Importing a particle asset
Put the Cocos2d-s supported particle
.plist directly under the project catalogue.
Adding a particle system to the scene
Method one: drag particle assets directly from assets to Hierarchy:
Method two: drag particle assets directly from assets to scene editor:
Method three: add a ParticleSystem component to the existing node and give particle assets to the component
File attribute in assets:
Continue on to read about Audio assets.