccf9ec4e60c8c47699.
zhangxm
03:05 cpp Bug #657 (Resolved): Latest git version was broken
Applied in changeset commit:3a58b60a3ee746c33bff2d93f1a6481b7c0c15b7.
zhangxm
01:24 cpp Bug #657 (Closed): Latest git version was broken
it fails to compile on airplay, which is reported in the forun: http://www.cocos2d-x.org/boards/13/topics/2799
huangrh

2011-08-03

23:29 cpp Refactor #656 (Closed): [android] refactor CCFileUtils, make it support read data from directory ...
The default resource path will be /data/package-path/xxx.apk/xxx.assets.
zhangxm
22:29 cpp Bug #655: [android]CCLabelTTF don't draw all characters, it may lost the last chars
Applied in changeset commit:fc996f829738df020b9b370749e499922c9bb013.
zhangxm
22:29 cpp Bug #655 (Resolved): [android]CCLabelTTF don't draw all characters, it may lost the last chars
Applied in changeset commit:d97ca1ce19a401cba91924831905cb6a02b95598.
zhangxm
21:10 cpp Bug #655 (Closed): [android]CCLabelTTF don't draw all characters, it may lost the last chars

zhangxm
21:01 cpp Feature #347 (Resolved): Support custom TTF fonts
Applied in changeset commit:d0959733250d346c854f7724b3433baa0a99bd0d.
liswei
00:27 cpp Bug #513: CCProgressTimer doesn't work with CCSpriteFrameCache
Applied in changeset commit:490e6a322eaecc59914f0b4fc3411d4f84e2a112.
zhangbin
00:27 cpp Feature #653: add CCScheduler::unscheduleScriptFunc()
Applied in changeset commit:1729d3b55031b38e1f0b5802e88c2c499a13caa3.
zhangxm
00:27 cpp Feature #653 (Resolved): add CCScheduler::unscheduleScriptFunc()
Applied in changeset commit:b5f1cd2cd782a5257f09da84e1c23b5d9c96c911.
zhangxm
00:27 cpp Bug #513 (Resolved): CCProgressTimer doesn't work with CCSpriteFrameCache
Applied in changeset commit:0c219e45460ad23961271dee331d3cad5686a4b1.
zhangxm

2011-08-02

20:58 cpp Refactor #652: refactor char* JniHelper::jstringtochar()
Applied in changeset commit:dc5f799aef92971dfb105cd7a7cb83a142dbbe0d.
zhangxm
20:58 cpp Refactor #652 (Resolved): refactor char* JniHelper::jstringtochar()
Applied in changeset commit:8724882784a9dcec99bfddebe5145b9cfe71a58d.
zhangxm
20:31 cpp Feature #653 (Closed): add CCScheduler::unscheduleScriptFunc()

zhangxm
04:03 cpp Feature #649: the user could save any domain of the render texture
Applied in changeset commit:fafd8e461dd56eb53b633b82353ac60bab9720d0.
Anonymous
04:03 cpp Feature #649: the user could save any domain of the render texture
Applied in changeset commit:7b68d55165430d035f71586e509a6377caeaeebe.
Anonymous
04:03 cpp Feature #649 (Resolved): the user could save any domain of the render texture
Applied in changeset commit:36a6d4d2c7d7b8880eadb7324aa5062816349f72.
zhangxm
03:01 cpp Refactor #652 (Closed): refactor char* JniHelper::jstringtochar()
change it to string& JniHelper::jstring2string(), and use GetStringChars() to get the address.
zhangxm
02:37 cpp Feature #645 (Resolved): update to cocos2d-iphone v1.0.1
Applied in changeset commit:1c54138ce76b09139401a81a1e4c505815a2613b.
zhangxm
00:00 cpp Bug #648: savebuffer may crash on some machines like Motorola Defy
Applied in changeset commit:646e8497628ce7f60bf99c1c2dc7f80d110c2efd.
Anonymous
00:00 cpp Bug #648: savebuffer may crash on some machines like Motorola Defy
Applied in changeset commit:38307ad5ca2a862055c3b3dd302b1e2139843f4a.
Anonymous
00:00 cpp Bug #648 (Resolved): savebuffer may crash on some machines like Motorola Defy
Applied in changeset commit:efebd1c2e4b4ba95eeca7c54c5d05e90a16e8614.
zhangxm

