What is a Scene?
Scene is a container that holds
Nodes and other
objects that your game needs. A
Scene is responsible for running game logic and rendering the content on a per-frame basis. You need at least one
Scene to start your game. You can think of this like a movie. The
Scene is what is running and users see what is happening in real-time. You can have any number of
Scene objects in your game and transition through them easily. Cocos2d-x provides scene transitions and you can even have scene transitions with cool effects.