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cocos2d-x
2.1.1
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#include <CCActionInstant.h>
Inheritance diagram for CCHide:
Public Member Functions | |
| CCHide () | |
| virtual | ~CCHide () |
| virtual void | update (float time) |
| called once per frame. | |
| virtual CCFiniteTimeAction * | reverse (void) |
| returns a reversed action | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Public Member Functions inherited from CCActionInstant | |
| CCActionInstant () | |
| virtual | ~CCActionInstant () |
| virtual bool | isDone (void) |
| return true if the action has finished | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. | |
Public Member Functions inherited from CCFiniteTimeAction | |
| CCFiniteTimeAction () | |
| virtual | ~CCFiniteTimeAction () |
| float | getDuration (void) |
| get duration in seconds of the action | |
| void | setDuration (float duration) |
| set duration in seconds of the action | |
Public Member Functions inherited from CCAction | |
| CCAction (void) | |
| virtual | ~CCAction (void) |
| const char * | description () |
| virtual void | startWithTarget (CCNode *pTarget) |
| called before the action start. It will also set the target. | |
| virtual void | stop (void) |
| called after the action has finished. | |
| CCNode * | getTarget (void) |
| void | setTarget (CCNode *pTarget) |
| The action will modify the target properties. | |
| CCNode * | getOriginalTarget (void) |
| void | setOriginalTarget (CCNode *pOriginalTarget) |
| Set the original target, since target can be nil. | |
| int | getTag (void) |
| void | setTag (int nTag) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) |
| unsigned int | retainCount (void) |
| virtual bool | isEqual (const CCObject *pObject) |
Static Public Member Functions | |
| static CCHide * | create () |
| Allocates and initializes the action. | |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Protected Attributes inherited from CCFiniteTimeAction | |
| float | m_fDuration |
| duration in seconds | |
Detailed Description
Hide the node.
Constructor & Destructor Documentation
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inline |
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inlinevirtual |
Member Function Documentation
Reimplemented from CCActionInstant.
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static |
Allocates and initializes the action.
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virtual |
returns a reversed action
Reimplemented from CCActionInstant.
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virtual |
called once per frame.
time a value between 0 and 1
For example:
- 0 means that the action just started
- 0.5 means that the action is in the middle
- 1 means that the action is over
Reimplemented from CCActionInstant.
The documentation for this class was generated from the following file:
- /Users/zhangkoumyou/SourceCode/cocos2d-x/cocos2dx/actions/CCActionInstant.h

Public Member Functions inherited from 