2011-08-01

23:25 cpp Feature #645 (In Progress): update to cocos2d-iphone v1.0.1

zhangxm
23:12 cpp Bug #644 (Closed): CCSpriteBatchNode::removeAllChildrenWithCleanup() not work as expected

zhangbin
21:06 cpp Docs #651 (Closed): add CCFileUtils to doxygen api document
I forget to scan cocos2dx/platform folder
walzer
19:35 cpp Feature #633 (Closed): add loop feature to SimpleAudioEngine::playEffect(const char*, int)

zhangxm
19:15 cpp Feature #649 (Closed): the user could save any domain of the render texture

huangrh
19:04 cpp Bug #648 (Closed): savebuffer may crash on some machines like Motorola Defy

huangrh
18:59 cpp Feature #647 (Closed): add a method to set search path of lua script
reported & fixed in the forum http://www.cocos2d-x.org/boards/6/topics/2709
Please check the patch at https://github....
walzer
18:41 cpp Feature #347: Support custom TTF fonts
iOS & Android now support it.
Please implement it on Wophone & win32.
zhangxm

2011-07-31

21:12 cpp Bug #644: CCSpriteBatchNode::removeAllChildrenWithCleanup() not work as expected
Applied in changeset commit:10146060b294dbd7971b1683500cdde8ea548b8c.
zhangbin
21:12 cpp Bug #644 (Resolved): CCSpriteBatchNode::removeAllChildrenWithCleanup() not work as expected
Applied in changeset commit:e4ea2b80beeb1e84f1ae90c5578db035d6f304e1.
walzer
19:44 cpp Refactor #623 (Closed): refactor Cocos2dJni.cpp

walzer
19:44 cpp Refactor #616: Use tinyxml to parse plist file

walzer
19:43 cpp Feature #632 (Closed): [win32]Update the visual studio template for lua supported

walzer
19:43 cpp Feature #630 (Closed): To realize the buffer-saving function in CCRenderTexture

walzer
19:43 cpp Feature #621 (Closed): Implement Texture2dTest in tests project

walzer
19:43 cpp Feature #620 (Closed): [win32] change lua library to static lib

walzer
19:42 cpp Feature #613 (Closed): Call executeCallFuncN instead of executeCallFunc in CCMenuItem::activate()

walzer
19:42 cpp Feature #641: the user could save buffer to any path
Applied in changeset commit:2c5f64f66eb15fc0a720fd857b59c083cfc4c58b.
Anonymous
19:42 cpp Feature #641 (Resolved): the user could save buffer to any path
Applied in changeset commit:4ffe98540c6fed7dffa5cc1ea28aebbde939c65c.
zhangxm
19:37 cpp Feature #612 (Closed): Export CCNode::getContentSizeInPixels & setContentSizeInPixels to lua

walzer
19:35 cpp Feature #611 (Closed): Add some methods in CCMenuItemLabel & CCMenuItemToggle for lua

walzer
19:33 cpp Feature #610 (Closed): [Android]Remove the support of ndk-r4

walzer
19:33 cpp Bug #619 (Closed): CCFadeTo may crashed on android

walzer
19:31 cpp Bug #640 (Closed): the image read from rendertexture is upseted

walzer
19:30 cpp Bug #639 (Closed): m_PositionInPixels isn't correctly initialized

walzer
19:30 cpp Bug #637 (Closed): Create resources folder instead of resource in create-android-project.sh

walzer
19:30 cpp Bug #636 (Closed): CCTextureCache::textureForKey() can't find the right texture

walzer
19:29 cpp Bug #631 (Closed): [android] TextInputTest crash when input nothing

walzer
19:29 cpp Bug #628 (Closed): CCMutableArray::arrayWithObjects should autorelease array object

walzer
19:28 cpp Bug #625 (Closed): [android]test_image_rgba4444.pvr.gz can not packed into apk

walzer
19:26 cpp Bug #624 (Closed): CCLabelTTF::setString("\n\n\n") crashes on android

walzer
19:23 cpp Bug #615 (Closed): CCLOG may crash in LuaEngineImpl

walzer
19:22 cpp Bug #618 (Closed): [android] HelloWorld & tests crash when x is clicked

walzer
19:21 cpp Bug #609 (Closed): Retain & Release CCObject in CCSet

walzer
19:20 cpp Bug #608 (Accepted): CCRenderTexture cannot show textures after sleep and wake-up.

