cocos2d-x  2.1.1

Flips the sprite horizontally. More...

#include <CCActionInstant.h>

Inheritance diagram for CCFlipX:
CCActionInstant CCFiniteTimeAction CCAction CCObject CCCopying

Public Member Functions

 CCFlipX ()
 
virtual ~CCFlipX ()
 
bool initWithFlipX (bool x)
 init the action
 
virtual void update (float time)
 called once per frame.
 
virtual CCFiniteTimeActionreverse (void)
 returns a reversed action
 
virtual CCObjectcopyWithZone (CCZone *pZone)
 
- Public Member Functions inherited from CCActionInstant
 CCActionInstant ()
 
virtual ~CCActionInstant ()
 
virtual bool isDone (void)
 return true if the action has finished
 
virtual void step (float dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing.
 
- Public Member Functions inherited from CCFiniteTimeAction
 CCFiniteTimeAction ()
 
virtual ~CCFiniteTimeAction ()
 
float getDuration (void)
 get duration in seconds of the action
 
void setDuration (float duration)
 set duration in seconds of the action
 
- Public Member Functions inherited from CCAction
 CCAction (void)
 
virtual ~CCAction (void)
 
const char * description ()
 
virtual void startWithTarget (CCNode *pTarget)
 called before the action start. It will also set the target.
 
virtual void stop (void)
 called after the action has finished.
 
CCNodegetTarget (void)
 
void setTarget (CCNode *pTarget)
 The action will modify the target properties.
 
CCNodegetOriginalTarget (void)
 
void setOriginalTarget (CCNode *pOriginalTarget)
 Set the original target, since target can be nil.
 
int getTag (void)
 
void setTag (int nTag)
 
- Public Member Functions inherited from CCObject
 CCObject (void)
 
virtual ~CCObject (void)
 
void release (void)
 
void retain (void)
 
CCObjectautorelease (void)
 
CCObjectcopy (void)
 
bool isSingleReference (void)
 
unsigned int retainCount (void)
 
virtual bool isEqual (const CCObject *pObject)
 

Static Public Member Functions

static CCFlipXcreate (bool x)
 create the action
 

Protected Attributes

bool m_bFlipX
 

Additional Inherited Members

- Public Attributes inherited from CCObject
unsigned int m_uID
 
int m_nLuaID
 

Detailed Description

Flips the sprite horizontally.

Since
v0.99.0

Constructor & Destructor Documentation

CCFlipX ( )
inline
virtual ~CCFlipX ( )
inlinevirtual

Member Function Documentation

virtual CCObject* copyWithZone ( CCZone pZone)
virtual

Reimplemented from CCActionInstant.

static CCFlipX* create ( bool  x)
static

create the action

bool initWithFlipX ( bool  x)

init the action

virtual CCFiniteTimeAction* reverse ( void  )
virtual

returns a reversed action

Reimplemented from CCActionInstant.

virtual void update ( float  time)
virtual

called once per frame.

time a value between 0 and 1

For example:

  • 0 means that the action just started
  • 0.5 means that the action is in the middle
  • 1 means that the action is over

Reimplemented from CCActionInstant.

Member Data Documentation

bool m_bFlipX
protected

The documentation for this class was generated from the following file: