Document #1274
When generating midmap the texture size should be power of 2
| Status: | New | Start date: | 2012-05-30 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assignee: | - | % Done: | 0% |
|
| Category: | all | |||
| Target version: | Unplanned |
Description
Some android devices and new iPad can not generate midmap when the texture size is not power of 2
History
Updated by Minggo Zhang 12 months ago
- Tracker changed from Bug to Document
- Subject changed from Some android devices and Mac OS don't support texture which width or height is not power of 2 to When generating midmap the texture size should be power of 2
- Description updated (diff)
- Category changed from 13 to 12
Updated by Minggo Zhang 11 months ago
- Target version changed from cocos2d-2.0-rc2-x-2.0.1 to cocos2d-2.0-x-2.0.2
Updated by Minggo Zhang 9 months ago
- Target version changed from cocos2d-2.0-x-2.0.2 to Unplanned