walzer
19:14 cpp Feature #645 (Closed): update to cocos2d-iphone v1.0.1

walzer
18:40 cpp Bug #644 (Closed): CCSpriteBatchNode::removeAllChildrenWithCleanup() not work as expected
In this situation:
CCSpriteBatchNode *batchNode = CCSpriteBatchNode::nodeWithZZZ...
CCSprite *spriteA = CCSp...
zhangbin

2011-07-30

08:10 cpp Feature #643 (Closed): swap Accelerometer input x/y according to the orientation
Reported at http://www.cocos2d-x.org/boards/10/topics/2569
I test it on G12, it do looks a bit odd. But I haven’t fin...
walzer
07:58 cpp Bug #642: CCImage_ios.mm should be modified for saving image
For screenshot feature? Why you create it as a bug but not a feature?
walzer

2011-07-29

13:17 SimpleAudioEngine.zip
emilflater
13:17 SimpleAudioEngine.zip
emilflater
05:17 androidlog.rtf
Gurusagar
05:17 androidlog.rtf
Gurusagar

2011-07-28

20:37 cpp Bug #642 (Closed): CCImage_ios.mm should be modified for saving image

huangrh
20:36 cpp Feature #641 (Closed): the user could save buffer to any path

huangrh
19:08 cpp Bug #640: the image read from rendertexture is upseted
Applied in changeset commit:9064e76be402077c5e1654f80cbd60baed516571.
Anonymous
19:07 cpp Bug #640 (Resolved): the image read from rendertexture is upseted
Applied in changeset commit:0bcc6a15a11360967e0e354584d0133fcb262095.
zhangxm
07:20 CCParallaxNodeExtras.h
dakiki
07:20 CCParallaxNodeExtras.cpp
dakiki
07:20 CCParallaxNodeExtras.cpp
dakiki
07:20 CCParallaxNodeExtras.h
dakiki
05:54 fix-pvr-premult-alpha.patch
dakiki
05:54 fix-pvr-premult-alpha.patch
dakiki
05:41 cpp Bug #636: CCTextureCache::textureForKey() can't find the right texture
Applied in changeset commit:aeda5a23fe5568b80b1e2628500212b40b8f54e8.
zhangbin
05:41 cpp Bug #639 (Resolved): m_PositionInPixels isn't correctly initialized
Applied in changeset commit:866bfb870aba0666bd2bbe188b39c8261a0aa59f.
zhangbin
05:41 cpp Bug #636 (Resolved): CCTextureCache::textureForKey() can't find the right texture
Applied in changeset commit:912dbb06788ac43cc9b699a9810327bcb3d1cc93.
zhangxm
01:53 cpp Bug #640 (Closed): the image read from rendertexture is upseted

huangrh
01:32 未命名.PNG
gpra8764
01:32 未命名.PNG
gpra8764
01:29 cpp Feature #347 (In Progress): Support custom TTF fonts

