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When generating midmap the texture size should be power of 2

Docs #1274 [New]
zhangxm 2012-05-30 07:12 . Updated over 1 year ago

Some android devices and new iPad can not generate midmap when the texture size is not power of 2

zhangxm 2012-05-30 07:51
  • Tracker changed from Bug to Docs
  • Subject changed from Some android devices and Mac OS don't support texture which width or height is not power of 2 to When generating midmap the texture size should be power of 2
  • Description updated (diff)
  • Category changed from 13 to 12
zhangxm 2012-06-26 02:31
  • Target version changed from cocos2d-2.0-rc2-x-2.0.1 to cocos2d-2.0-x-2.0.2
zhangxm 2012-08-14 03:55
  • Target version changed from cocos2d-2.0-x-2.0.2 to Unplanned

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Status:New
Start date:2012-05-30
Priority:Normal
Due date:
Assignee:-
% Done:

0%

Category:all
Target version:Unplanned

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