Forums » C++ Framework » cocos2d tools to add to wiki »
| Daniel Rakos | cocos2d tools to add to wiki | ||||
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Added by Daniel Rakos over 1 year ago
Hi, I would like to suggest a few tools to be added to the page Editors_for_cocos2d-x_TextureTilemapParticleActionLevel_etc.
Can you please add these to the wiki? |
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| Zhe Wang | RE: cocos2d tools to add to wiki | ||||
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Added by Zhe Wang over 1 year ago
Thanks very much for your info. I just updated the wiki page. Enjoy Coding, Enjoy Life. |
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| Dac Toan Ho | RE: cocos2d tools to add to wiki | ||||
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Added by Dac Toan Ho over 1 year ago
Hello http://www.angelcode.com/products/bmfont/ Thanks |
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| Milda Genius | RE: cocos2d tools to add to wiki | ||||
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Added by Milda Genius over 1 year ago
Hello, Graphical interface builder: |
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| Zhe Wang | RE: cocos2d tools to add to wiki | ||||
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Added by Zhe Wang over 1 year ago
@Dac Toan Ho, I added Bitmap Font Generator @Milda Genius, Basically thought, an action editor must output the result to a file format (xml, json, etc), then parse it at running the game. If you use CocosBuilder, you must add CCBReader.m & CCBReader.h into your cocos2d project. But this class is in objc, which means you can only use it in ios game, but not other platforms. I think it's the same to CocoShop. Anyway, they are compatible with cocos2d-x ios port, so I just add them into the wiki page. It will be highly appreciated if anyone can contribute the c++ port of CCBReader.m/.h to CocosBuilder.com Enjoy Coding, Enjoy Life. |
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| Milda Genius | RE: cocos2d tools to add to wiki | ||||
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Added by Milda Genius over 1 year ago
We have ported reader to C++, but its first unoptimized version (its really slow). So if somebody can do optimalization, it will be great. Use: CCBReader.zip (5.3 kB) CocosBuilder.zip (8.8 MB) |
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| Zhe Wang | RE: cocos2d tools to add to wiki | ||||
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Added by Zhe Wang over 1 year ago
Awesome work! Have u contacted the author of CocosBuilder? Enjoy Coding, Enjoy Life. |
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| Kay Chan | RE: cocos2d tools to add to wiki | ||||
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Added by Kay Chan over 1 year ago
Ya it really looks nice. Any other progress from now on? And can you please state which part is not optimized and slow? |
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| Milda Genius | RE: cocos2d tools to add to wiki | ||||
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Added by Milda Genius over 1 year ago
Hello, I contacted the author, with info about port to C++ and some proposals, but no answer from him. The slow part is reading fragments from sheets and ofcourse working with dictionary. But its still best tools for creating UI. |
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| Kay Chan | RE: cocos2d tools to add to wiki | ||||
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Added by Kay Chan over 1 year ago
Agree and thanks. That seems not a big deal. I'm finding out the way of the code connection. |
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| 小 苏 | RE: cocos2d tools to add to wiki | ||||
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Added by 小 苏 about 1 year ago
thank you Milda, |
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| Md Chowdhury | RE: cocos2d tools to add to wiki | ||||
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Added by Md Chowdhury about 1 year ago
Any level editor or particle editor for windows? |
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| 小 苏 | RE: cocos2d tools to add to wiki | ||||
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Added by 小 苏 about 1 year ago
it's a particle editor for windows , and it's free. |
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| 小 苏 | RE: cocos2d tools to add to wiki | ||||
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Added by 小 苏 about 1 year ago
sorry,it‘s for mac and it's for windows really! |
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| Tix Lo | RE: cocos2d tools to add to wiki | ||||
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Added by Tix Lo about 1 year ago
Daniel Rakos wrote:
I rewrite the GB2ShapeCache of PhysicsEditor by using C++ and hope it is useful. GB2ShapeCache.h (1.3 kB) GB2ShapeCache.cpp (7.9 kB) |
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| Seongkue Kang | RE: cocos2d tools to add to wiki | ||||
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Added by Seongkue Kang about 1 year ago
Anybody who can find way to code connection? |
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| Vitaly Shumakov | Free Texture Atlas Maker | ||||
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Added by Vitaly Shumakov about 1 year ago
Hi all! AtlasMaker.jar (54 kB) |
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| Brandon Dorris | RE: cocos2d tools to add to wiki | ||||
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Added by Brandon Dorris about 1 year ago
Did anyone make any more progress on the CCBReader.cpp? If not, I'm going to take a look at it and see what I can do. |
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| winipcfg winipcfg | RE: cocos2d tools to add to wiki | ||||
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Added by winipcfg winipcfg about 1 year ago
小 苏 wrote:
Good to know that there is an Editor in Windows. Tried it and found a bug. |
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| 铮 黄 | RE: cocos2d tools to add to wiki | ||||
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Added by 铮 黄 about 1 year ago
Milda Genius wrote:
if it have two button,How can we do? |
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| Milda Genius | RE: cocos2d tools to add to wiki | ||||
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Added by Milda Genius about 1 year ago
Hello, If you have two buttons use tags too:
HelloWorld::menuCallback(CCObject* pSender)
{
CCNode* node = (CCNode*) pSender;
int nodeTag = node->getTag();
if (nodeTag == 1)
{
//first button
}
else if (nodeTag == 2)
{
//second button
}
}
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| 铮 黄 | RE: cocos2d tools to add to wiki | ||||
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Added by 铮 黄 about 1 year ago
where the tag we can set it ? |
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| Milda Genius | RE: cocos2d tools to add to wiki | ||||
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Added by Milda Genius about 1 year ago
1.select item for which you can set tag CocosBuilder.png (216.3 kB) |
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| winipcfg winipcfg | RE: cocos2d tools to add to wiki | ||||
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Added by winipcfg winipcfg about 1 year ago
The Spriter may be a good tool in coming future |
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| Chris Hannon | RE: cocos2d tools to add to wiki | ||||
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Added by Chris Hannon 11 months ago
Hi All, I have updated the GB2ShapeCache reader class to work with the newest branch of cocos2d-x, 2.0. This handles the deprecation of CCMutableDictionary and CCMutableArray. Check out the project page on my site for download or links to the source on github: http://www.channon.us/?page_id=48 |
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