zhangxm

2011-07-27

21:26 cpp Feature #630: To realize the buffer-saving function in CCRenderTexture
Applied in changeset commit:710b6625e055184e0d8bb050116e5f8a9746edd9.
Anonymous
21:26 cpp Feature #630: To realize the buffer-saving function in CCRenderTexture
Applied in changeset commit:00103e1eaeb495eb0fe00b0b3d432103381c5e64.
Anonymous
21:26 cpp Feature #630: To realize the buffer-saving function in CCRenderTexture
Applied in changeset commit:f0d1620b9a69da433ffc099a4b2b59bf89cfc651.
Anonymous
21:26 cpp Feature #630 (Resolved): To realize the buffer-saving function in CCRenderTexture
Applied in changeset commit:16049f726f7c2f98a884e4c12925f2031a2e4394.
zhangxm
20:38 cpp Feature #536 (In Progress): Integrate Jirka Fajfr's PVR Texture into master
Reported at http://www.cocos2d-x.org/boards/7/topics/2616
I must check the templates on all platforms before mask thi...
walzer
20:28 cpp Bug #639 (Closed): m_PositionInPixels isn't correctly initialized
Reported and fixed here http://www.cocos2d-x.org/boards/6/topics/2554 by Chris Clam.
This mistake makes particle cann...
walzer
20:17 cpp Feature #347: Support custom TTF fonts
Discussed here http://www.cocos2d-x.org/boards/6/topics/1264
We have a chance to try if custom ttf font can be suppor...
walzer
20:09 cpp Feature #638 (Closed): Add support for pvr ccz format
Chris Clam contributed the code here http://www.cocos2d-x.org/boards/6/topics/2610
I will merge it when I am back.
walzer
20:01 cpp Feature #633: add loop feature to SimpleAudioEngine::playEffect(const char*, int)
Applied in changeset commit:3aa994820c289e4a0819ed2a1f410cc8388f66cb.
liswei
20:01 cpp Bug #637: Create resources folder instead of resource in create-android-project.sh
Applied in changeset commit:72cc9550c68d7bb3c4c1315210cdc3272ed55b04.
zhangxm
20:01 cpp Bug #637 (Resolved): Create resources folder instead of resource in create-android-project.sh
Applied in changeset commit:7af3a31710451fcca54a05ffb5928f2f1ef6dbf6.
zhangxm
20:01 cpp Feature #633 (Resolved): add loop feature to SimpleAudioEngine::playEffect(const char*, int)
Applied in changeset commit:24b6056c1a2a68b9f9b5078ecab140e3fe63b8aa.
zhangxm
18:53 cpp Bug #637: Create resources folder instead of resource in create-android-project.sh
And should fix it in xcode3 template.
zhangxm
14:36 pvr_bug.png
dakiki
14:36 pvr_bug.png
dakiki
14:36 texture_RGBA4444.raw
dakiki
14:36 texture_RGBA4444.raw
dakiki
12:28 Sprites.pvr
dakiki
12:28 Sprites.plist
dakiki
12:28 Sprites.pvr
dakiki
12:28 Sprites.plist
dakiki
06:30 cpp Bug #637 (Closed): Create resources folder instead of resource in create-android-project.sh
Well, it’s our typo, please fix it.
walzer
02:36 cpp Bug #636 (Closed): CCTextureCache::textureForKey() can't find the right texture
When the parameter is a relative path of image name, the method will not find any thing.
zhangbin
02:04 cpp Bug #619: CCFadeTo may crashed on android
Applied in changeset commit:dea685513b0353f217b9d5b4b58e0991ea0641db.
Anonymous
02:03 cpp Bug #619: CCFadeTo may crashed on android
Applied in changeset commit:8e7350db3b342d81b006637e2182b4c6b9a7fcb2.
zhangxm
00:28 cpp Feature #632: [win32]Update the visual studio template for lua supported
Applied in changeset commit:1dd832f44e2d24296c7ac66186b1812b74cb87c2.
zhangbin
00:28 cpp Feature #632: [win32]Update the visual studio template for lua supported
Applied in changeset commit:359fbce80381c8bfd2741291be35302317be2be8.
zhangxm

2011-07-26

21:27 cpp Bug #625: [android]test_image_rgba4444.pvr.gz can not packed into apk
Applied in changeset commit:88573e9aa9e1393f9426a9724efb64d0a4074d00.
zhangxm
21:27 cpp Bug #625 (Resolved): [android]test_image_rgba4444.pvr.gz can not packed into apk
Applied in changeset commit:d0366a37a23dc655f34ff210f7dacd3f76c2777b.
zhangxm
20:51 cpp Bug #625 (In Progress): [android]test_image_rgba4444.pvr.gz can not packed into apk
All resources are packed into apk, the apk is a compressed file. So the resource file needed not be compressed first.... zhangxm
07:24 cocos2Dbug.bmp
VS2008 problem partha_das19
07:24 cocos2Dbug.bmp
VS2008 problem partha_das19
02:59 cpp Bug #634 (Rejected): require "xxx.lua" in lua script file raise "buffer too small" error on win32
steps to reproduce:
\# create a empty lua file, e.g. “a.lua” in HelloWorld/Resource/ folder
\# add
require "a.lu...
walzer
01:26 cpp Feature #630 (In Progress): To realize the buffer-saving function in CCRenderTexture

huangrh
01:24 cpp Feature #633: add loop feature to SimpleAudioEngine::playEffect(const char*, int)

zhangxm
01:22 cpp Feature #633: add loop feature to SimpleAudioEngine::playEffect(const char*, int)
It can only loop or not, can not set playing times.
iOS & Andorid is ok.
zhangxm

