Assets

Assets is used for us to access and manage the working area of project assets. Adding assets in here is normally a necessary step when starting to make game. You can use HelloWorld template to create a new project and then you can see there are many basic asset types in assets.

Introduction for the interface

assets shows the contents in project assets folders in tree view, but be noticed that only the assets put under assets catalog in the project folder will be showed in here. Please read Project structure for project folder structure. Now let me introduce the elements in each interface:

assets overview

Asset list

Asset list can include any folder structure. Folders in assets will show as foldericon. Click the arrow on the left to the icon, the contents in this folder will be unfold/fold.

The rest showed in the list other than folders are all asset files. Files in the asset list will not show their expanded-names, instead, they will use icons to indicate the type of file or asset, for example, the project created by HelloWorld template includes three core assets:

More common asset types and asset workflow, please read Asset workflow.

Create assets

Currently, the assets can be created in assets are as follows:

Click create button on the top left corner, the create assets menu including the above asset list will be popped out. Click any item in it will create new corresponding assets at the current selected position.

create asset

Select asset

You can use the following asset selection in asset list:

You can execute move, delete and other operations to those selected assets.

Move asset

After selecting the asset(can select many for once), hold down the mouse and drag to move the asset(s) to other position. Drag the assets into the folder, you will see the folder with the mouse hovering over is highlighted by orange. move asset Release the mouse at this time so that the asset(s) is moved into the highlighted folder.

Delete asset

For those chosen assets, you can execute the following operation to delete:

Since deleting assets is an irreversible operation, there will be a dialog box popped out demanding user to confirm. Once click yes, the assets will be deleted permanently and cannot be found in recycling station (Windows) or trash bin (Mac)! Please use it with caution and do version management or manual backup.

Other operations

The right click menu of assets also includes the following operation:

Besides, for specific asset type, you can enter the editing status like scene asset and script asset by double clicking asset.

Filter asset

Enter text in the search box at the top right of assets to filter filenames with all the assets including the input text. You can also input filename extensions like *.png so it will list all the assets with this specific extension.

search asset


Continue on to read about Scene editor.