2011-07-25

23:02 cpp Feature #633: add loop feature to SimpleAudioEngine::playEffect(const char*, int)

walzer
23:00 cpp Feature #633 (Closed): add loop feature to SimpleAudioEngine::playEffect(const char*, int)
1. it’s better to be a “unsigned int” param instead of “bool”, the default value is 1. Users can input how many time... walzer
21:30 cpp Feature #632: [win32]Update the visual studio template for lua supported
Applied in changeset commit:49c2498d5aba2438099343f5a396e1f99732ef0c.
zhangbin
21:30 cpp Feature #632 (Resolved): [win32]Update the visual studio template for lua supported
Applied in changeset commit:7d5e1590645de8f83575e2a6961f0a0fa53220eb.
zhangxm
21:30 cpp Bug #631: [android] TextInputTest crash when input nothing
Applied in changeset commit:16c94e688ee1a577e1eebc9519a320f3bdeeabb2.
zhangxm
21:30 cpp Bug #631 (Resolved): [android] TextInputTest crash when input nothing
Applied in changeset commit:6e1ea98efe2e48c49ef34e4f3a5df63ad44b9834.
zhangxm
20:15 cpp Feature #632: [win32]Update the visual studio template for lua supported

zhangbin
20:14 cpp Feature #632 (Closed): [win32]Update the visual studio template for lua supported

zhangbin
20:14 cpp Bug #631 (Closed): [android] TextInputTest crash when input nothing

zhangxm
19:17 Win32ProjectDependencies.png
walzer
19:17 Win32ProjectDependencies.png
walzer
19:14 Win32NewProjectCheckModules.png
walzer
19:14 Win32NewProjectCheckModules.png
walzer
19:12 Win32NewProjectLocation.png
walzer
19:12 Win32NewProjectLocation.png
walzer
15:10 patch-parallax.patch
dakiki
15:10 patch-parallax.patch
dakiki
14:23 patch-ccz.patch
git Patch file dakiki
14:23 pvr.ccz_win32_test.zip
files to test the patch dakiki
14:23 patch-ccz.patch
git Patch file dakiki
14:23 pvr.ccz_win32_test.zip
files to test the patch dakiki
06:10 cpp Feature #536 (Resolved): Integrate Jirka Fajfr's PVR Texture into master

walzer
03:27 star1.png
dakiki
03:27 star1.png
dakiki
01:34 cpp Feature #630: To realize the buffer-saving function in CCRenderTexture

huangrh
01:34 cpp Feature #630 (Closed): To realize the buffer-saving function in CCRenderTexture

huangrh
00:30 cpp Refactor #623: refactor Cocos2dJni.cpp
Applied in changeset commit:66a89a5636b4bc95c34233f4bb2dfdda1b7b7f8d.
zhangxm
00:30 cpp Refactor #623 (Resolved): refactor Cocos2dJni.cpp
Applied in changeset commit:b2c8de38853f41d7fd9119574e1f6864e3d96f27.
zhangxm

2011-07-24

19:13 cpp Bug #624 (Resolved): CCLabelTTF::setString("\n\n\n") crashes on android
Applied in changeset commit:698551eb8963730ca6f656cd631e93e91dd6235c.
zhangxm

2011-07-23

19:08 cpp Bug #628 (Resolved): CCMutableArray::arrayWithObjects should autorelease array object
Applied in changeset commit:2038ead007156ff8566634bb96f38ed1579c8d6d.
walzer
17:33 cpp Bug #629: pass eImgFmt to initWithImageData in initWithImageFile

walzer
17:33 cpp Bug #628: CCMutableArray::arrayWithObjects should autorelease array object

walzer
17:05 cpp Bug #629 (Closed): pass eImgFmt to initWithImageData in initWithImageFile
Reported at http://www.cocos2d-x.org/boards/6/topics/2553
It caused by Yangws in this refactor job http://github.com/...
walzer
16:54 cpp Bug #628 (Closed): CCMutableArray::arrayWithObjects should autorelease array object
Someone forget to do it.
Reported here http://www.cocos2d-x.org/boards/6/topics/2552
And please check the invokers o...
walzer
12:35 Stars1.plist
dakiki
12:35 Stars1.plist
dakiki

2011-07-22

03:14 cpp Bug #608 (Resolved): CCRenderTexture cannot show textures after sleep and wake-up.

huangrh
03:12 cpp Bug #619 (Resolved): CCFadeTo may crashed on android

huangrh
03:09 cpp Bug #619 (In Progress): CCFadeTo may crashed on android

huangrh

2011-07-21

20:32 cpp Bug #513: CCProgressTimer doesn't work with CCSpriteFrameCache

zhangbin
18:59 cpp Bug #626: [marmalade] Application doesn't terminate on exit

walzer
18:59 cpp Bug #626 (Closed): [marmalade] Application doesn't terminate on exit
report and fix on http://www.cocos2d-x.org/boards/13/topics/2539
walzer
18:47 cpp Bug #625 (Closed): [android]test_image_rgba4444.pvr.gz can not packed into apk

zhangxm
18:15 CCDirector.zip
Fixed CCDisplayLinkDirector::mainLoop emilflater
18:15 CCDirector.zip
Fixed CCDisplayLinkDirector::mainLoop emilflater
08:26 cpp Bug #624 (Closed): CCLabelTTF::setString("\n\n\n") crashes on android
report at http://www.cocos2d-x.org/boards/10/topics/2526
I have reproduced this bug on DesireS by
CCLabelTTF...
walzer

2011-07-20

23:54 cpp Refactor #623 (Closed): refactor Cocos2dJni.cpp
Now, all jni calls are implemented in a cpp. It is better to divide them into more files.
zhangxm
23:28 cocos2dx-lua.rar
alexcheng
23:28 cocos2dx-lua.rar
alexcheng
21:36 Android.mk
eddie
21:36 Android.mk
eddie
18:59 Screenshot_xcode4template.png
walzer
18:59 Screenshot_xcode4template.png
walzer
08:47 cocos2Dx_Error.jpg
error on cocodx ndk build eddie
08:47 cocos2Dx_Error.jpg
error on cocodx ndk build eddie
06:31 cpp Docs #622 (Closed): comment CCUserDefault in doxygen format
Look at this file http://github.com/cocos2d/cocos2d-x/blob/master/cocos2dx/include/CCUserDefault.h
So it cannot seen ...
walzer
01:31 cpp Feature #620: [win32] change lua library to static lib
Applied in changeset commit:20313e4c0a372ff553d95ca26b58734cc6eac2b8.
zhangxm
01:31 cpp Feature #621: Implement Texture2dTest in tests project
Applied in changeset commit:70c4fe8f50f3627fef9812a0ba44e6c2ac191533.
zhangbin
01:31 cpp Feature #620 (Resolved): [win32] change lua library to static lib
Applied in changeset commit:e4eb3e8a5b14ab4528c8a5c9076282a749ff2807.
zhangxm
01:31 cpp Feature #621 (Resolved): Implement Texture2dTest in tests project
Applied in changeset commit:403886c475238b5ae8b81e67e25c022f1e32fd7b.
zhangxm
00:12 cpp Feature #621 (Closed): Implement Texture2dTest in tests project

zhangbin

2011-07-19

19:02 cpp Feature #620 (Closed): [win32] change lua library to static lib
Now, the output is dll, then other developer can not invoke lua function. Because the lua library didn’t export the i... zhangxm
18:52 cpp Bug #614 (Closed): If move events happen more times, lua may crash
It has not problem.
zhangxm
03:02 cpp Bug #618 (Resolved): [android] HelloWorld & tests crash when x is clicked
Applied in changeset commit:5fb647a9fbdc4da1becf8fed0aef1dbbe07d4801.
zhangxm

2011-07-18

19:32 cpp Bug #618 (In Progress): [android] HelloWorld & tests crash when x is clicked

zhangxm
01:32 cpp Bug #619: CCFadeTo may crashed on android
RenderTexureTest crashed on emulator, but ok on g10 and samsung galaxy.
zhangxm
« Previous
Next »
 

Atom

Copyright © 2010 - 2014 Cocos2d-x.org Support Email: support@cocos.org